Player Matchup

Terra
Terra
 
Terra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D31r1um
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DonMortadela
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Scylla
Scylla
Farwinter
Scylla
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 22L
1,502 Elo+
Solo
Chaac
Chaac
LocatedSea2
Chaac
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 176L
1,503 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,465 Elo+

VS

Team Averages
Level 129
1,425 SR
1,510 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DRAGONDRACO
Scylla
Level 161
God Stats
3W - 2L
1,256 SR
Queue Stats
86W - 88L
1,487 Elo+
Solo
Chang'e
Chang'e
RyuukF
Chang'e
Level 120
God Stats
3W - 4L
1,371 SR
Queue Stats
127W - 121L
1,737 Elo+
Solo
Kuzenbo
Kuzenbo
nascimentorp
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,392 Elo+
Solo
Zeus
Zeus
xFabiiano
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 1
5,273
879
1,034
4,172
3,601
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sol
12
4 / 4 / 1
6,787
1,131
4,182
5,463
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 4
5,125
854
4,147
5,234
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Farwinter
Scylla
12
1 / 3 / 4
6,395
1,066
3,961
4,857
2,022
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 3
5,171
862
3,277
6,517
3,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 8
6,484
1,081
9,223
5,183
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
6 / 1 / 3
7,024
1,171
4,811
3,276
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
RyuukF
Chang'e
12
2 / 1 / 9
6,482
1,080
4,192
6,530
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
nascimentorp
Kuzenbo
11
1 / 2 / 8
6,549
1,092
2,115
7,689
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
2 / 0 / 3
6,931
1,155
5,032
4,529
1,911
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
5
Kills
13
13
Deaths
5
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Ah Puch
 
Ah Puch
2
1
8
6
L
Sol
4
4
1
1.13
W
Scylla
6
1
3
7.5
L
0
4
4
0.5
L
Scylla
Farwinter
Scylla
1
3
4
1
L
0
1
3
1.5
W
Chang'e
RyuukF
Chang'e
2
1
9
6.5
W
Kuzenbo
nascimentorp
Kuzenbo
1
2
8
2.5
W
Zeus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
25,373
26,243
Taken
27,207
13,635
Mitigated
17,506
7,325
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,034
0
1,133
1,798
4,172
3,601
0
3,971
201
2,897
0
W
Ah Puch
 
Ah Puch
9,223
259
1,446
1,859
5,183
2,181
762
1,846
3,337
16,488
814
L
Sol
4,182
816
0
177
5,463
2,341
0
5,209
254
7,636
0
W
Scylla
4,811
271
0
655
3,276
1,402
417
1,571
1,705
15,002
0
L
4,147
1,212
0
0
5,234
2,376
0
5,196
38
6,533
0
L
Scylla
Farwinter
Scylla
3,961
205
166
619
4,857
2,022
0
4,773
84
13,641
0
L
3,277
180
17
3,415
6,517
3,295
0
6,150
367
0
7,501
W
Chang'e
RyuukF
Chang'e
4,192
205
4,100
2,733
6,530
3,457
626
3,679
2,851
9,335
0
W
Kuzenbo
nascimentorp
Kuzenbo
2,115
972
1,435
988
7,689
8,555
134
3,564
4,125
3,293
0
W
Zeus
5,032
135
263
264
4,529
1,911
946
2,664
1,865
16,753
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
33,470
59
Minions Killed
83
0
Camps Cleared
0
570,393
Distance Traveled
618,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,273
879
4
1
0
80,430
0
W
Ah Puch
6,484
1,081
13
2
0
139,871
0
L
Sol
6,787
1,131
20
3
0
111,382
0
W
Scylla
7,024
1,171
20
3
0
116,069
0
L
Nu Wa
5,125
854
6
1
0
112,263
0
L
Scylla
6,395
1,066
25
4
0
112,719
0
L
Chaac
5,171
862
4
1
0
153,599
0
W
Chang'e
6,482
1,080
12
2
0
122,875
0
W
Kuzenbo
6,549
1,092
1
0
0
109,692
0
W
Zeus
6,931
1,155
37
6
0
130,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role