Player Matchup

Ra
Ra
GamingSlime
Ra
Level 41
God Stats
2W - 4L
1,430 SR
Queue Stats
7W - 18L
1,324 Elo+
Party 3
Anhur
Anhur
HadesSlander
Anhur
Level 40
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 3
Ares
Ares
SloppinOnMe
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,751 Elo+
Solo
Bellona
Bellona
Tonicren
Bellona
Level 29
God Stats
2W - 0L
1,822 SR
Queue Stats
17W - 25L
1,553 Elo+
Party 2
Erlang Shen
Erlang Shen
xSin5Solar
Erlang Shen
Level 78
God Stats
1W - 2L
1,822 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,515 Elo+

VS

Team Averages
Level 82
1,499 SR
1,596 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FiveMShooter
Mercury
Level 66
God Stats
7W - 8L
1,437 SR
Queue Stats
329W - 310L
1,522 Elo+
Party 1
Freya
Freya
SSidious
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,526 Elo+
Party 1
Chernobog
Chernobog
Tyrs Nub
Chernobog
Level 95
God Stats
0W - 4L
1,226 SR
Queue Stats
57W - 56L
1,882 Elo+
Solo
Bake Kujira
Bake Kujira
lanareu
Bake Kujira
Level 74
God Stats
19W - 9L
1,833 SR
Queue Stats
216W - 216L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,419
561
10,821
8,927
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 4
10,809
721
15,624
11,997
5,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 7
8,701
580
11,124
15,211
18,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Tonicren
Bellona
14
1 / 2 / 1
8,711
581
7,351
10,673
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
xSin5Solar
Erlang Shen
16
3 / 1 / 2
8,713
581
5,158
10,526
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 1
7,897
526
6,638
12,196
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
FiveMShooter
Mercury
13
0 / 3 / 4
6,982
465
5,364
13,578
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
SSidious
Freya
12
3 / 3 / 0
7,392
493
6,646
11,615
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
Tyrs Nub
Chernobog
12
1 / 6 / 3
7,083
472
8,215
15,106
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
lanareu
Bake Kujira
11
1 / 7 / 2
6,896
460
6,865
16,517
14,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
6
6
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
Mercury
FiveMShooter
Mercury
0
3
4
0.67
W
2
1
2
3
W
11
1
4
13
L
Freya
SSidious
Freya
3
3
0
1
W
3
1
7
6.5
W
Bellona
Tonicren
Bellona
1
2
1
0.75
L
Chernobog
Tyrs Nub
Chernobog
1
6
3
0.42
L
Bake Kujira
lanareu
Bake Kujira
1
7
2
0.29
W
Erlang Shen
xSin5Solar
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
33,728
57,334
Taken
69,012
42,607
Mitigated
30,901
24,670
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,638
2,634
0
7,207
12,196
3,947
189
0
12,196
58,356
1,143
L
Mercury
FiveMShooter
Mercury
5,364
2,582
0
2,027
13,578
5,236
0
4,047
9,531
0
58,187
W
10,821
1,500
1,080
3,281
8,927
4,211
182
5,082
3,845
64,172
1,240
W
15,624
10,055
0
5,505
11,997
5,625
847
2,213
9,784
0
87,852
L
Freya
SSidious
Freya
6,646
2,338
0
4,447
11,615
3,751
0
3,660
7,810
42,150
772
W
11,124
1,432
0
2,726
15,211
18,617
0
4,590
10,621
32,906
1,599
W
Bellona
Tonicren
Bellona
7,351
1,847
0
5,342
10,673
8,520
329
5,425
5,248
0
59,197
L
Chernobog
Tyrs Nub
Chernobog
8,215
5,466
0
1,695
15,106
3,911
0
3,981
11,041
0
47,798
L
Bake Kujira
lanareu
Bake Kujira
6,865
3,494
0
1,524
16,517
14,056
0
9,472
6,841
27,912
0
W
Erlang Shen
xSin5Solar
Erlang Shen
5,158
2,747
0
6,736
10,526
5,634
0
2,950
7,576
0
70,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
36,250
462
Minions Killed
384
0
Camps Cleared
0
1,553,509
Distance Traveled
1,481,928
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,897
526
98
7
0
248,990
0
L
Mercury
6,982
465
101
7
0
360,989
2
W
Ra
8,419
561
108
7
0
332,539
2
W
Anhur
10,809
721
121
8
0
274,101
3
L
Freya
7,392
493
77
5
0
289,801
0
W
Ares
8,701
580
28
2
0
288,411
1
W
Bellona
8,711
581
88
6
0
303,146
1
L
Chernobog
7,083
472
69
5
0
283,735
0
L
Bake Kujira
6,896
460
39
3
0
298,413
3
W
Erlang Shen
8,713
581
117
8
0
355,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role