Player Matchup

Medusa
Medusa
Silver I
Jolt
Medusa
Silver I
Level 109
God Stats
3W - 3L
1,576 SR
Queue Stats
7W - 7L
1,578 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
ShoeStir
Gilgamesh
Gold V
Level 138
God Stats
3W - 3L
1,568 SR
Queue Stats
6W - 7L
1,614 MMR
Party 2
Thoth
Thoth
Gold V
aprilfool98
Thoth
Gold V
Level 140
God Stats
5W - 3L
1,597 SR
Queue Stats
7W - 6L
1,643 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,580 SR
1,612 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,524 SR
1,496 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Droid_SDz
Nu Wa
Silver I
Level 154
God Stats
33W - 20L
1,532 SR
Queue Stats
160W - 171L
1,542 MMR
Solo
Artemis
Artemis
Silver I
Pay2Play69
Artemis
Silver I
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
26W - 34L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jolt
Medusa
17
5 / 1 / 10
11,737
782
11,915
11,249
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ShoeStir
Gilgamesh
17
7 / 0 / 8
11,639
776
16,080
20,867
23,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 1 / 11
11,116
741
14,654
9,479
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
VulcanAchillesBastetAthenaChaac

VS

Bans
BacchusMartichorasMauiHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 7 / 1
8,971
598
10,203
22,163
31,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Droid_SDz
Nu Wa
15
0 / 3 / 1
9,295
620
11,328
12,903
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pay2Play69
Artemis
13
1 / 5 / 0
8,960
597
6,915
14,149
5,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
2
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
1
0.21
L
Nu Wa
Droid_SDz
Nu Wa
0
3
1
0.17
W
Medusa
Jolt
Medusa
5
1
10
10
L
Artemis
Pay2Play69
Artemis
1
5
0
0.2
W
Gilgamesh
ShoeStir
Gilgamesh
7
0
8
11
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
28,446
41,595
Taken
49,215
33,288
Mitigated
42,453
9,613
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,203
3,388
0
2,459
22,163
31,062
0
6,387
15,171
20,853
1,763
L
Nu Wa
Droid_SDz
Nu Wa
11,328
3,596
0
500
12,903
5,583
219
3,501
9,071
52,881
0
W
Medusa
Jolt
Medusa
11,915
3,991
0
2,913
11,249
5,237
1,373
5,900
5,124
0
78,446
L
Artemis
Pay2Play69
Artemis
6,915
2,677
0
1,913
14,149
5,808
0
4,690
9,046
0
31,752
W
Gilgamesh
ShoeStir
Gilgamesh
16,080
4,009
0
4,173
20,867
23,796
698
7,890
12,438
0
56,796
W
14,654
567
0
2,527
9,479
4,255
1,240
5,892
3,120
61,123
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
27,226
267
Minions Killed
154
0
Camps Cleared
0
876,493
Distance Traveled
768,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,971
598
17
1
0
261,929
3
L
Nu Wa
9,295
620
90
6
0
259,149
0
W
Medusa
11,737
782
111
7
0
307,970
0
L
Artemis
8,960
597
47
3
0
247,319
0
W
Gilgamesh
11,639
776
67
4
0
303,261
0
W
Thoth
11,116
741
89
6
0
265,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role