Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OscarLRDA
Izanami
Level 129
God Stats
28W - 17L
1,679 SR
Queue Stats
423W - 390L
1,507 Elo+
Solo
Thor
Thor
TanvTubby
Thor
Level 154
God Stats
9W - 7L
1,618 SR
Queue Stats
225W - 204L
1,473 Elo+
Solo
Hera
Hera
ashai96
Hera
Level 146
God Stats
2W - 1L
1,628 SR
Queue Stats
36W - 35L
1,403 Elo+
Solo
Sol
Sol
thelunaticisback
Sol
Level 125
God Stats
274W - 267L
1,476 SR
Queue Stats
274W - 267L
1,449 Elo+
Solo
Team Averages
Level 137
1,580 SR
1,466 Elo+

VS

Team Averages
Level 112
1,586 SR
1,561 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dark Defender98
Baron Samedi
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,600 Elo+
Party 1
Osiris
Osiris
GetusVI
Osiris
Level 117
God Stats
6W - 5L
1,708 SR
Queue Stats
124W - 116L
1,717 Elo+
Solo
Ne Zha
Ne Zha
OscphysicsALT
Ne Zha
Level 47
God Stats
15W - 17L
1,645 SR
Queue Stats
117W - 126L
1,425 Elo+
Solo
Kukulkan
Kukulkan
kkaredo_018
Kukulkan
Level 134
God Stats
10W - 10L
1,577 SR
Queue Stats
51W - 58L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 6
8,521
568
5,481
13,424
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
OscarLRDA
Izanami
15
2 / 5 / 4
7,820
521
7,857
15,037
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
17
7 / 0 / 4
9,413
628
8,853
13,318
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
ashai96
Hera
15
4 / 1 / 2
9,197
613
5,763
7,565
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 0 / 6
9,139
609
11,449
8,252
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 2 / 3
7,360
491
11,348
11,323
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dark Defender98
Baron Samedi
12
2 / 3 / 4
6,888
459
11,146
13,466
7,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Osiris
GetusVI
Osiris
13
0 / 2 / 2
7,241
483
3,958
12,066
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
7,043
470
4,023
15,527
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
kkaredo_018
Kukulkan
14
0 / 3 / 1
7,465
498
5,357
8,647
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
6
3
L
Chiron
 
Chiron
3
2
3
2.25
L
Baron Samedi
Dark Defender98
Baron Samedi
2
3
4
1.33
L
Osiris
GetusVI
Osiris
0
2
2
0.5
W
Izanami
OscarLRDA
Izanami
2
5
4
0.8
L
2
3
1
0.83
W
Thor
7
0
4
9
W
Hera
ashai96
Hera
4
1
2
5
L
Kukulkan
kkaredo_018
Kukulkan
0
3
1
0.17
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
35,832
57,596
Taken
61,029
28,950
Mitigated
33,476
22,569
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,481
604
5,065
7,529
13,424
10,065
144
4,048
9,329
38,732
1,232
L
Chiron
 
Chiron
11,348
4,422
554
1,488
11,323
4,373
442
3,728
7,595
0
57,081
L
Baron Samedi
Dark Defender98
Baron Samedi
11,146
1,643
1,883
4,958
13,466
7,789
281
2,922
10,544
40,849
1,925
L
Osiris
GetusVI
Osiris
3,958
589
0
2,256
12,066
11,524
0
8,514
3,552
0
40,573
W
Izanami
OscarLRDA
Izanami
7,857
5,028
0
3,540
15,037
7,186
1,999
6,337
8,700
0
69,796
L
4,023
556
0
5,559
15,527
6,221
54
4,430
11,097
0
48,825
W
Thor
8,853
1,275
0
500
13,318
6,236
0
3,419
9,852
0
77,558
W
Hera
ashai96
Hera
5,763
1,169
0
1,659
7,565
2,795
1,503
2,311
5,254
66,745
1,415
L
Kukulkan
kkaredo_018
Kukulkan
5,357
45
0
1,298
8,647
3,569
0
2,926
5,721
76,973
353
W
11,449
3,368
0
4,276
8,252
2,668
0
843
6,679
70,836
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
35,997
491
Minions Killed
412
0
Camps Cleared
0
1,517,541
Distance Traveled
1,398,090
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,521
568
52
3
0
298,969
1
L
Chiron
7,360
491
91
6
0
264,829
0
L
Baron Samedi
6,888
459
50
3
0
248,000
2
L
Osiris
7,241
483
85
6
0
266,759
5
W
Izanami
7,820
521
118
8
0
274,323
2
L
Ne Zha
7,043
470
81
5
0
330,644
0
W
Thor
9,413
628
113
8
0
337,336
0
W
Hera
9,197
613
110
7
0
309,486
0
L
Kukulkan
7,465
498
105
7
0
287,858
1
W
Sol
9,139
609
98
7
0
297,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role