Player Matchup

Ix Chel
Ix Chel
InDaRainRey
Ix Chel
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,126 Elo+
Party 1
Thanatos
Thanatos
LetsNotPlaySmite
Thanatos
Level 125
God Stats
5W - 2L
1,900 SR
Queue Stats
45W - 38L
1,674 Elo+
Party 1
Anhur
Anhur
XxMrGuevosX
Anhur
Level 146
God Stats
1W - 3L
1,316 SR
Queue Stats
40W - 44L
1,291 Elo+
Solo
Thor
Thor
daksbeutifulhole
Thor
Level 82
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 26L
1,497 Elo+
Party 2
Ymir
Ymir
purplestealer
Ymir
Level 81
God Stats
4W - 3L
1,891 SR
Queue Stats
20W - 25L
1,497 Elo+
Party 2
Team Averages
Level 117
1,534 SR
1,417 Elo+

VS

Team Averages
Level 136
1,458 SR
1,475 Elo+
Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AstralImmortal
Neith
Level 218
God Stats
26W - 30L
1,370 SR
Queue Stats
454W - 528L
1,540 Elo+
Party 3
Athena
Athena
Bluecat2007
Athena
Level 103
God Stats
4W - 2L
1,725 SR
Queue Stats
27W - 24L
1,413 Elo+
Party 3
Jormungandr
Jormungandr
Itzam99-
Jormungandr
Level 152
God Stats
6W - 7L
1,194 SR
Queue Stats
76W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
InDaRainRey
Ix Chel
9
0 / 0 / 1
4,859
607
2,638
2,622
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 1
5,089
636
3,491
7,779
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
1 / 3 / 0
3,521
440
1,293
3,386
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 2
4,361
545
983
3,819
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

8
0 / 0 / 1
4,515
564
1,267
5,069
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 0
4,440
555
1,774
3,852
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
6
0 / 1 / 0
3,878
485
1,639
3,420
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 1
5,329
666
3,598
4,768
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
7
1 / 0 / 2
4,707
588
2,964
5,253
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Itzam99-
Jormungandr
9
0 / 1 / 0
4,836
605
1,671
4,096
3,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
W
Loki
 
Loki
0
1
0
0
W
2
1
1
2.5
W
Athena
1
0
2
2
L
Ix Chel
InDaRainRey
Ix Chel
0
0
1
0.5
W
Jormungandr
Itzam99-
Jormungandr
0
1
0
0
L
3
1
1
3.5
L
1
3
0
0.33
L
0
0
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,672
Damage
11,646
22,675
Taken
21,389
9,178
Mitigated
10,417
10,739
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,774
539
0
868
3,852
1,641
0
1,489
2,237
24,305
1,332
W
Loki
 
Loki
1,639
358
0
481
3,420
879
0
148
3,211
0
16,126
W
3,598
1,083
0
1,452
4,768
1,404
700
555
4,213
0
34,539
W
Athena
2,964
1,201
77
1,608
5,253
3,402
0
1,487
3,680
13,410
0
L
Ix Chel
InDaRainRey
Ix Chel
2,638
662
50
539
2,622
962
0
1,594
969
26,457
0
W
Jormungandr
Itzam99-
Jormungandr
1,671
559
0
1,416
4,096
3,091
0
0
3,946
20,036
1,940
L
3,491
1,877
0
7,141
7,779
2,714
0
559
7,200
0
40,615
L
1,293
971
0
301
3,386
1,056
0
1,210
2,176
0
6,412
L
983
238
0
1,148
3,819
1,695
0
1,275
2,544
0
16,719
L
1,267
396
0
1,560
5,069
2,751
0
1,277
3,786
21,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,345
Gold Earned
23,190
203
Minions Killed
200
0
Camps Cleared
0
702,761
Distance Traveled
793,844
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,440
555
47
6
0
127,164
0
W
Loki
3,878
485
31
4
0
188,116
0
W
Neith
5,329
666
68
9
0
152,963
0
W
Athena
4,707
588
20
3
0
183,729
0
L
Ix Chel
4,859
607
60
8
0
128,404
0
W
Jormungandr
4,836
605
34
4
0
141,872
2
L
Thanatos
5,089
636
64
8
0
207,038
2
L
Anhur
3,521
440
13
2
0
100,395
0
L
Thor
4,361
545
33
4
0
136,467
0
L
Ymir
4,515
564
33
4
0
130,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role