Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
EnragedLemur920
Terra
Level 116
God Stats
4W - 6L
1,500 SR
Queue Stats
71W - 83L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
KOMODO4222
Ne Zha
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 26L
1,344 Elo+
Party 1
Merlin
Merlin
Xurilium
Merlin
Level 188
God Stats
1W - 2L
1,702 SR
Queue Stats
96W - 78L
1,638 Elo+
Party 1
Sol
Sol
Zurphiz
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,474 Elo+
Party 1
Team Averages
Level 136
1,583 SR
1,501 Elo+

VS

Team Averages
Level 141
1,410 SR
1,526 Elo+
Sol
Sol
FengSimp
Sol
Level 142
God Stats
1W - 1L
1,254 SR
Queue Stats
161W - 146L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KingIronfoot
Erlang Shen
Level 162
God Stats
5W - 4L
1,696 SR
Queue Stats
274W - 299L
1,488 Elo+
Solo
Fenrir
Fenrir
Mr Kid2114
Fenrir
Level 155
God Stats
1W - 3L
1,131 SR
Queue Stats
489W - 462L
1,525 Elo+
Party 2
Athena
Athena
alephalex
Athena
Level 126
God Stats
4W - 4L
1,404 SR
Queue Stats
179W - 152L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mr_hbk15
Ah Muzen Cab
Level 121
God Stats
10W - 3L
1,566 SR
Queue Stats
447W - 412L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 0
7,607
543
6,318
14,368
10,592
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 0
7,019
501
3,982
10,918
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
KOMODO4222
Ne Zha
10
0 / 3 / 2
5,842
417
2,811
14,208
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Xurilium
Merlin
14
1 / 3 / 1
8,003
572
5,782
8,607
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
0 / 2 / 1
7,211
515
6,720
7,486
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,233
588
5,697
7,615
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KingIronfoot
Erlang Shen
14
0 / 1 / 2
8,298
593
9,957
11,415
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Mr Kid2114
Fenrir
13
2 / 2 / 4
7,270
519
5,962
14,075
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
alephalex
Athena
12
1 / 0 / 5
7,536
538
4,832
9,272
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
mr_hbk15
Ah Muzen Cab
16
4 / 0 / 3
9,194
657
10,029
8,567
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
9
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
2
0
0
2
W
2
1
0
2
L
Ne Zha
KOMODO4222
Ne Zha
0
3
2
0.33
W
Erlang Shen
KingIronfoot
Erlang Shen
0
1
2
1
W
Fenrir
Mr Kid2114
Fenrir
2
2
4
2
L
Merlin
Xurilium
Merlin
1
3
1
0.5
L
Sol
0
2
1
0.25
W
Athena
alephalex
Athena
1
0
5
3.5
W
Ah Muzen Cab
mr_hbk15
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
36,477
55,587
Taken
50,944
30,650
Mitigated
33,108
17,914
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,318
425
0
4,614
14,368
10,592
0
601
12,630
0
61,212
L
3,982
713
1,815
3,158
10,918
7,744
0
3,706
7,163
21,414
0
W
5,697
3,156
0
3,172
7,615
2,975
0
4,276
3,339
62,038
3,001
L
Ne Zha
KOMODO4222
Ne Zha
2,811
884
0
5,928
14,208
5,192
0
1,306
12,781
0
35,360
W
Erlang Shen
KingIronfoot
Erlang Shen
9,957
3,681
0
5,161
11,415
11,537
0
153
11,262
0
73,895
W
Fenrir
Mr Kid2114
Fenrir
5,962
1,609
0
2,379
14,075
6,960
0
5,078
8,754
0
48,114
L
Merlin
Xurilium
Merlin
5,782
449
0
625
8,607
4,332
0
650
7,957
75,949
0
L
Sol
6,720
4,157
0
1,774
7,486
2,790
0
3,599
3,887
69,187
0
W
Athena
alephalex
Athena
4,832
1,207
0
2,986
9,272
7,637
56
5,085
4,123
19,888
1,582
W
Ah Muzen Cab
mr_hbk15
Ah Muzen Cab
10,029
3,412
0
614
8,567
3,999
364
2,409
6,121
0
106,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
40,531
472
Minions Killed
502
0
Camps Cleared
0
1,416,050
Distance Traveled
1,547,000
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,607
543
115
8
0
289,242
0
L
Terra
7,019
501
33
2
0
314,500
5
W
Sol
8,233
588
107
8
0
247,843
1
L
Ne Zha
5,842
417
60
4
0
299,285
0
W
Erlang Shen
8,298
593
126
9
0
308,965
0
W
Fenrir
7,270
519
75
5
0
333,178
2
L
Merlin
8,003
572
148
11
0
235,531
1
L
Sol
7,211
515
116
8
0
277,492
3
W
Athena
7,536
538
31
2
0
339,149
2
W
Ah Muzen Cab
9,194
657
163
12
0
317,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role