Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CommanderAblek
Discordia
Level 128
God Stats
1W - 9L
1,307 SR
Queue Stats
83W - 113L
1,437 Elo+
Party 2
Charybdis
Charybdis
EntropicSequela
Charybdis
Level 93
God Stats
19W - 35L
1,410 SR
Queue Stats
106W - 137L
1,415 Elo+
Party 2
Agni
Agni
ManikMachine
Agni
Level 230
God Stats
19W - 12L
1,992 SR
Queue Stats
162W - 185L
1,527 Elo+
Solo
Set
Set
TrichiliocosmX
Set
Level 67
God Stats
5W - 11L
1,656 SR
Queue Stats
185W - 202L
1,510 Elo+
Solo
Team Averages
Level 120
1,573 SR
1,478 Elo+

VS

Team Averages
Level 122
1,605 SR
1,540 Elo+
Danzaburou
Danzaburou
ADarkAssasin1
Danzaburou
Level 127
God Stats
4W - 0L
1,753 SR
Queue Stats
83W - 60L
1,614 Elo+
Solo
Bastet
Bastet
AdherentRuby1
Bastet
Level 155
God Stats
230W - 251L
1,541 SR
Queue Stats
548W - 628L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Reapercrox
Kukulkan
Level 157
God Stats
8W - 11L
1,729 SR
Queue Stats
373W - 395L
1,537 Elo+
Solo
Fafnir
Fafnir
TinySkeletonHand
Fafnir
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
gogetason
Shiva
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 1
6,363
1,273
2,146
9,851
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
CommanderAblek
Discordia
11
1 / 0 / 0
6,102
1,220
5,832
891
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
EntropicSequela
Charybdis
10
0 / 2 / 1
5,746
1,149
2,504
6,483
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 0 / 0
5,218
1,044
0
0
0
10
0 / 2 / 1
5,798
1,160
3,472
4,732
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

347

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADarkAssasin1
Danzaburou
11
0 / 0 / 4
6,029
1,206
2,978
2,085
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 0 / 3
6,065
1,213
2,941
1,122
451
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Reapercrox
Kukulkan
11
1 / 0 / 2
6,476
1,295
4,298
2,327
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 5
6,101
1,220
2,220
3,827
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
gogetason
Shiva
11
3 / 0 / 2
6,571
1,314
6,176
6,134
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
5
5
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Danzaburou
ADarkAssasin1
Danzaburou
0
0
4
2
W
1
0
3
2.5
L
Discordia
CommanderAblek
Discordia
1
0
0
1
L
Charybdis
EntropicSequela
Charybdis
0
2
1
0.25
L
0
0
0
0
W
Kukulkan
Reapercrox
Kukulkan
1
0
2
2
W
0
1
5
2.5
L
0
2
1
0.25
W
Shiva
gogetason
Shiva
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
18,613
21,957
Taken
15,495
12,493
Mitigated
12,167
1,568
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,146
130
37
631
9,851
7,717
0
2,602
7,039
13,452
586
W
Danzaburou
ADarkAssasin1
Danzaburou
2,978
1,421
0
248
2,085
851
0
1,053
1,032
0
11,678
W
2,941
1,219
0
110
1,122
451
0
292
830
0
3,992
L
Discordia
CommanderAblek
Discordia
5,832
51
0
249
891
286
0
100
755
19,005
0
L
Charybdis
EntropicSequela
Charybdis
2,504
821
0
567
6,483
2,146
0
1,310
5,006
0
11,154
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Reapercrox
Kukulkan
4,298
28
0
0
2,327
1,021
0
810
1,517
29,552
559
W
2,220
861
193
844
3,827
4,361
0
2,603
1,224
7,310
0
L
3,472
1,169
0
84
4,732
2,344
0
2,217
2,411
0
11,182
W
Shiva
gogetason
Shiva
6,176
1,382
0
680
6,134
5,483
0
3,204
2,930
0
9,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
31,242
106
Minions Killed
113
4
Camps Cleared
5
425,299
Distance Traveled
557,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,363
1,273
21
4
1
115,584
0
W
Danzaburou
6,029
1,206
24
5
0
103,980
0
W
Bastet
6,065
1,213
1
0
0
125,019
0
L
Discordia
6,102
1,220
37
7
2
112,184
0
L
Charybdis
5,746
1,149
25
5
1
100,341
0
L
Agni
5,218
1,044
0
0
0
0
0
W
Kukulkan
6,476
1,295
77
15
2
107,746
0
W
Fafnir
6,101
1,220
3
1
1
101,234
0
L
Set
5,798
1,160
23
5
0
97,190
0
W
Shiva
6,571
1,314
8
2
2
119,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role