Player Matchup

Mulan
Mulan
Obesha
Mulan
Level 144
God Stats
20W - 13L
1,679 SR
Queue Stats
147W - 140L
1,545 Elo+
Party 1
Ra
Ra
Tibo1901
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Zolcheon
Danzaburou
Level 130
God Stats
24W - 22L
1,609 SR
Queue Stats
208W - 202L
1,544 Elo+
Party 1
Team Averages
Level 103
1,596 SR
1,543 Elo+

VS

Team Averages
Level 83
1,601 SR
1,567 Elo+
Ishtar
Ishtar
CrazyMayck
Ishtar
Level 142
God Stats
2W - 1L
1,716 SR
Queue Stats
9W - 11L
1,569 Elo+
Party 2
Achilles
Achilles
SimpDeQeah
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 2
Freya
Freya
illFlipped
Freya
Level 89
God Stats
39W - 26L
1,586 SR
Queue Stats
317W - 317L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Obesha
Mulan
12
1 / 5 / 1
7,536
580
7,449
15,217
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 1
8,235
633
4,499
8,367
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zolcheon
Danzaburou
14
0 / 2 / 2
8,001
615
8,057
10,937
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrazyMayck
Ishtar
16
2 / 2 / 8
9,601
739
9,463
8,858
3,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
SimpDeQeah
Achilles
16
5 / 1 / 5
9,733
749
11,723
11,321
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Freya
16
4 / 0 / 7
10,007
770
9,791
7,832
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CrazyMayck
Ishtar
2
2
8
3
L
Mulan
Obesha
Mulan
1
5
1
0.3
W
Achilles
SimpDeQeah
Achilles
5
1
5
7.5
L
1
4
1
0.38
L
Danzaburou
Zolcheon
Danzaburou
0
2
2
0.5
W
Freya
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
30,977
34,521
Taken
28,011
18,477
Mitigated
22,041
5,538
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CrazyMayck
Ishtar
9,463
5,337
0
1,328
8,858
3,819
1,375
1,918
6,874
0
55,625
L
Mulan
Obesha
Mulan
7,449
1,456
0
2,071
15,217
10,354
0
5,018
9,816
0
16,125
W
Achilles
SimpDeQeah
Achilles
11,723
2,557
0
3,120
11,321
14,364
68
1,285
9,955
145
30,038
L
4,499
114
1,194
1,299
8,367
3,350
0
2,385
5,764
29,677
396
L
Danzaburou
Zolcheon
Danzaburou
8,057
3,430
0
974
10,937
4,773
0
2,052
8,498
0
38,565
W
Freya
9,791
3,288
0
2,525
7,832
3,858
796
1,046
6,786
38,090
2,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
29,341
144
Minions Killed
192
0
Camps Cleared
0
636,902
Distance Traveled
720,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,601
739
79
6
0
219,428
0
L
Mulan
7,536
580
19
1
0
214,704
0
W
Achilles
9,733
749
30
2
0
257,644
1
L
Ra
8,235
633
56
4
0
197,515
0
L
Danzaburou
8,001
615
69
5
0
224,683
0
W
Freya
10,007
770
83
6
0
243,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role