Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
GowtherMarionete
Ix Chel
Bronze III
Level 127
God Stats
1W - 7L
1,100 SR
Queue Stats
7W - 23L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold III
Makhulú
Bacchus
Gold III
Level 158
God Stats
26W - 27L
1,555 SR
Queue Stats
608W - 613L
1,224 MMR
Solo
Anhur
Anhur
Gold III
TðMŸ
Anhur
Gold III
Level 168
God Stats
2W - 5L
1,260 SR
Queue Stats
232W - 218L
1,458 MMR
Party 1
Bellona
Bellona
Silver I
harry_kevin
Bellona
Silver I
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 84L
1,255 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 171
1,383 SR
1,388 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,594 SR
1,541 MMR
Hel
Hel
Silver V
 
Hel
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
Avulusion
Maman Brigitte
Gold III
Level 155
God Stats
13W - 11L
1,734 SR
Queue Stats
174W - 179L
1,567 MMR
Solo
Geb
Geb
Bronze III
bautymastro77
Geb
Bronze III
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,538 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
hawa11
Gilgamesh
Bronze III
Level 69
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 5L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 1 / 4
5,869
587
4,069
8,901
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 5
6,222
622
5,001
3,237
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Makhulú
Bacchus
10
0 / 1 / 3
5,480
548
3,931
7,649
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
TðMŸ
Anhur
11
2 / 0 / 1
5,903
590
3,121
5,549
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
harry_kevin
Bellona
11
4 / 0 / 1
6,650
665
5,830
6,591
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothThorThanatosArachne

VS

Bans
PeleBake KujiraSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 4 / 0
5,607
561
2,840
6,892
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
8
0 / 2 / 0
4,461
446
4,358
4,985
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maman Brigitte
Avulusion
Maman Brigitte
11
0 / 3 / 1
5,145
515
2,244
9,302
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 2 / 2
4,739
474
1,518
7,488
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
hawa11
Gilgamesh
9
0 / 2 / 0
4,692
469
2,960
7,714
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
4
5
L
Hel
 
Hel
2
4
0
0.5
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Maman Brigitte
Avulusion
Maman Brigitte
0
3
1
0.17
W
4
0
5
6.5
W
Bacchus
Makhulú
Bacchus
0
1
3
1.5
W
Anhur
TðMŸ
Anhur
2
0
1
2.5
L
0
2
2
0.5
W
Bellona
harry_kevin
Bellona
4
0
1
4.5
L
Gilgamesh
hawa11
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
13,920
31,927
Taken
36,381
20,549
Mitigated
16,105
11,283
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,069
1,496
0
2,160
8,901
4,219
0
2,564
6,337
0
41,572
L
Hel
 
Hel
2,840
242
188
2,154
6,892
2,123
0
2,465
4,142
31,785
0
L
Xbalanque
 
Xbalanque
4,358
2,192
0
1,620
4,985
1,506
0
1,948
2,993
0
32,278
L
Maman Brigitte
Avulusion
Maman Brigitte
2,244
116
0
4,647
9,302
2,848
0
795
8,349
43,776
833
W
5,001
584
673
753
3,237
1,020
0
1,316
1,921
29,283
0
W
Bacchus
Makhulú
Bacchus
3,931
790
0
3,246
7,649
6,997
0
1,129
6,520
19,204
2,951
W
Anhur
TðMŸ
Anhur
3,121
2,088
0
2,537
5,549
2,159
0
1,173
4,376
0
49,207
L
1,518
231
0
1,185
7,488
3,985
0
2,275
5,179
10,361
0
W
Bellona
harry_kevin
Bellona
5,830
1,734
0
1,914
6,591
6,154
0
359
5,696
0
45,445
L
Gilgamesh
hawa11
Gilgamesh
2,960
978
0
1,010
7,714
5,643
0
562
6,529
0
24,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
24,644
318
Minions Killed
247
0
Camps Cleared
0
1,018,322
Distance Traveled
935,602
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,869
587
72
7
0
232,847
0
L
Hel
5,607
561
66
7
0
166,411
1
L
Xbalanque
4,461
446
53
5
0
167,106
2
L
Maman Brigitte
5,145
515
79
8
0
229,874
1
W
Ix Chel
6,222
622
58
6
0
204,866
1
W
Bacchus
5,480
548
21
2
0
186,993
1
W
Anhur
5,903
590
95
10
0
190,069
2
L
Geb
4,739
474
5
1
0
179,657
0
W
Bellona
6,650
665
72
7
0
203,547
0
L
Gilgamesh
4,692
469
44
4
0
192,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role