Player Matchup

Hachiman
Hachiman
Silver IV
PLUEFTIAN
Hachiman
Silver IV
Level 125
God Stats
0W - 3L
1,162 SR
Queue Stats
10W - 19L
1,235 MMR
Solo
Persephone
Persephone
Gold V
SantyAmmok
Persephone
Gold V
Level 147
God Stats
21W - 11L
1,634 SR
Queue Stats
153W - 152L
1,344 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Zakchy
Sun Wukong
Bronze III
Level 162
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
brixoz
Hun Batz
Bronze III
Level 121
God Stats
0W - 1L
1,259 SR
Queue Stats
63W - 75L
1,362 MMR
Solo
Ymir
Ymir
Gold V
brunnoob
Ymir
Gold V
Level 196
God Stats
1W - 4L
1,531 SR
Queue Stats
150W - 147L
1,357 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,418 SR
1,360 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,564 SR
1,475 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Axeel21000
Anhur
Silver II
Level 124
God Stats
2W - 2L
1,744 SR
Queue Stats
107W - 104L
1,377 MMR
Solo
Thanatos
Thanatos
Bronze III
GravitySX
Thanatos
Bronze III
Level 143
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
PureDeC4labaza
Kukulkan
Bronze III
Level 159
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PLUEFTIAN
Hachiman
11
2 / 4 / 2
6,478
589
5,805
10,103
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
SantyAmmok
Persephone
11
2 / 2 / 1
6,578
598
5,844
5,976
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Zakchy
Sun Wukong
13
5 / 2 / 1
7,672
697
11,250
12,333
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
brixoz
Hun Batz
11
2 / 2 / 2
5,970
543
2,341
9,337
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
1 / 1 / 4
5,904
537
2,835
7,851
5,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesVamanaSusano

VS

Bans
FenrirThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 1
6,336
576
5,170
11,299
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
 
Aphrodite
11
1 / 2 / 1
6,180
562
2,338
9,158
5,825
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
5 / 3 / 0
7,313
665
8,880
9,071
3,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GravitySX
Thanatos
14
5 / 1 / 3
7,385
671
7,187
8,605
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
1 / 2 / 2
6,534
594
5,164
5,787
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
12
11
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
4
1
0.13
W
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Anhur
5
3
0
1.67
W
Thanatos
GravitySX
Thanatos
5
1
3
6.5
L
Hachiman
PLUEFTIAN
Hachiman
2
4
2
0.75
W
Kukulkan
1
2
2
1
L
Persephone
SantyAmmok
Persephone
2
2
1
1.25
L
Sun Wukong
Zakchy
Sun Wukong
5
2
1
2.75
L
Hun Batz
brixoz
Hun Batz
2
2
2
1.5
L
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,075
Damage
28,739
45,600
Taken
43,920
21,066
Mitigated
21,713
15,001
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,170
972
0
2,875
11,299
5,299
577
191
10,529
0
45,674
W
Aphrodite
 
Aphrodite
2,338
310
1,686
5,073
9,158
5,825
198
2,160
6,829
25,365
0
W
Anhur
8,880
5,663
0
2,977
9,071
3,891
614
998
8,073
0
57,364
W
Thanatos
GravitySX
Thanatos
7,187
1,908
0
7,841
8,605
4,026
0
1,967
6,484
0
62,455
L
Hachiman
PLUEFTIAN
Hachiman
5,805
3,593
0
3,256
10,103
2,478
0
158
9,945
0
44,449
W
Kukulkan
5,164
910
0
876
5,787
2,672
0
3,205
2,442
45,902
1,330
L
Persephone
SantyAmmok
Persephone
5,844
304
0
1,271
5,976
1,595
0
1,562
4,383
44,636
286
L
Sun Wukong
Zakchy
Sun Wukong
11,250
4,063
0
5,192
12,333
8,258
0
2,192
10,119
0
57,041
L
Hun Batz
brixoz
Hun Batz
2,341
418
0
3,648
9,337
3,287
0
803
8,519
0
44,394
L
Ymir
2,835
277
0
1,634
7,851
5,448
0
2,658
5,130
17,052
2,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
33,748
351
Minions Killed
380
0
Camps Cleared
0
1,198,768
Distance Traveled
1,189,155
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,336
576
82
7
0
205,422
0
W
Aphrodite
6,180
562
29
3
0
232,406
2
W
Anhur
7,313
665
95
9
0
207,346
0
W
Thanatos
7,385
671
99
9
0
300,379
3
L
Hachiman
6,478
589
65
6
0
209,582
1
W
Kukulkan
6,534
594
75
7
0
243,602
1
L
Persephone
6,578
598
79
7
0
228,261
2
L
Sun Wukong
7,672
697
102
9
0
246,212
3
L
Hun Batz
5,970
543
79
7
0
267,421
0
L
Ymir
5,904
537
26
2
0
247,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role