Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
 
Morgan Le Fay
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
Autosnipa
Yemoja
Silver IV
Level 146
God Stats
1W - 1L
1,729 SR
Queue Stats
36W - 43L
881 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Jango_Fett_69
Ah Muzen Cab
Silver III
Level 124
God Stats
89W - 69L
1,529 SR
Queue Stats
309W - 343L
1,017 MMR
Solo
He Bo
He Bo
Silver III
Leektr0n
He Bo
Silver III
Level 169
God Stats
14W - 19L
1,266 SR
Queue Stats
254W - 256L
974 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,505 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,426 SR
1,054 MMR
Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Scorpionking1795
Apollo
Silver III
Level 155
God Stats
6W - 10L
1,182 SR
Queue Stats
311W - 329L
954 MMR
Solo
Thor
Thor
Silver II
ZeUz102
Thor
Silver II
Level 148
God Stats
39W - 35L
1,564 SR
Queue Stats
342W - 358L
999 MMR
Solo
Jormungandr
Jormungandr
Silver IV
crazymini125
Jormungandr
Silver IV
Level 82
God Stats
5W - 4L
1,438 SR
Queue Stats
50W - 65L
875 MMR
Solo
Ra
Ra
Silver III
judeniii
Ra
Silver III
Level 64
God Stats
10W - 8L
1,444 SR
Queue Stats
188W - 195L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 0
8,020
501
9,920
9,409
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
 
Horus
1
0 / 0 / 0
4,616
289
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
Autosnipa
Yemoja
12
0 / 3 / 4
7,247
453
3,229
12,730
7,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
15
5 / 2 / 0
9,169
573
15,618
14,144
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Leektr0n
He Bo
15
4 / 3 / 1
8,262
516
7,645
9,544
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAresMaman BrigitteKukulkan

VS

Bans
Bake KujiraSusanoHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 4 / 0
9,769
611
4,483
15,528
12,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 3
8,928
558
6,802
12,994
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
ZeUz102
Thor
15
3 / 0 / 1
8,513
532
5,252
11,287
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
crazymini125
Jormungandr
13
1 / 4 / 4
8,499
531
6,676
14,805
12,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 0
9,481
593
4,238
8,565
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
12
Kills
9
10
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
L
Horus
 
Horus
0
0
0
0
W
Osiris
 
Osiris
2
4
0
0.5
L
Yemoja
Autosnipa
Yemoja
0
3
4
0.67
L
Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
5
2
0
2.5
L
He Bo
Leektr0n
He Bo
4
3
1
1.5
W
2
3
3
1.17
W
Thor
ZeUz102
Thor
3
0
1
3.5
W
Jormungandr
crazymini125
Jormungandr
1
4
4
0.75
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
27,451
45,827
Taken
63,179
24,802
Mitigated
38,887
10,025
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,920
2,936
0
2,641
9,409
7,730
0
0
9,409
54,891
1,424
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
 
Osiris
4,483
1,850
0
5,681
15,528
12,302
552
9,604
5,890
0
69,031
L
Yemoja
Autosnipa
Yemoja
3,229
1,877
2,424
1,678
12,730
7,776
25
3,431
9,229
22,729
0
L
Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
15,618
6,785
0
2,575
14,144
5,649
1,095
6,109
7,825
0
92,953
L
He Bo
Leektr0n
He Bo
7,645
214
0
707
9,544
3,647
0
979
8,507
64,585
0
W
6,802
4,246
0
2,930
12,994
4,986
756
3,986
8,894
0
66,979
W
Thor
ZeUz102
Thor
5,252
578
0
500
11,287
5,216
0
3,166
8,005
0
79,698
W
Jormungandr
crazymini125
Jormungandr
6,676
1,555
0
3,733
14,805
12,245
45
1,960
12,837
41,443
0
W
4,238
251
1,536
3,557
8,565
4,138
0
2,271
6,170
86,090
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
45,190
378
Minions Killed
582
0
Camps Cleared
0
1,099,693
Distance Traveled
1,535,275
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,020
501
84
5
0
215,563
2
L
Horus
4,616
289
0
0
0
0
0
W
Osiris
9,769
611
131
8
0
269,896
2
L
Yemoja
7,247
453
39
2
0
286,990
4
L
Ah Muzen Cab
9,169
573
137
9
0
277,695
3
L
He Bo
8,262
516
118
7
0
319,445
3
W
Apollo
8,928
558
117
7
0
293,682
2
W
Thor
8,513
532
99
6
0
317,845
3
W
Jormungandr
8,499
531
60
4
0
306,753
0
W
Ra
9,481
593
175
11
0
347,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role