Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
B3ndMeDdaddy
Thanatos
Bronze IV
Level 64
God Stats
0W - 1L
1,603 SR
Queue Stats
2W - 9L
1,283 MMR
Solo
Discordia
Discordia
Gold V
MEOWLLI
Discordia
Gold V
Level 143
God Stats
20W - 31L
1,418 SR
Queue Stats
105W - 122L
1,356 MMR
Party 2
Athena
Athena
Silver II
Madet17
Athena
Silver II
Level 147
God Stats
9W - 15L
1,665 SR
Queue Stats
180W - 198L
1,215 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,537 SR
1,371 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,560 SR
1,319 MMR
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Silver V
ImDaRyuuu
Izanami
Silver V
Level 103
God Stats
1W - 1L
1,528 SR
Queue Stats
6W - 15L
1,264 MMR
Party 3
Vulcan
Vulcan
Silver IV
JDakaBOB
Vulcan
Silver IV
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,316 MMR
Party 1
Bellona
Bellona
Silver II
Valenicus
Bellona
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,207 MMR
Party 1
Bacchus
Bacchus
Bronze III
daintyglue11
Bacchus
Bronze III
Level 65
God Stats
5W - 8L
1,774 SR
Queue Stats
72W - 73L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 0 / 0
7,890
564
8,538
11,344
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
13
0 / 0 / 0
6,636
474
3,853
11,699
12,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
B3ndMeDdaddy
Thanatos
10
0 / 6 / 1
5,648
403
3,096
13,379
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MEOWLLI
Discordia
12
1 / 4 / 0
7,098
507
5,450
6,405
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Madet17
Athena
10
0 / 2 / 3
6,792
485
3,649
11,105
9,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
NemesisAo KuangAwilixMulan

VS

Bans
AnubisKuzenboBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 0 / 1
8,729
624
9,773
12,936
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
ImDaRyuuu
Izanami
13
0 / 2 / 1
7,721
552
6,316
10,761
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
JDakaBOB
Vulcan
13
0 / 1 / 1
7,539
539
3,887
5,527
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Valenicus
Bellona
15
1 / 0 / 0
8,859
633
10,070
9,730
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
daintyglue11
Bacchus
11
1 / 1 / 4
7,296
521
6,178
9,373
9,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
0
0
3
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Bastet
 
Bastet
10
0
1
10.5
L
Thanatos
B3ndMeDdaddy
Thanatos
0
6
1
0.08
W
Izanami
ImDaRyuuu
Izanami
0
2
1
0.25
W
Vulcan
JDakaBOB
Vulcan
0
1
1
0.5
L
Discordia
MEOWLLI
Discordia
1
4
0
0.25
L
Athena
Madet17
Athena
0
2
3
0.75
W
Bellona
Valenicus
Bellona
1
0
0
1
W
Bacchus
daintyglue11
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
36,224
53,932
Taken
48,327
34,159
Mitigated
36,359
14,170
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,538
6,037
0
3,030
11,344
4,509
154
2,206
9,138
0
68,347
L
Ne Zha
 
Ne Zha
3,853
1,071
0
3,084
11,699
12,638
0
250
10,466
0
45,773
W
Bastet
 
Bastet
9,773
3,394
0
4,788
12,936
5,661
0
1,906
11,030
0
67,847
L
Thanatos
B3ndMeDdaddy
Thanatos
3,096
472
0
4,910
13,379
5,267
0
3,164
9,979
0
35,957
W
Izanami
ImDaRyuuu
Izanami
6,316
4,649
0
3,894
10,761
4,129
547
385
10,376
0
74,142
W
Vulcan
JDakaBOB
Vulcan
3,887
1,408
0
875
5,527
2,253
449
3,714
1,813
52,909
942
L
Discordia
MEOWLLI
Discordia
5,450
0
0
740
6,405
1,940
0
1,155
5,160
62,152
58
L
Athena
Madet17
Athena
3,649
902
0
2,406
11,105
9,805
0
3,052
7,973
20,862
3,256
W
Bellona
Valenicus
Bellona
10,070
2,906
0
2,655
9,730
14,988
143
0
9,730
429
76,647
W
Bacchus
daintyglue11
Bacchus
6,178
841
0
1,863
9,373
9,328
145
2,698
6,675
20,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
40,144
407
Minions Killed
464
0
Camps Cleared
0
1,420,290
Distance Traveled
1,467,235
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,890
564
118
8
0
290,264
0
L
Ne Zha
6,636
474
77
6
0
274,603
4
W
Bastet
8,729
624
88
6
0
335,760
0
L
Thanatos
5,648
403
53
4
0
291,873
2
W
Izanami
7,721
552
131
9
0
252,938
0
W
Vulcan
7,539
539
100
7
0
281,349
0
L
Discordia
7,098
507
130
9
0
269,545
0
L
Athena
6,792
485
29
2
0
294,005
3
W
Bellona
8,859
633
125
9
0
272,498
0
W
Bacchus
7,296
521
20
1
0
324,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role