Player Matchup

Zhong Kui
Zhong Kui
DaldeusBRS
Zhong Kui
Level 169
God Stats
4W - 3L
1,564 SR
Queue Stats
33W - 23L
1,627 Elo+
Party 1
Neith
Neith
LX SPID3Y
Neith
Level 176
God Stats
14W - 18L
1,492 SR
Queue Stats
30W - 27L
1,585 Elo+
Party 1
Atlas
Atlas
yashlnoki
Atlas
Level 172
God Stats
10W - 7L
1,909 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 1
Team Averages
Level 172
1,655 SR
1,569 Elo+

VS

Team Averages
Level 135
1,563 SR
1,588 Elo+
Thanatos
Thanatos
BrokenClockz370
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
MrVideo
Vamana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 124L
1,656 Elo+
Solo
Agni
Agni
ROB THE COB
Agni
Level 142
God Stats
51W - 33L
1,690 SR
Queue Stats
135W - 128L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaldeusBRS
Zhong Kui
15
7 / 1 / 10
10,345
862
8,926
9,683
7,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
LX SPID3Y
Neith
13
6 / 1 / 10
9,672
806
11,317
8,954
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
yashlnoki
Atlas
15
4 / 1 / 13
9,641
803
5,700
12,303
11,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 8 / 1
8,039
670
5,618
10,717
4,506
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
MrVideo
Vamana
12
1 / 5 / 0
7,925
660
8,489
12,569
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 1
8,544
712
7,219
9,102
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
3
3
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
1
0.19
W
Zhong Kui
DaldeusBRS
Zhong Kui
7
1
10
12
W
Neith
LX SPID3Y
Neith
6
1
10
11
L
Vamana
MrVideo
Vamana
1
5
0
0.2
L
1
4
1
0.38
W
Atlas
yashlnoki
Atlas
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
21,326
30,940
Taken
32,388
22,543
Mitigated
18,135
10,312
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,618
943
0
2,341
10,717
4,506
339
4,701
6,016
0
16,960
W
Zhong Kui
DaldeusBRS
Zhong Kui
8,926
344
0
4,828
9,683
7,739
999
1,903
7,102
36,767
810
W
Neith
LX SPID3Y
Neith
11,317
2,720
0
2,516
8,954
3,254
1,937
1,852
6,649
0
42,157
L
Vamana
MrVideo
Vamana
8,489
2,442
0
1,007
12,569
9,977
0
5,646
6,923
0
33,570
L
7,219
222
0
1,742
9,102
3,652
0
3,900
5,202
47,413
0
W
Atlas
yashlnoki
Atlas
5,700
1,895
0
2,968
12,303
11,550
138
2,708
9,038
14,111
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
24,508
144
Minions Killed
140
0
Camps Cleared
0
636,830
Distance Traveled
667,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,039
670
21
2
0
211,474
0
W
Zhong Kui
10,345
862
67
6
0
238,290
1
W
Neith
9,672
806
56
5
0
207,894
2
L
Vamana
7,925
660
39
3
0
230,376
0
L
Agni
8,544
712
80
7
0
225,800
1
W
Atlas
9,641
803
21
2
0
190,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role