Player Matchup

Arachne
Arachne
Chaunja
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Solo
King Arthur
King Arthur
QuarterWaters
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,577 Elo+
Party 2
Yemoja
Yemoja
SlickZombie
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,608 Elo+
Solo
Bellona
Bellona
TH3T3XASKID
Bellona
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,485 Elo+
Solo
Scylla
Scylla
WhoompGarrettIs
Scylla
Level 78
God Stats
1W - 2L
1,700 SR
Queue Stats
15W - 14L
1,581 Elo+
Party 2
Team Averages
Level 80
1,540 SR
1,522 Elo+

VS

Team Averages
Level 91
1,593 SR
1,574 Elo+
King Arthur
King Arthur
CigaretteSoldier
King Arthur
Level 102
God Stats
2W - 0L
1,750 SR
Queue Stats
34W - 23L
1,576 Elo+
Party 1
Osiris
Osiris
PrimeMegaMan
Osiris
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,673 Elo+
Party 1
Martichoras
Martichoras
capote39
Martichoras
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 11L
1,615 Elo+
Party 1
Yemoja
Yemoja
conor111
Yemoja
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,489 Elo+
Party 1
Camazotz
Camazotz
issaLB
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaunja
Arachne
7
0 / 1 / 0
5,281
754
948
2,702
1,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
QuarterWaters
King Arthur
11
1 / 3 / 0
5,949
850
4,274
11,741
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
0 / 1 / 1
5,951
850
2,222
4,530
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
TH3T3XASKID
Bellona
11
0 / 2 / 1
5,667
810
5,918
6,909
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
6,422
917
5,359
4,250
2,013
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CigaretteSoldier
King Arthur
12
1 / 0 / 6
6,624
946
7,348
7,087
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
11
4 / 2 / 4
6,994
999
7,564
6,488
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
capote39
Martichoras
13
0 / 0 / 8
6,923
989
5,967
3,043
1,576
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
conor111
Yemoja
12
0 / 0 / 7
6,930
990
2,389
3,820
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
issaLB
Camazotz
14
3 / 0 / 4
7,132
1,019
4,505
5,065
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
8
8
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chaunja
Arachne
0
1
0
0
W
King Arthur
CigaretteSoldier
King Arthur
1
0
6
4
W
Osiris
4
2
4
3
L
King Arthur
QuarterWaters
King Arthur
1
3
0
0.33
L
Yemoja
0
1
1
0.5
L
Bellona
TH3T3XASKID
Bellona
0
2
1
0.25
L
1
1
1
1.5
W
Martichoras
capote39
Martichoras
0
0
8
4
W
Yemoja
conor111
Yemoja
0
0
7
3.5
W
Camazotz
issaLB
Camazotz
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
27,773
30,132
Taken
25,503
21,825
Mitigated
18,982
10,571
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chaunja
Arachne
948
724
0
346
2,702
1,345
0
195
2,468
0
2,946
W
King Arthur
CigaretteSoldier
King Arthur
7,348
385
314
625
7,087
5,817
99
1,608
5,211
0
13,493
W
Osiris
7,564
2,869
0
730
6,488
7,314
0
1,460
4,987
0
10,419
L
King Arthur
QuarterWaters
King Arthur
4,274
510
9
2,784
11,741
6,578
0
894
10,652
0
11,745
L
Yemoja
2,222
448
2,990
762
4,530
2,762
0
229
4,263
4,803
0
L
Bellona
TH3T3XASKID
Bellona
5,918
1,650
748
1,205
6,909
9,127
0
413
6,377
0
9,967
L
5,359
834
803
924
4,250
2,013
0
658
3,385
15,916
0
W
Martichoras
capote39
Martichoras
5,967
2,442
0
117
3,043
1,576
645
1,189
1,768
0
24,009
W
Yemoja
conor111
Yemoja
2,389
667
5,388
2,109
3,820
2,068
322
1,524
2,255
5,945
0
W
Camazotz
issaLB
Camazotz
4,505
1,210
2,735
2,502
5,065
2,207
547
1,800
3,224
0
10,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
34,603
60
Minions Killed
97
0
Camps Cleared
0
604,447
Distance Traveled
745,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,281
754
4
1
0
58,253
0
W
King Arthur
6,624
946
23
3
0
168,657
0
W
Osiris
6,994
999
6
1
0
137,014
0
L
King Arthur
5,949
850
11
2
0
156,963
0
L
Yemoja
5,951
850
9
1
0
116,191
0
L
Bellona
5,667
810
12
2
0
137,908
0
L
Scylla
6,422
917
24
3
0
135,132
0
W
Martichoras
6,923
989
46
7
0
137,691
0
W
Yemoja
6,930
990
11
2
0
157,178
0
W
Camazotz
7,132
1,019
11
2
0
145,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role