Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SCtweaker
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheHolyPimp
Cu Chulainn
Level 111
God Stats
5W - 4L
1,733 SR
Queue Stats
67W - 56L
1,858 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
funkyfart21
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,605 Elo+
Party 1
King Arthur
King Arthur
sippycupswag15
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 74L
1,691 Elo+
Party 1
Team Averages
Level 59
1,547 SR
1,605 Elo+

VS

Team Averages
Level 40
1,519 SR
1,426 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BIHHH PLEASE631
Nemesis
Level 15
God Stats
0W - 1L
1,381 SR
Queue Stats
58W - 60L
1,658 Elo+
Solo
Jormungandr
Jormungandr
DaarosM
Jormungandr
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 27L
1,471 Elo+
Solo
Charybdis
Charybdis
Lustful_Lunar
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,189 Elo+
Party 2
Raijin
Raijin
johaansg
Raijin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 205L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 2 / 9
8,517
852
6,139
9,304
10,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
SCtweaker
Chaac
16
2 / 2 / 17
9,240
924
9,143
13,205
11,406
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TheHolyPimp
Cu Chulainn
16
10 / 3 / 9
9,733
973
15,692
14,600
17,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
funkyfart21
Ah Muzen Cab
14
2 / 2 / 15
8,393
839
5,854
6,235
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
sippycupswag15
King Arthur
16
6 / 1 / 15
9,332
933
10,912
9,156
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 6 / 2
7,146
715
6,640
10,360
6,619
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 1
8,025
803
8,568
15,567
15,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
DaarosM
Jormungandr
9
0 / 2 / 2
6,028
603
3,411
5,008
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Lustful_Lunar
Charybdis
14
1 / 6 / 4
7,291
729
4,742
11,351
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
johaansg
Raijin
10
0 / 8 / 3
6,246
625
4,852
10,591
4,497
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
24
Kills
8
10
Deaths
24
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
9
4.25
L
Da Ji
 
Da Ji
3
6
2
0.67
L
4
2
1
2.25
L
Jormungandr
DaarosM
Jormungandr
0
2
2
0.5
L
Charybdis
Lustful_Lunar
Charybdis
1
6
4
0.5
W
Chaac
SCtweaker
Chaac
2
2
17
5.25
W
Cu Chulainn
TheHolyPimp
Cu Chulainn
10
3
9
4.83
W
Ah Muzen Cab
funkyfart21
Ah Muzen Cab
2
2
15
4.75
L
Raijin
johaansg
Raijin
0
8
3
0.19
W
King Arthur
sippycupswag15
King Arthur
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,740
Damage
28,213
52,500
Taken
52,877
51,386
Mitigated
36,820
15,217
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,139
1,579
256
1,984
9,304
10,792
575
1,420
7,845
11,802
0
L
Da Ji
 
Da Ji
6,640
1,023
128
662
10,360
6,619
21
1,198
9,030
0
8,546
L
8,568
2,290
973
6,276
15,567
15,745
0
3,712
11,528
0
17,401
L
Jormungandr
DaarosM
Jormungandr
3,411
537
504
991
5,008
4,371
0
862
4,025
7,250
0
L
Charybdis
Lustful_Lunar
Charybdis
4,742
1,869
0
567
11,351
5,588
0
1,285
9,970
0
13,229
W
Chaac
SCtweaker
Chaac
9,143
1,688
598
5,945
13,205
11,406
2,071
599
12,606
0
29,406
W
Cu Chulainn
TheHolyPimp
Cu Chulainn
15,692
1,827
1,252
3,648
14,600
17,872
866
2,288
12,114
2,308
21,801
W
Ah Muzen Cab
funkyfart21
Ah Muzen Cab
5,854
1,293
261
331
6,235
3,099
2,023
614
5,583
0
14,264
L
Raijin
johaansg
Raijin
4,852
611
149
534
10,591
4,497
0
822
9,616
12,678
0
W
King Arthur
sippycupswag15
King Arthur
10,912
1,016
581
361
9,156
8,217
338
2,745
6,089
0
15,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
34,736
123
Minions Killed
74
0
Camps Cleared
0
1,014,006
Distance Traveled
722,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,517
852
22
2
0
199,138
0
L
Da Ji
7,146
715
4
0
0
156,297
0
L
Nemesis
8,025
803
28
3
0
177,694
0
L
Jormungandr
6,028
603
8
1
0
105,280
0
L
Charybdis
7,291
729
15
2
0
155,792
0
W
Chaac
9,240
924
44
4
0
220,878
0
W
Cu Chulainn
9,733
973
30
3
0
196,165
0
W
Ah Muzen Cab
8,393
839
14
1
0
196,536
0
L
Raijin
6,246
625
19
2
0
127,083
0
W
King Arthur
9,332
933
13
1
0
201,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role