Player Matchup

Achilles
Achilles
Kami1stHoes2nd
Achilles
Level 24
God Stats
13W - 14L
1,501 SR
Queue Stats
23W - 31L
1,438 Elo+
Party 2
Scylla
Scylla
UaHo4Jazi
Scylla
Level 46
God Stats
25W - 23L
1,553 SR
Queue Stats
38W - 48L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
obamasw33dman
Ah Muzen Cab
Level 60
God Stats
1W - 3L
1,251 SR
Queue Stats
18W - 16L
1,443 Elo+
Solo
Team Averages
Level 43
1,435 SR
1,452 Elo+

VS

Team Averages
Level 42
1,569 SR
1,648 Elo+
Surtr
Surtr
DKodes69
Surtr
Level 34
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Kukulkan
Kukulkan
Driptoz
Kukulkan
Level 49
God Stats
10W - 10L
1,606 SR
Queue Stats
15W - 18L
1,631 Elo+
Party 1
Hades
Hades
zKingSama
Hades
Level 44
God Stats
10W - 3L
1,801 SR
Queue Stats
19W - 28L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 5 / 4
10,381
649
6,817
16,588
15,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
UaHo4Jazi
Scylla
16
4 / 4 / 1
11,275
705
15,706
15,686
5,925
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
obamasw33dman
Ah Muzen Cab
16
1 / 8 / 3
10,564
660
9,421
15,973
6,233
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DKodes69
Surtr
16
6 / 3 / 7
11,928
746
14,410
16,353
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Driptoz
Kukulkan
17
5 / 1 / 6
11,757
735
11,499
10,141
4,872
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
zKingSama
Hades
17
6 / 3 / 7
11,845
740
14,025
11,483
7,750
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
17
17
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
DKodes69
Surtr
6
3
7
3.17
W
Kukulkan
Driptoz
Kukulkan
5
1
6
8
L
Achilles
2
5
4
0.8
L
Scylla
UaHo4Jazi
Scylla
4
4
1
1.13
L
Ah Muzen Cab
obamasw33dman
Ah Muzen Cab
1
8
3
0.31
W
Hades
zKingSama
Hades
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
39,934
48,247
Taken
37,977
27,468
Mitigated
25,820
5,715
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
DKodes69
Surtr
14,410
5,176
0
1,453
16,353
13,198
1,034
6,206
10,064
849
29,767
W
Kukulkan
Driptoz
Kukulkan
11,499
575
0
2,060
10,141
4,872
810
5,319
4,822
48,253
717
L
Achilles
6,817
2,227
0
1,605
16,588
15,310
40
10,474
5,719
0
20,454
L
Scylla
UaHo4Jazi
Scylla
15,706
840
0
2,415
15,686
5,925
380
7,487
7,725
50,770
0
L
Ah Muzen Cab
obamasw33dman
Ah Muzen Cab
9,421
4,380
361
1,334
15,973
6,233
930
8,101
7,587
0
53,333
W
Hades
zKingSama
Hades
14,025
417
233
2,136
11,483
7,750
615
4,152
7,331
35,163
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
35,530
197
Minions Killed
187
0
Camps Cleared
0
754,714
Distance Traveled
780,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,928
746
43
3
0
264,671
1
W
Kukulkan
11,757
735
83
5
0
272,339
0
L
Achilles
10,381
649
35
2
0
245,171
0
L
Scylla
11,275
705
82
5
0
275,078
0
L
Ah Muzen Cab
10,564
660
80
5
0
234,465
0
W
Hades
11,845
740
61
4
0
243,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role