Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Imabeback
Ares
Level 110
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 247L
1,307 Elo+
Solo
Horus
Horus
Paperclyps
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PortableEggrollz
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
ScoobyDoo2K8
Jing Wei
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,517 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,479 Elo+

VS

Team Averages
Level 119
1,539 SR
1,433 Elo+
Sol
Sol
KeefRichards
Sol
Level 126
God Stats
24W - 20L
1,707 SR
Queue Stats
557W - 553L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
LurkLord Pup
Danzaburou
Level 133
God Stats
3W - 7L
1,486 SR
Queue Stats
527W - 544L
1,443 Elo+
Solo
Bastet
Bastet
Rankinstein
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Supernova112
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,465 Elo+
Solo
Ra
Ra
TheBigTan
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 2 / 10
8,324
832
7,265
11,780
12,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
15
4 / 1 / 7
9,265
927
6,174
13,144
16,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
14
1 / 1 / 12
8,732
873
2,256
11,234
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 0 / 11
8,599
860
10,646
5,962
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
ScoobyDoo2K8
Jing Wei
15
4 / 1 / 9
9,164
916
7,978
6,711
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
7,367
737
11,475
7,264
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LurkLord Pup
Danzaburou
7
1 / 1 / 1
5,999
600
2,443
2,019
903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
1 / 6 / 2
6,473
647
5,523
9,917
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Supernova112
Zhong Kui
14
2 / 2 / 3
7,668
767
7,768
9,982
13,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 3 / 3
7,541
754
7,309
6,723
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
14
Kills
5
5
Deaths
14
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
10
4.5
W
Ares
4
1
7
7.5
L
1
2
3
1.25
L
Danzaburou
LurkLord Pup
Danzaburou
1
1
1
1.5
W
Horus
1
1
12
7
W
1
0
11
6.5
L
Bastet
1
6
2
0.33
W
Jing Wei
ScoobyDoo2K8
Jing Wei
4
1
9
8.5
L
Zhong Kui
Supernova112
Zhong Kui
2
2
3
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
34,518
48,831
Taken
35,905
47,990
Mitigated
25,521
24,024
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,265
362
652
3,299
11,780
12,764
16
4,861
6,795
13,188
79
W
Ares
6,174
767
1,420
2,596
13,144
16,309
237
8,293
4,676
10,718
1,180
L
11,475
1,928
236
2,466
7,264
3,361
0
2,896
4,368
21,660
911
L
Danzaburou
LurkLord Pup
Danzaburou
2,443
608
0
385
2,019
903
0
578
1,441
0
6,080
W
Horus
2,256
1,011
6,475
5,510
11,234
11,663
438
5,862
5,294
0
3,884
W
10,646
3,193
1,057
1,635
5,962
3,298
1,444
2,875
3,087
0
31,420
L
Bastet
5,523
1,341
0
472
9,917
4,193
0
3,239
6,678
0
6,728
W
Jing Wei
ScoobyDoo2K8
Jing Wei
7,978
5,904
751
629
6,711
3,956
2,856
3,996
2,715
0
25,131
L
Zhong Kui
Supernova112
Zhong Kui
7,768
731
392
1,917
9,982
13,474
0
2,970
7,012
13,476
314
L
7,309
0
5,725
1,686
6,723
3,590
0
3,490
3,233
26,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
35,048
145
Minions Killed
99
0
Camps Cleared
0
1,024,953
Distance Traveled
774,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,324
832
24
2
0
191,653
0
W
Ares
9,265
927
8
1
0
214,548
0
L
Sol
7,367
737
24
2
0
180,748
0
L
Danzaburou
5,999
600
5
1
0
48,968
0
W
Horus
8,732
873
9
1
0
221,368
0
W
Artemis
8,599
860
58
6
0
195,614
0
L
Bastet
6,473
647
6
1
0
174,080
0
W
Jing Wei
9,164
916
46
5
0
201,770
0
L
Zhong Kui
7,668
767
15
2
0
168,765
0
L
Ra
7,541
754
49
5
0
201,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role