Player Matchup

Bakasura
Bakasura
BananaSlipslide
Bakasura
Level 125
God Stats
2W - 5L
1,340 SR
Queue Stats
62W - 48L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
LiLDodger
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,616 Elo+
Party 1
Ares
Ares
Tazmanion
Ares
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 173L
1,603 Elo+
Solo
Cernunnos
Cernunnos
opop20032
Cernunnos
Level 38
God Stats
2W - 1L
1,817 SR
Queue Stats
12W - 18L
1,488 Elo+
Solo
Ix Chel
Ix Chel
tommiiboii25
Ix Chel
Level 182
God Stats
2W - 3L
1,295 SR
Queue Stats
218W - 203L
1,561 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,570 Elo+

VS

Team Averages
Level 117
1,429 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Crooks7000
Janus
Level 127
God Stats
24W - 26L
1,333 SR
Queue Stats
192W - 170L
1,526 Elo+
Solo
Izanami
Izanami
GamingwithDrewzy
Izanami
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 148L
1,575 Elo+
Party 2
Ravana
Ravana
QuasarCross
Ravana
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 91L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Weedsc
Ne Zha
Level 149
God Stats
2W - 1L
1,314 SR
Queue Stats
38W - 43L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 3 / 1
5,748
575
3,055
10,378
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
LiLDodger
Erlang Shen
9
1 / 3 / 0
5,774
577
5,807
11,207
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
7
0 / 2 / 1
4,893
489
2,535
10,676
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
opop20032
Cernunnos
10
0 / 3 / 0
5,341
534
1,987
5,600
2,036
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
tommiiboii25
Ix Chel
11
0 / 0 / 1
5,749
575
3,384
4,585
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 3
5,786
579
4,068
6,543
3,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
10
1 / 1 / 5
5,726
573
6,003
5,434
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
6,424
642
4,311
4,645
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
12
6 / 0 / 2
6,446
645
6,282
5,658
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Weedsc
Ne Zha
12
2 / 1 / 2
6,560
656
6,868
9,300
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
3
1.5
L
Bakasura
2
3
1
0.83
W
Janus
1
1
5
3.5
W
2
1
4
4
L
Erlang Shen
LiLDodger
Erlang Shen
1
3
0
0.33
W
Ravana
6
0
2
7
L
Ares
0
2
1
0.25
W
Ne Zha
Weedsc
Ne Zha
2
1
2
3
L
Cernunnos
opop20032
Cernunnos
0
3
0
0
L
Ix Chel
tommiiboii25
Ix Chel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
27,532
42,446
Taken
31,580
23,916
Mitigated
17,331
12,383
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,068
786
640
2,739
6,543
3,825
0
1,648
4,895
20,195
517
L
Bakasura
3,055
2,290
0
2,265
10,378
4,483
0
2,151
8,180
0
30,290
W
Janus
6,003
621
0
1,267
5,434
1,741
0
1,409
3,535
31,737
0
W
4,311
3,303
0
1,298
4,645
1,723
593
1,129
3,436
0
57,682
L
Erlang Shen
LiLDodger
Erlang Shen
5,807
3,533
0
4,533
11,207
8,835
0
655
9,680
0
33,599
W
Ravana
6,282
2,573
0
3,724
5,658
2,421
0
1,904
3,570
0
36,761
L
Ares
2,535
49
0
2,782
10,676
6,861
0
3,497
7,179
12,626
0
W
Ne Zha
Weedsc
Ne Zha
6,868
2,032
0
5,490
9,300
7,621
0
65
9,235
0
44,760
L
Cernunnos
opop20032
Cernunnos
1,987
652
0
214
5,600
2,036
0
1,542
4,058
0
36,343
L
Ix Chel
tommiiboii25
Ix Chel
3,384
809
607
1,982
4,585
1,701
0
2,162
2,423
46,436
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
30,942
284
Minions Killed
308
0
Camps Cleared
0
978,605
Distance Traveled
1,031,204
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,786
579
15
2
0
207,433
0
L
Bakasura
5,748
575
73
7
0
218,707
1
W
Janus
5,726
573
59
6
0
220,425
2
W
Izanami
6,424
642
102
10
0
177,429
0
L
Erlang Shen
5,774
577
48
5
0
155,041
0
W
Ravana
6,446
645
56
6
0
234,224
0
L
Ares
4,893
489
6
1
0
215,428
2
W
Ne Zha
6,560
656
76
8
0
191,693
0
L
Cernunnos
5,341
534
76
8
0
184,089
0
L
Ix Chel
5,749
575
81
8
0
205,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role