Player Matchup

Charybdis
Charybdis
Gold IV
Rezullince
Charybdis
Gold IV
Level 157
God Stats
2W - 0L
1,415 SR
Queue Stats
14W - 15L
1,744 MMR
Party 2
Scylla
Scylla
Gold V
Sidiious
Scylla
Gold V
Level 161
God Stats
1W - 0L
1,753 SR
Queue Stats
5W - 4L
1,684 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
xCaPx Kush
Gilgamesh
Gold IV
Level 142
God Stats
3W - 6L
1,355 SR
Queue Stats
15W - 17L
1,744 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,508 SR
1,724 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,576 SR
1,688 MMR
Ullr
Ullr
Gold II
DeadlÖck
Ullr
Gold II
Level 190
God Stats
70W - 59L
1,714 SR
Queue Stats
185W - 177L
1,574 MMR
Party 1
Ares
Ares
Gold II
KAIOKEN_GOD_
Ares
Gold II
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 206L
1,670 MMR
Solo
Hou Yi
Hou Yi
Platinum II
thebigbaby93
Hou Yi
Platinum II
Level 122
God Stats
5W - 7L
1,514 SR
Queue Stats
209W - 209L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rezullince
Charybdis
15
4 / 1 / 5
8,942
813
12,795
9,494
3,950
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Sidiious
Scylla
14
4 / 0 / 4
8,778
798
10,694
6,640
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xCaPx Kush
Gilgamesh
13
1 / 2 / 7
8,451
768
8,099
14,055
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesNe ZhaVulcanThothHachiman

VS

Bans
VamanaMerlinKukulkanAh PuchPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 2 / 0
8,588
781
9,733
12,993
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 3 / 2
6,985
635
5,858
12,828
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
12
0 / 4 / 1
7,164
651
5,184
11,306
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
2
0
1.5
L
0
3
2
0.33
W
Charybdis
Rezullince
Charybdis
4
1
5
6.5
W
Scylla
Sidiious
Scylla
4
0
4
6
L
Hou Yi
0
4
1
0.13
W
Gilgamesh
xCaPx Kush
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
20,775
30,189
Taken
37,127
20,995
Mitigated
22,804
4,927
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,733
4,815
0
898
12,993
6,287
0
4,496
7,951
0
30,802
L
5,858
255
0
881
12,828
12,301
0
3,004
9,125
9,659
0
W
Charybdis
Rezullince
Charybdis
12,795
5,639
0
2,714
9,494
3,950
1,837
1,488
7,715
0
49,051
W
Scylla
Sidiious
Scylla
10,694
777
0
1,298
6,640
2,345
698
1,355
5,042
34,301
0
L
Hou Yi
5,184
1,694
0
1,700
11,306
4,216
0
2,594
8,258
0
27,007
W
Gilgamesh
xCaPx Kush
Gilgamesh
8,099
1,970
0
915
14,055
14,700
246
2,153
11,490
278
25,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
22,737
160
Minions Killed
101
0
Camps Cleared
0
624,272
Distance Traveled
617,900
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,588
781
49
4
0
213,269
0
L
Ares
6,985
635
5
0
0
213,280
0
W
Charybdis
8,942
813
66
6
0
193,796
2
W
Scylla
8,778
798
58
5
0
218,000
0
L
Hou Yi
7,164
651
47
4
0
191,351
0
W
Gilgamesh
8,451
768
36
3
0
212,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role