Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
Bhayne
Discordia
Gold V
Level 107
God Stats
11W - 6L
1,571 SR
Queue Stats
594W - 678L
1,306 MMR
Party 1
Fenrir
Fenrir
Silver I
mathsantalex
Fenrir
Silver I
Level 188
God Stats
41W - 43L
1,644 SR
Queue Stats
77W - 88L
1,309 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,572 SR
1,371 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,559 SR
1,240 MMR
Kumbhakarna
Kumbhakarna
Bronze III
GhostOfTyranny1
Kumbhakarna
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,240 MMR
Party 2
Hachiman
Hachiman
Bronze III
SaraqueI
Hachiman
Bronze III
Level 65
God Stats
0W - 2L
1,465 SR
Queue Stats
1W - 8L
1,240 MMR
Party 2
Charon
Charon
Bronze III
jacktwist1
Charon
Bronze III
Level 93
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 8L
1,240 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 0 / 7
12,231
815
16,275
14,851
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Bhayne
Discordia
16
5 / 2 / 5
11,533
769
16,933
9,372
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
4 / 5 / 6
11,238
749
10,216
14,724
12,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Bake KujiraAchillesMulanThothKuzenbo

VS

Bans
YmirPersephoneAresBaba YagaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GhostOfTyranny1
Kumbhakarna
14
0 / 6 / 5
8,823
588
2,731
19,220
19,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SaraqueI
Hachiman
15
2 / 6 / 4
9,860
657
11,012
13,639
6,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
jacktwist1
Charon
16
4 / 2 / 1
10,427
695
12,870
19,576
18,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
7
8.5
W
Discordia
Bhayne
Discordia
5
2
5
3.75
L
Kumbhakarna
GhostOfTyranny1
Kumbhakarna
0
6
5
0.42
L
Hachiman
SaraqueI
Hachiman
2
6
4
0.67
L
Charon
jacktwist1
Charon
4
2
1
2.25
W
Fenrir
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
26,613
38,947
Taken
52,435
35,874
Mitigated
43,937
12,977
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,275
1,639
0
6,854
14,851
18,871
1,044
5,585
9,266
0
51,300
W
Discordia
Bhayne
Discordia
16,933
845
0
3,315
9,372
4,365
987
4,839
4,533
62,619
1,686
L
Kumbhakarna
GhostOfTyranny1
Kumbhakarna
2,731
248
0
0
19,220
19,170
0
7,440
11,237
11,007
0
L
Hachiman
SaraqueI
Hachiman
11,012
7,245
0
500
13,639
6,552
0
4,273
8,973
0
39,114
L
Charon
jacktwist1
Charon
12,870
1,376
0
460
19,576
18,215
0
4,674
14,259
47,738
1,256
W
Fenrir
10,216
1,358
0
2,808
14,724
12,638
210
3,940
10,784
115
40,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
29,110
225
Minions Killed
119
0
Camps Cleared
0
797,471
Distance Traveled
740,539
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,231
815
87
6
0
286,772
0
W
Discordia
11,533
769
91
6
0
264,904
4
L
Kumbhakarna
8,823
588
18
1
0
232,262
0
L
Hachiman
9,860
657
56
4
0
222,761
0
L
Charon
10,427
695
45
3
0
285,516
0
W
Fenrir
11,238
749
47
3
0
245,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role