Player Matchup

Maui
Maui
 
Maui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Eguski
Ravana
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 169L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
MetalJypsy
Jing Wei
Level 149
God Stats
0W - 1L
1,265 SR
Queue Stats
32W - 46L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
brew97
Baron Samedi
Level 53
God Stats
24W - 24L
1,561 SR
Queue Stats
98W - 107L
1,476 Elo+
Party 2
Team Averages
Level 127
1,465 SR
1,487 Elo+

VS

Team Averages
Level 106
1,565 SR
1,476 Elo+
Anhur
Anhur
 
Anhur
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MrBubbles303
Scylla
Level 139
God Stats
25W - 14L
1,500 SR
Queue Stats
110W - 102L
1,279 Elo+
Solo
Pele
Pele
buffythebody
Pele
Level 8
God Stats
3W - 4L
1,823 SR
Queue Stats
6W - 6L
1,539 Elo+
Party 1
Martichoras
Martichoras
cartisocute
Martichoras
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
xXEmyXx6357
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 2
6,332
1,266
2,778
4,039
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
 
Gilgamesh
10
1 / 0 / 1
6,192
1,238
2,284
7,105
5,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Eguski
Ravana
10
1 / 3 / 1
5,738
1,148
4,285
5,760
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MetalJypsy
Jing Wei
10
0 / 2 / 0
5,565
1,113
2,145
5,115
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
brew97
Baron Samedi
9
0 / 0 / 0
4,965
993
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

370

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 3
5,964
1,193
2,820
2,565
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
11
1 / 0 / 3
5,960
1,192
5,544
1,202
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
5,989
1,198
3,315
2,122
847
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Martichoras
cartisocute
Martichoras
11
1 / 1 / 4
5,950
1,190
2,061
2,214
1,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
xXEmyXx6357
Cthulhu
11
0 / 1 / 4
5,700
1,140
5,028
4,838
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
5
5
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
2
1
L
Gilgamesh
 
Gilgamesh
1
0
1
1.5
W
Anhur
 
Anhur
1
0
3
2.5
L
Ravana
Eguski
Ravana
1
3
1
0.5
L
Jing Wei
MetalJypsy
Jing Wei
0
2
0
0
W
Scylla
1
0
3
2.5
L
Baron Samedi
brew97
Baron Samedi
0
0
0
0
W
2
0
3
3.5
W
Martichoras
cartisocute
Martichoras
1
1
4
3
W
Cthulhu
xXEmyXx6357
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,492
Damage
18,768
22,019
Taken
12,941
13,027
Mitigated
7,338
3,353
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,778
383
0
508
4,039
2,812
0
1,778
2,220
7,320
1,087
L
Gilgamesh
 
Gilgamesh
2,284
284
0
623
7,105
5,430
0
3,510
3,345
0
14,988
W
Anhur
 
Anhur
2,820
983
0
250
2,565
930
0
429
2,136
0
10,538
L
Ravana
Eguski
Ravana
4,285
955
0
608
5,760
2,591
0
2,692
2,935
0
11,810
L
Jing Wei
MetalJypsy
Jing Wei
2,145
1,143
0
1,614
5,115
2,194
0
1,864
3,090
0
13,020
W
Scylla
5,544
668
0
0
1,202
423
0
277
925
14,377
1,088
L
Baron Samedi
brew97
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,315
749
0
194
2,122
847
0
100
2,022
0
9,291
W
Martichoras
cartisocute
Martichoras
2,061
232
245
360
2,214
1,020
0
356
1,858
0
11,702
W
Cthulhu
xXEmyXx6357
Cthulhu
5,028
392
21
1,886
4,838
4,118
0
1,183
3,655
10,754
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
29,563
85
Minions Killed
95
3
Camps Cleared
7
407,091
Distance Traveled
508,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,332
1,266
14
3
1
104,511
0
L
Gilgamesh
6,192
1,238
24
5
0
107,547
0
W
Anhur
5,964
1,193
11
2
1
92,392
0
L
Ravana
5,738
1,148
13
3
1
98,701
0
L
Jing Wei
5,565
1,113
34
7
1
96,332
0
W
Scylla
5,960
1,192
28
6
4
99,175
0
L
Baron Samedi
4,965
993
0
0
0
0
0
W
Pele
5,989
1,198
23
5
1
105,861
0
W
Martichoras
5,950
1,190
17
3
1
92,987
0
W
Cthulhu
5,700
1,140
16
3
0
118,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role