Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptainMilho
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Godfatherghost1
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,710 Elo+
Solo
Sylvanus
Sylvanus
Johahahan
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 208L
1,476 Elo+
Solo
Xing Tian
Xing Tian
LASTLYAASK
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,624 Elo+
Solo
Ullr
Ullr
jracazarel420
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,644 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,591 Elo+

VS

Team Averages
Level 84
1,457 SR
1,387 Elo+
Anubis
Anubis
Infinturq25
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,308 Elo+
Party 1
Pele
Pele
Jarrathan
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,426 Elo+
Party 2
Persephone
Persephone
NipClamp
Persephone
Level 129
God Stats
12W - 9L
1,285 SR
Queue Stats
180W - 176L
1,487 Elo+
Party 2
Horus
Horus
Pyrripus
Horus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,265 Elo+
Party 1
Bacchus
Bacchus
SourBriefs1
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainMilho
Morgan Le Fay
5
0 / 0 / 0
4,420
884
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
5,392
1,078
2,932
4,867
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Johahahan
Sylvanus
11
2 / 2 / 4
5,698
1,140
1,890
7,513
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
LASTLYAASK
Xing Tian
10
1 / 2 / 1
5,457
1,091
2,436
8,772
7,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 3
4,792
958
3,179
6,559
2,551
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 1 / 6
5,958
1,192
2,873
3,394
1,810
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
10
2 / 1 / 4
5,667
1,133
4,982
3,444
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
NipClamp
Persephone
13
4 / 0 / 5
6,793
1,359
9,851
2,144
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Pyrripus
Horus
10
1 / 2 / 6
5,735
1,147
1,678
5,295
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SourBriefs1
Bacchus
10
2 / 2 / 5
6,069
1,214
4,223
6,368
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
4
Kills
11
11
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CaptainMilho
Morgan Le Fay
0
0
0
0
L
1
3
3
0.83
W
Anubis
2
1
6
5
W
Pele
2
1
4
4
L
Sylvanus
Johahahan
Sylvanus
2
2
4
2
L
Xing Tian
LASTLYAASK
Xing Tian
1
2
1
0.75
W
Persephone
NipClamp
Persephone
4
0
5
6.5
W
Horus
Pyrripus
Horus
1
2
6
2
W
Bacchus
SourBriefs1
Bacchus
2
2
5
2.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
23,607
27,711
Taken
20,645
18,562
Mitigated
15,203
7,456
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CaptainMilho
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
2,932
319
413
990
4,867
1,914
0
3,044
1,823
10,609
255
W
Anubis
2,873
584
0
1,276
3,394
1,810
331
1,830
1,564
12,529
0
W
Pele
4,982
1,184
0
69
3,444
1,540
11
1,086
2,358
0
5,931
L
Sylvanus
Johahahan
Sylvanus
1,890
804
1,241
2,324
7,513
6,412
0
4,754
2,759
4,426
138
L
Xing Tian
LASTLYAASK
Xing Tian
2,436
192
179
1,655
8,772
7,685
0
3,609
5,163
6,708
0
W
Persephone
NipClamp
Persephone
9,851
84
0
472
2,144
801
213
513
1,631
22,108
408
W
Horus
Pyrripus
Horus
1,678
603
960
1,331
5,295
4,503
0
1,966
3,329
0
1,940
W
Bacchus
SourBriefs1
Bacchus
4,223
595
931
1,620
6,368
6,549
41
1,767
4,601
6,238
0
L
3,179
1,631
55
599
6,559
2,551
0
5,384
1,175
0
5,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
30,222
23
Minions Killed
64
0
Camps Cleared
0
418,290
Distance Traveled
543,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,420
884
0
0
0
7,367
0
L
Merlin
5,392
1,078
13
3
0
100,726
0
W
Anubis
5,958
1,192
18
4
0
93,600
0
W
Pele
5,667
1,133
1
0
0
114,790
0
L
Sylvanus
5,698
1,140
3
1
0
98,928
0
L
Xing Tian
5,457
1,091
3
1
0
112,351
0
W
Persephone
6,793
1,359
38
8
0
125,912
0
W
Horus
5,735
1,147
3
1
0
119,680
0
W
Bacchus
6,069
1,214
4
1
0
89,911
0
L
Ullr
4,792
958
4
1
0
98,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role