Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chrischub9
Tsukuyomi
Level 126
God Stats
3W - 2L
1,582 SR
Queue Stats
64W - 59L
1,519 Elo+
Party 1
Lancelot
Lancelot
SGL SWOOP
Lancelot
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 63L
1,502 Elo+
Party 1
Team Averages
Level 101
1,527 SR
1,507 Elo+

VS

Team Averages
Level 107
1,472 SR
1,400 Elo+
Maui
Maui
BlindIllusion
Maui
Level 100
God Stats
24W - 23L
1,393 SR
Queue Stats
479W - 485L
1,535 Elo+
Solo
Medusa
Medusa
hilolhi
Medusa
Level 103
God Stats
34W - 41L
1,523 SR
Queue Stats
149W - 171L
1,466 Elo+
Solo
Hades
Hades
u536546482
Hades
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 1 / 4
7,592
759
5,932
6,490
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Tsukuyomi
Chrischub9
Tsukuyomi
13
6 / 1 / 3
8,182
818
9,471
7,112
4,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
SGL SWOOP
Lancelot
13
1 / 2 / 8
7,779
778
4,970
5,011
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,526
753
5,363
7,484
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
hilolhi
Medusa
11
1 / 4 / 3
7,143
714
3,612
8,179
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
9
0 / 7 / 2
5,991
599
1,070
9,605
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
4
6
L
3
0
1
3.5
W
Tsukuyomi
Chrischub9
Tsukuyomi
6
1
3
7.5
W
Lancelot
SGL SWOOP
Lancelot
1
2
8
2.5
L
Medusa
hilolhi
Medusa
1
4
3
0.63
L
Hades
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
10,045
18,613
Taken
25,268
10,198
Mitigated
15,358
2,479
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,932
2,133
0
158
6,490
3,121
0
2,458
3,594
0
32,564
L
5,363
713
0
1,210
7,484
7,585
0
18
7,153
17,498
2,815
W
Tsukuyomi
Chrischub9
Tsukuyomi
9,471
2,055
0
2,092
7,112
4,642
0
1,964
4,888
0
31,966
W
Lancelot
SGL SWOOP
Lancelot
4,970
252
0
229
5,011
2,435
672
1,004
3,926
0
20,654
L
Medusa
hilolhi
Medusa
3,612
1,377
0
482
8,179
3,413
0
20
8,007
0
21,802
L
Hades
1,070
657
20
80
9,605
4,360
69
0
9,353
3,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
20,660
119
Minions Killed
90
0
Camps Cleared
0
603,789
Distance Traveled
495,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,592
759
39
4
0
192,572
0
L
Maui
7,526
753
24
2
0
171,660
0
W
Tsukuyomi
8,182
818
41
4
0
183,525
0
W
Lancelot
7,779
778
39
4
0
227,692
0
L
Medusa
7,143
714
51
5
0
169,868
0
L
Hades
5,991
599
15
2
0
153,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role