Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BaggyAardvark2
Charybdis
Level 126
God Stats
0W - 2L
1,308 SR
Queue Stats
8W - 12L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WildcatCashew49
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,779 SR
Queue Stats
31W - 32L
1,452 Elo+
Party 2
Team Averages
Level 126
1,529 SR
1,480 Elo+

VS

Team Averages
Level 100
1,507 SR
1,520 Elo+
Jing Wei
Jing Wei
Boogie the OG
Jing Wei
Level 147
God Stats
3W - 4L
1,464 SR
Queue Stats
154W - 146L
1,504 Elo+
Party 1
Maui
Maui
Crue
Maui
Level 27
God Stats
3W - 3L
1,410 SR
Queue Stats
25W - 32L
1,506 Elo+
Party 1
Anubis
Anubis
KnightOfCatarina
Anubis
Level 126
God Stats
3W - 4L
1,647 SR
Queue Stats
82W - 72L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 0
6,311
574
2,862
6,578
4,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
BaggyAardvark2
Charybdis
11
0 / 4 / 0
6,824
620
2,831
7,949
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
WildcatCashew49
Morgan Le Fay
12
0 / 2 / 0
6,925
630
8,454
3,951
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boogie the OG
Jing Wei
14
2 / 0 / 5
8,043
731
3,818
3,794
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
Crue
Maui
13
3 / 0 / 4
7,926
721
5,471
8,804
8,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 5
8,081
735
5,888
5,439
3,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Charybdis
BaggyAardvark2
Charybdis
0
4
0
0
W
Jing Wei
Boogie the OG
Jing Wei
2
0
5
4.5
W
Maui
Crue
Maui
3
0
4
5
W
2
0
5
4.5
L
Morgan Le Fay
WildcatCashew49
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
15,177
18,478
Taken
18,037
8,278
Mitigated
13,665
4,119
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,862
179
0
2,223
6,578
4,480
0
3,735
2,837
6,101
982
L
Charybdis
BaggyAardvark2
Charybdis
2,831
1,513
0
1,544
7,949
2,524
0
4,079
3,861
0
28,961
W
Jing Wei
Boogie the OG
Jing Wei
3,818
3,025
0
1,359
3,794
1,742
1,198
2,439
1,175
0
22,898
W
Maui
Crue
Maui
5,471
904
0
2,516
8,804
8,723
274
4,089
4,317
10,383
1,489
W
5,888
83
0
2,380
5,439
3,200
0
3,681
1,488
48,986
539
L
Morgan Le Fay
WildcatCashew49
Morgan Le Fay
8,454
1,427
0
352
3,951
1,274
0
2,623
1,322
26,538
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
24,050
114
Minions Killed
152
0
Camps Cleared
0
560,520
Distance Traveled
624,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,311
574
15
1
0
192,342
0
L
Charybdis
6,824
620
51
5
0
165,985
0
W
Jing Wei
8,043
731
56
5
0
202,023
0
W
Maui
7,926
721
12
1
0
221,445
0
W
Anubis
8,081
735
84
8
0
201,063
0
L
Morgan Le Fay
6,925
630
48
4
0
202,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role