Player Matchup

Da Ji
Da Ji
Athalwolf M
Da Ji
Level 146
God Stats
10W - 12L
1,423 SR
Queue Stats
177W - 189L
1,509 Elo+
Party 3
Janus
Janus
Oumashu84
Janus
Level 127
God Stats
16W - 7L
1,715 SR
Queue Stats
209W - 204L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SKIN Fergus
Cu Chulainn
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 167L
1,517 Elo+
Party 3
Bake Kujira
Bake Kujira
StickyHand2
Bake Kujira
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
116W - 124L
1,481 Elo+
Party 2
Izanami
Izanami
Tlp3938
Izanami
Level 87
God Stats
13W - 12L
1,523 SR
Queue Stats
125W - 130L
1,425 Elo+
Party 2
Team Averages
Level 115
1,494 SR
1,491 Elo+

VS

Team Averages
Level 109
1,581 SR
1,566 Elo+
Izanami
Izanami
FhightJPGalaxy
Izanami
Level 156
God Stats
3W - 0L
1,857 SR
Queue Stats
8W - 4L
1,680 Elo+
Solo
Surtr
Surtr
MackMej
Surtr
Level 81
God Stats
49W - 40L
1,550 SR
Queue Stats
214W - 196L
1,475 Elo+
Party 4
Athena
Athena
SenpaiLandon
Athena
Level 58
God Stats
6W - 5L
1,500 SR
Queue Stats
171W - 158L
1,461 Elo+
Party 4
Vulcan
Vulcan
ViiiRaL BoSS
Vulcan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 186L
1,533 Elo+
Party 1
Lancelot
Lancelot
WlNGW0NG
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,864
492
6,496
14,398
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Oumashu84
Janus
13
0 / 5 / 1
7,633
477
7,629
9,849
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SKIN Fergus
Cu Chulainn
12
0 / 7 / 0
7,886
493
7,975
16,711
14,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
StickyHand2
Bake Kujira
12
1 / 6 / 1
7,442
465
8,707
16,984
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Tlp3938
Izanami
15
1 / 5 / 1
8,674
542
7,473
11,860
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
10,503
656
16,027
13,056
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
MackMej
Surtr
15
5 / 0 / 3
9,578
599
12,833
14,152
11,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
13
3 / 1 / 9
8,431
527
4,775
12,137
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
4 / 2 / 5
9,633
602
9,813
8,779
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
WlNGW0NG
Lancelot
16
6 / 0 / 8
9,087
568
9,981
14,817
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
26
26
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
8
1
4
10
W
Surtr
MackMej
Surtr
5
0
3
6.5
L
Janus
Oumashu84
Janus
0
5
1
0.1
L
Cu Chulainn
SKIN Fergus
Cu Chulainn
0
7
0
0
W
Athena
3
1
9
7.5
L
Bake Kujira
StickyHand2
Bake Kujira
1
6
1
0.25
L
Izanami
Tlp3938
Izanami
1
5
1
0.3
W
Vulcan
4
2
5
3.25
W
Lancelot
WlNGW0NG
Lancelot
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
53,429
69,802
Taken
62,941
47,639
Mitigated
39,895
6,628
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,496
1,246
0
601
14,398
7,425
0
1,383
13,015
0
71,476
W
16,027
10,788
0
6,635
13,056
5,588
1,172
3,515
9,541
0
103,659
W
Surtr
MackMej
Surtr
12,833
4,883
0
4,519
14,152
11,692
2,208
2,278
11,800
4,499
65,166
L
Janus
Oumashu84
Janus
7,629
442
0
473
9,849
3,954
546
5,870
3,979
68,837
0
L
Cu Chulainn
SKIN Fergus
Cu Chulainn
7,975
818
0
865
16,711
14,569
48
1,852
14,859
1,556
68,111
W
Athena
4,775
1,470
0
1,607
12,137
10,133
700
3,778
8,329
18,200
1,199
L
Bake Kujira
StickyHand2
Bake Kujira
8,707
4,683
0
1,461
16,984
16,967
503
6,231
10,753
37,928
1,966
L
Izanami
Tlp3938
Izanami
7,473
5,960
0
3,228
11,860
4,724
704
569
11,291
0
75,705
W
Vulcan
9,813
1,531
0
250
8,779
3,907
259
4,362
4,275
70,405
2,676
W
Lancelot
WlNGW0NG
Lancelot
9,981
1,889
0
1,516
14,817
8,575
0
3,474
11,245
0
83,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
47,232
535
Minions Killed
537
0
Camps Cleared
0
1,459,615
Distance Traveled
1,698,268
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,864
492
102
6
0
320,034
0
W
Izanami
10,503
656
161
10
0
325,460
5
W
Surtr
9,578
599
109
7
0
291,924
0
L
Janus
7,633
477
125
8
0
299,363
2
L
Cu Chulainn
7,886
493
128
8
0
270,578
1
W
Athena
8,431
527
28
2
0
349,347
0
L
Bake Kujira
7,442
465
51
3
0
302,781
0
L
Izanami
8,674
542
129
8
0
266,859
0
W
Vulcan
9,633
602
124
8
0
316,599
0
W
Lancelot
9,087
568
115
7
0
414,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role