Player Matchup

Izanami
Izanami
Fearsome_Fox00
Izanami
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 10L
1,558 Elo+
Party 2
Fenrir
Fenrir
FreezedKenny
Fenrir
Level 163
God Stats
16W - 16L
1,373 SR
Queue Stats
165W - 165L
1,532 Elo+
Solo
Vulcan
Vulcan
NordicBasilisk
Vulcan
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 26L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
Rakjaar
Erlang Shen
Level 119
God Stats
9W - 2L
2,003 SR
Queue Stats
276W - 249L
1,543 Elo+
Solo
Ymir
Ymir
thabeefiestcake
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 2
Team Averages
Level 102
1,490 SR
1,489 Elo+

VS

Team Averages
Level 124
1,555 SR
1,525 Elo+
Horus
Horus
Den_Meng
Horus
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
141W - 139L
1,525 Elo+
Party 3
Hachiman
Hachiman
Ki11er z0mb1
Hachiman
Level 125
God Stats
12W - 8L
1,684 SR
Queue Stats
325W - 312L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NRGbboy
Morgan Le Fay
Level 108
God Stats
18W - 13L
1,462 SR
Queue Stats
447W - 438L
1,490 Elo+
Party 1
Charon
Charon
Shadehhh-_
Charon
Level 143
God Stats
5W - 4L
1,495 SR
Queue Stats
99W - 106L
1,568 Elo+
Party 3
Susano
Susano
SkataN821
Susano
Level 84
God Stats
31W - 30L
1,635 SR
Queue Stats
853W - 833L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,166
478
5,489
11,066
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
16
4 / 1 / 0
8,338
556
5,366
12,770
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 0
7,276
485
4,741
9,532
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Rakjaar
Erlang Shen
14
1 / 1 / 1
8,440
563
4,503
15,909
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,795
453
2,578
11,200
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Den_Meng
Horus
13
2 / 1 / 6
8,268
551
6,932
12,954
11,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
Ki11er z0mb1
Hachiman
15
6 / 1 / 1
9,002
600
10,221
12,454
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
NRGbboy
Morgan Le Fay
15
8 / 0 / 1
9,104
607
9,702
8,274
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Shadehhh-_
Charon
13
0 / 1 / 1
6,956
464
6,434
10,553
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
SkataN821
Susano
13
1 / 3 / 2
7,069
471
3,008
11,392
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Den_Meng
Horus
2
1
6
5
L
0
5
2
0.2
L
Fenrir
4
1
0
4
W
Hachiman
Ki11er z0mb1
Hachiman
6
1
1
6.5
W
Morgan Le Fay
NRGbboy
Morgan Le Fay
8
0
1
8.5
L
1
7
0
0.14
L
Erlang Shen
Rakjaar
Erlang Shen
1
1
1
1.5
W
Charon
Shadehhh-_
Charon
0
1
1
0.5
W
Susano
SkataN821
Susano
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
36,297
60,477
Taken
55,627
31,809
Mitigated
35,364
12,649
Healing
20,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Den_Meng
Horus
6,932
2,603
760
3,267
12,954
11,800
164
1,653
11,301
0
35,529
L
5,489
3,435
0
1,469
11,066
2,930
1,244
945
10,061
0
56,371
L
Fenrir
5,366
923
0
1,459
12,770
6,898
0
918
11,784
0
76,364
W
Hachiman
Ki11er z0mb1
Hachiman
10,221
7,685
0
6,607
12,454
5,735
685
2,391
9,923
0
75,043
W
Morgan Le Fay
NRGbboy
Morgan Le Fay
9,702
1,538
0
2,386
8,274
3,653
485
2,215
5,821
55,548
2,505
L
4,741
1,324
0
570
9,532
3,196
0
5,650
3,492
43,336
0
L
Erlang Shen
Rakjaar
Erlang Shen
4,503
2,057
0
8,082
15,909
9,156
0
5,807
9,074
0
62,622
W
Charon
Shadehhh-_
Charon
6,434
1,247
0
2,596
10,553
9,730
0
0
10,553
39,813
457
W
Susano
SkataN821
Susano
3,008
659
0
5,280
11,392
4,446
0
628
10,710
0
47,537
L
2,578
940
0
1,069
11,200
9,629
0
571
10,561
14,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
40,399
412
Minions Killed
384
0
Camps Cleared
0
1,524,301
Distance Traveled
1,467,178
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,268
551
49
3
0
289,367
0
L
Izanami
7,166
478
109
7
0
272,404
0
L
Fenrir
8,338
556
104
7
0
346,061
0
W
Hachiman
9,002
600
104
7
0
268,451
1
W
Morgan Le Fay
9,104
607
111
7
0
315,735
0
L
Vulcan
7,276
485
79
5
0
289,458
0
L
Erlang Shen
8,440
563
102
7
0
305,513
1
W
Charon
6,956
464
43
3
0
252,667
3
W
Susano
7,069
471
77
5
0
340,958
1
L
Ymir
6,795
453
18
1
0
310,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role