Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold I
 
Ares
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum V
MeDieronDesertor
Apollo
Platinum V
Level 108
God Stats
6W - 8L
1,428 SR
Queue Stats
161W - 158L
1,728 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
lDazl
Gilgamesh
Platinum III
Level 146
God Stats
2W - 1L
1,738 SR
Queue Stats
63W - 67L
1,879 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,533 SR
1,622 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,532 SR
1,675 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Gold I
BancoInter
Susano
Gold I
Level 158
God Stats
2W - 2L
1,691 SR
Queue Stats
38W - 38L
1,745 MMR
Solo
Nox
Nox
Gold II
MatrixHead96
Nox
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,676 MMR
Solo
Janus
Janus
Gold I
PeaceJaw
Janus
Gold I
Level 144
God Stats
26W - 24L
1,470 SR
Queue Stats
173W - 157L
1,732 MMR
Party 2
Mulan
Mulan
Platinum V
Riejh
Mulan
Platinum V
Level 183
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 78L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
5 / 1 / 1
4,963
709
5,426
4,911
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
 
Ares
7
0 / 0 / 5
4,601
657
1,822
6,521
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
 
Kukulkan
8
0 / 1 / 0
4,455
636
1,196
2,903
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 1
4,746
678
2,857
3,874
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
lDazl
Gilgamesh
9
1 / 1 / 1
4,972
710
2,427
5,457
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Bake KujiraAh Muzen CabAthenaVamana

VS

Bans
Ao KuangThothRamaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 0
4,103
586
3,298
4,212
1,220
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Susano
BancoInter
Susano
8
0 / 2 / 2
4,118
588
3,031
5,783
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,157
594
2,247
5,977
2,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
PeaceJaw
Janus
9
1 / 0 / 0
4,962
709
2,437
2,650
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Riejh
Mulan
7
1 / 1 / 0
4,219
603
2,527
4,339
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
1
5.5
W
Ares
 
Ares
0
0
5
2.5
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Anhur
 
Anhur
0
1
0
0
L
Susano
BancoInter
Susano
0
2
2
0.5
L
1
3
0
0.33
W
1
0
1
1.5
L
Janus
PeaceJaw
Janus
1
0
0
1
L
Mulan
Riejh
Mulan
1
1
0
1
W
Gilgamesh
lDazl
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,728
Damage
13,540
23,666
Taken
22,961
11,257
Mitigated
9,018
7,271
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,426
2,487
0
893
4,911
2,013
0
1,207
3,664
0
30,611
W
Ares
 
Ares
1,822
489
0
2,101
6,521
3,413
0
1,398
5,053
9,843
0
W
Kukulkan
 
Kukulkan
1,196
221
0
540
2,903
1,132
0
986
1,847
33,025
0
L
Anhur
 
Anhur
3,298
2,120
0
1,492
4,212
1,220
0
696
3,516
0
34,289
L
Susano
BancoInter
Susano
3,031
702
0
2,166
5,783
1,869
0
778
4,967
0
22,884
L
2,247
292
791
1,240
5,977
2,664
0
1,544
4,433
9,364
0
W
2,857
2,147
0
2,110
3,874
1,303
0
746
3,128
0
40,557
L
Janus
PeaceJaw
Janus
2,437
40
0
750
2,650
669
0
0
2,650
30,145
580
L
Mulan
Riejh
Mulan
2,527
251
0
1,922
4,339
2,596
0
0
4,017
0
21,576
W
Gilgamesh
lDazl
Gilgamesh
2,427
412
0
1,627
5,457
3,396
0
0
5,096
0
28,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
21,559
260
Minions Killed
237
0
Camps Cleared
0
776,533
Distance Traveled
704,562
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,963
709
50
7
0
184,109
0
W
Ares
4,601
657
21
3
0
161,082
0
W
Kukulkan
4,455
636
55
8
0
153,710
0
L
Anhur
4,103
586
60
9
0
127,464
1
L
Susano
4,118
588
40
6
0
163,452
0
L
Nox
4,157
594
13
2
0
150,495
0
W
Apollo
4,746
678
77
11
0
125,898
1
L
Janus
4,962
709
80
11
0
155,104
2
L
Mulan
4,219
603
44
6
0
108,047
0
W
Gilgamesh
4,972
710
57
8
0
151,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role