Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
Gio Cassimani
Rama
Platinum III
Level 147
God Stats
36W - 28L
1,640 SR
Queue Stats
462W - 455L
1,650 MMR
Solo
Ares
Ares
Gold II
KinGxiEnVy
Ares
Gold II
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 261L
1,645 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
TroglodyteKid
Tsukuyomi
Platinum III
Level 88
God Stats
2W - 2L
1,331 SR
Queue Stats
223W - 215L
1,647 MMR
Solo
Tyr
Tyr
Gold III
saved tomcat1
Tyr
Gold III
Level 149
God Stats
15W - 10L
1,763 SR
Queue Stats
301W - 301L
1,649 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,547 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,592 SR
1,617 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Alimuk
Bellona
Gold III
Level 107
God Stats
1W - 1L
1,792 SR
Queue Stats
75W - 60L
1,643 MMR
Solo
Ishtar
Ishtar
Platinum V
Kotaro73
Ishtar
Platinum V
Level 197
God Stats
1W - 4L
1,788 SR
Queue Stats
451W - 448L
1,644 MMR
Solo
Arachne
Arachne
Gold III
TyDaPlug
Arachne
Gold III
Level 68
God Stats
11W - 14L
1,577 SR
Queue Stats
81W - 83L
1,656 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Voldermolt
Aphrodite
Platinum V
Level 86
God Stats
0W - 2L
1,301 SR
Queue Stats
86W - 83L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 1
4,121
687
2,493
2,649
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 1 / 2
4,329
722
2,815
3,648
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 3
4,351
725
2,833
4,393
3,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TroglodyteKid
Tsukuyomi
8
2 / 1 / 1
4,382
730
1,829
4,313
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,258
710
2,962
5,631
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixBake KujiraAthenaVamana

VS

Bans
ThanatosCharonGebKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
3 / 0 / 0
4,169
695
2,913
2,361
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Alimuk
Bellona
8
2 / 1 / 0
4,526
754
3,864
5,688
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Kotaro73
Ishtar
5
0 / 2 / 1
3,338
556
1,492
4,978
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
TyDaPlug
Arachne
6
2 / 1 / 1
3,869
645
2,364
5,407
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Voldermolt
Aphrodite
6
0 / 2 / 3
3,947
658
1,486
4,388
2,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
7
7
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
1
0.75
L
Scylla
 
Scylla
3
0
0
3
L
Bellona
Alimuk
Bellona
2
1
0
2
W
1
1
2
2
W
2
1
3
3.5
L
Ishtar
Kotaro73
Ishtar
0
2
1
0.25
W
Tsukuyomi
TroglodyteKid
Tsukuyomi
2
1
1
2.5
L
Arachne
TyDaPlug
Arachne
2
1
1
2.5
L
Aphrodite
Voldermolt
Aphrodite
0
2
3
0.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
12,119
20,634
Taken
22,822
11,186
Mitigated
11,638
7,472
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,493
310
0
525
2,649
1,372
0
1,236
1,251
25,105
0
L
Scylla
 
Scylla
2,913
247
0
666
2,361
572
0
424
1,937
20,023
1,597
L
Bellona
Alimuk
Bellona
3,864
1,721
0
2,352
5,688
5,294
0
0
5,144
998
26,836
W
2,815
2,239
0
1,615
3,648
1,238
0
414
3,234
0
27,870
W
2,833
416
0
1,534
4,393
3,002
0
942
3,419
9,388
0
L
Ishtar
Kotaro73
Ishtar
1,492
822
0
1,153
4,978
1,451
0
1,063
3,915
0
15,218
W
Tsukuyomi
TroglodyteKid
Tsukuyomi
1,829
227
0
1,068
4,313
1,478
0
1,303
2,899
0
23,261
L
Arachne
TyDaPlug
Arachne
2,364
1,677
0
1,424
5,407
1,612
0
2,176
3,231
0
14,683
L
Aphrodite
Voldermolt
Aphrodite
1,486
340
470
1,652
4,388
2,709
0
1,663
2,725
7,255
0
W
2,962
507
0
2,730
5,631
4,096
0
106
4,956
0
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
19,849
207
Minions Killed
157
0
Camps Cleared
0
658,031
Distance Traveled
602,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,121
687
48
8
0
126,337
1
L
Scylla
4,169
695
43
7
0
129,743
0
L
Bellona
4,526
754
56
9
0
136,405
0
W
Rama
4,329
722
59
10
0
113,901
0
W
Ares
4,351
725
12
2
0
137,088
0
L
Ishtar
3,338
556
28
5
0
97,054
0
W
Tsukuyomi
4,382
730
47
8
0
146,909
0
L
Arachne
3,869
645
22
4
0
137,959
0
L
Aphrodite
3,947
658
8
1
0
100,896
0
W
Tyr
4,258
710
41
7
0
133,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role