Player Matchup

Odin
Odin
CrabToes
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,604 Elo+
Party 1
Hercules
Hercules
Obelus1693
Hercules
Level 85
God Stats
4W - 4L
1,398 SR
Queue Stats
104W - 92L
1,557 Elo+
Party 1
Mulan
Mulan
Souljikid837
Mulan
Level 77
God Stats
1W - 1L
1,765 SR
Queue Stats
44W - 48L
1,561 Elo+
Party 1
Thanatos
Thanatos
TD BRAWL 7
Thanatos
Level 80
God Stats
2W - 4L
1,404 SR
Queue Stats
94W - 79L
1,545 Elo+
Party 1
Ra
Ra
Tophergraze7315
Ra
Level 26
God Stats
2W - 3L
1,267 SR
Queue Stats
532W - 566L
1,397 Elo+
Solo
Team Averages
Level 60
1,467 SR
1,533 Elo+

VS

Team Averages
Level 75
1,416 SR
1,429 Elo+
Sylvanus
Sylvanus
Infinturq25
Sylvanus
Level 17
God Stats
1W - 1L
1,262 SR
Queue Stats
42W - 41L
1,348 Elo+
Party 2
Chernobog
Chernobog
Jarrathan
Chernobog
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 87L
1,473 Elo+
Party 3
Bellona
Bellona
LEGlllT-
Bellona
Level 78
God Stats
3W - 7L
1,317 SR
Queue Stats
411W - 416L
1,500 Elo+
Solo
Thoth
Thoth
NipClamp
Thoth
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
195W - 189L
1,512 Elo+
Party 3
Ymir
Ymir
Pyrripus
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 4 / 6
6,673
607
7,039
13,646
12,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Obelus1693
Hercules
16
3 / 2 / 3
7,947
722
9,150
25,636
23,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 5 / 2
7,533
685
9,428
16,022
13,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TD BRAWL 7
Thanatos
13
1 / 4 / 6
7,318
665
11,790
9,877
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 4
7,412
674
7,505
11,523
4,980
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Infinturq25
Sylvanus
15
2 / 0 / 13
8,911
810
9,254
6,680
5,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chernobog
Jarrathan
Chernobog
13
2 / 2 / 11
7,897
718
11,511
11,403
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LEGlllT-
Bellona
15
5 / 3 / 9
8,586
781
15,280
14,790
21,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
NipClamp
Thoth
16
6 / 1 / 10
9,270
843
21,195
7,380
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
3 / 2 / 11
9,030
821
12,495
14,375
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
8
Kills
18
18
Deaths
8
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
6
0.75
W
Sylvanus
Infinturq25
Sylvanus
2
0
13
8.5
W
Chernobog
Jarrathan
Chernobog
2
2
11
3.75
W
Bellona
LEGlllT-
Bellona
5
3
9
3.17
W
Thoth
NipClamp
Thoth
6
1
10
11
L
Hercules
Obelus1693
Hercules
3
2
3
2.25
W
Ymir
3
2
11
4.25
L
3
5
2
0.8
L
Thanatos
TD BRAWL 7
Thanatos
1
4
6
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
69,735
76,704
Taken
54,628
58,779
Mitigated
56,747
36,698
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,039
547
448
2,321
13,646
12,295
0
7,817
5,377
5,250
9,640
W
Sylvanus
Infinturq25
Sylvanus
9,254
4,427
9,079
3,208
6,680
5,765
540
1,987
4,474
13,851
0
W
Chernobog
Jarrathan
Chernobog
11,511
4,670
0
1,108
11,403
6,462
509
1,750
9,527
0
20,131
W
Bellona
LEGlllT-
Bellona
15,280
1,455
461
2,813
14,790
21,345
95
1,595
12,722
780
22,079
W
Thoth
NipClamp
Thoth
21,195
410
1,234
1,776
7,380
4,361
364
1,756
5,538
37,502
0
L
Hercules
Obelus1693
Hercules
9,150
1,372
954
13,957
25,636
23,416
0
12,900
11,849
0
21,961
W
Ymir
12,495
554
238
1,360
14,375
18,814
52
2,761
11,244
18,641
919
L
9,428
1,333
317
1,354
16,022
13,418
0
9,412
5,736
0
13,599
L
Thanatos
TD BRAWL 7
Thanatos
11,790
1,524
696
3,813
9,877
4,670
0
4,249
5,266
0
14,280
L
7,505
1,014
8,194
4,644
11,523
4,980
0
6,761
4,392
23,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
43,694
101
Minions Killed
118
0
Camps Cleared
0
1,008,072
Distance Traveled
1,025,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,673
607
12
1
0
165,176
0
W
Sylvanus
8,911
810
15
1
0
176,741
0
W
Chernobog
7,897
718
20
2
0
186,199
0
W
Bellona
8,586
781
20
2
0
222,712
0
W
Thoth
9,270
843
50
5
0
236,664
0
L
Hercules
7,947
722
30
3
0
230,671
0
W
Ymir
9,030
821
13
1
0
203,107
0
L
Mulan
7,533
685
16
1
0
186,270
0
L
Thanatos
7,318
665
11
1
0
224,839
0
L
Ra
7,412
674
32
3
0
201,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role