Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MRsouleaterGM
Tyr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 133L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
NeonDemon69
Erlang Shen
Level 108
God Stats
0W - 1L
1,717 SR
Queue Stats
51W - 45L
1,538 Elo+
Party 1
Medusa
Medusa
XD TiTan
Medusa
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
25W - 26L
1,502 Elo+
Party 1
Team Averages
Level 110
1,498 SR
1,501 Elo+

VS

Team Averages
Level 111
1,532 SR
1,529 Elo+
Charon
Charon
Deku-Midoriya-UA
Charon
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 3
Hades
Hades
Joep370z
Hades
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 218L
1,544 Elo+
Solo
Medusa
Medusa
TacoMiller64
Medusa
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 84L
1,605 Elo+
Party 2
Bastet
Bastet
backstaber11761
Bastet
Level 80
God Stats
16W - 16L
1,874 SR
Queue Stats
37W - 42L
1,587 Elo+
Party 2
Mulan
Mulan
regcha
Mulan
Level 93
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 11L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
6,810
568
5,803
5,693
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
12
2 / 0 / 1
6,486
541
3,726
11,091
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 2 / 0
5,115
426
2,658
10,634
9,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NeonDemon69
Erlang Shen
12
0 / 3 / 2
6,074
506
5,212
14,483
12,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
XD TiTan
Medusa
10
0 / 3 / 1
5,175
431
2,608
8,319
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
7,191
599
5,192
7,125
5,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Joep370z
Hades
12
1 / 2 / 2
6,935
578
6,042
10,553
4,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
12
3 / 1 / 2
6,600
550
5,306
6,202
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,724
560
5,451
7,825
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
regcha
Mulan
12
3 / 2 / 0
7,445
620
9,378
11,152
7,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Arachne
 
Arachne
2
0
1
2.5
W
0
0
5
2.5
W
Hades
Joep370z
Hades
1
2
2
1
L
1
2
0
0.5
L
Erlang Shen
NeonDemon69
Erlang Shen
0
3
2
0.33
W
Medusa
3
1
2
4
L
Medusa
XD TiTan
Medusa
0
3
1
0.17
W
3
0
1
3.5
W
Mulan
regcha
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
31,369
50,220
Taken
42,857
31,468
Mitigated
24,074
16,207
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,803
602
0
625
5,693
2,260
0
3,959
1,734
44,868
614
L
Arachne
 
Arachne
3,726
2,602
0
5,840
11,091
4,694
0
1,506
9,585
0
54,937
W
5,192
1,041
0
1,439
7,125
5,823
87
624
6,473
25,947
5,062
W
Hades
Joep370z
Hades
6,042
220
60
4,342
10,553
4,642
0
3,724
6,646
50,829
0
L
2,658
443
258
3,284
10,634
9,177
0
2,623
8,011
0
24,600
L
Erlang Shen
NeonDemon69
Erlang Shen
5,212
2,381
0
4,894
14,483
12,036
0
0
14,483
0
38,650
W
Medusa
5,306
2,084
0
994
6,202
2,865
364
437
5,731
0
59,398
L
Medusa
XD TiTan
Medusa
2,608
590
0
1,306
8,319
3,301
0
3,103
5,216
0
30,882
W
5,451
1,324
0
4,167
7,825
3,064
0
476
7,297
0
43,316
W
Mulan
regcha
Mulan
9,378
1,790
0
3,350
11,152
7,680
800
0
11,152
0
53,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
34,895
330
Minions Killed
395
0
Camps Cleared
0
1,192,387
Distance Traveled
1,187,648
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,810
568
90
8
0
237,785
0
L
Arachne
6,486
541
84
7
0
268,790
0
W
Charon
7,191
599
56
5
0
224,815
3
W
Hades
6,935
578
84
7
0
234,363
2
L
Tyr
5,115
426
40
3
0
250,699
4
L
Erlang Shen
6,074
506
64
5
0
217,754
0
W
Medusa
6,600
550
82
7
0
221,808
0
L
Medusa
5,175
431
52
4
0
217,359
0
W
Bastet
6,724
560
79
7
0
276,100
0
W
Mulan
7,445
620
94
8
0
230,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role