Player Matchup

Geb
Geb
BurgosJ-03
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
C_Hidalgo24
Ao Kuang
Level 85
God Stats
22W - 28L
1,100 SR
Queue Stats
262W - 390L
1,400 Elo+
Party 2
Vamana
Vamana
Crb8816
Vamana
Level 45
God Stats
7W - 5L
1,150 SR
Queue Stats
99W - 108L
1,430 Elo+
Solo
Scylla
Scylla
DanielLeonXD
Scylla
Level 24
God Stats
6W - 16L
1,278 SR
Queue Stats
133W - 187L
1,232 Elo+
Party 2
Medusa
Medusa
cebollinoo
Medusa
Level 28
God Stats
2W - 8L
1,239 SR
Queue Stats
157W - 240L
1,340 Elo+
Party 2
Team Averages
Level 37
1,253 SR
1,380 Elo+

VS

Team Averages
Level 48
1,527 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Andres_X999
Sun Wukong
Level 66
God Stats
4W - 2L
1,755 SR
Queue Stats
268W - 244L
1,424 Elo+
Party 1
Ymir
Ymir
BIGevan030922
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,388 Elo+
Solo
Sol
Sol
RAFMAN26
Sol
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 115L
1,500 Elo+
Party 1
Mercury
Mercury
TtvRyanEX
Mercury
Level 42
God Stats
5W - 5L
1,315 SR
Queue Stats
58W - 52L
1,568 Elo+
Solo
Neith
Neith
tibetcik
Neith
Level 48
God Stats
14W - 11L
1,564 SR
Queue Stats
54W - 73L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,681
538
8,031
16,957
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
C_Hidalgo24
Ao Kuang
17
9 / 1 / 0
9,899
550
12,111
16,990
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Crb8816
Vamana
17
0 / 1 / 1
10,443
580
9,053
12,376
12,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
1
0 / 0 / 0
5,052
281
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cebollinoo
Medusa
15
4 / 3 / 7
9,168
509
13,396
12,144
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andres_X999
Sun Wukong
15
0 / 2 / 2
8,594
477
10,062
18,908
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 8 / 1
7,399
411
6,703
20,111
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
8,306
461
6,786
10,718
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
TtvRyanEX
Mercury
4
0 / 1 / 1
5,536
308
497
2,149
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tibetcik
Neith
14
4 / 2 / 0
8,218
457
12,904
11,311
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
6
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andres_X999
Sun Wukong
0
2
2
0.5
L
0
8
1
0.06
W
3
1
10
8
W
Ao Kuang
C_Hidalgo24
Ao Kuang
9
1
0
9
W
Vamana
Crb8816
Vamana
0
1
1
0.5
W
Scylla
0
0
0
0
L
2
3
1
0.83
L
Mercury
TtvRyanEX
Mercury
0
1
1
0.5
W
Medusa
cebollinoo
Medusa
4
3
7
2.5
L
Neith
tibetcik
Neith
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
36,952
58,467
Taken
63,197
45,255
Mitigated
46,722
16,572
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andres_X999
Sun Wukong
10,062
3,208
0
2,355
18,908
18,200
720
4,944
13,071
0
71,155
L
6,703
910
0
582
20,111
18,725
0
6,073
14,038
43,375
0
W
8,031
1,114
0
2,992
16,957
18,319
0
4,505
12,354
37,475
2,053
W
Ao Kuang
C_Hidalgo24
Ao Kuang
12,111
2,755
0
10,192
16,990
8,150
90
3,017
13,635
73,364
0
W
Vamana
Crb8816
Vamana
9,053
3,732
0
3,138
12,376
12,616
1,250
2,775
8,805
0
91,899
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
6,786
2,329
18
3,576
10,718
4,237
884
3,950
6,668
61,030
1,415
L
Mercury
TtvRyanEX
Mercury
497
70
0
280
2,149
649
24
427
1,722
0
6,280
W
Medusa
cebollinoo
Medusa
13,396
5,939
0
250
12,144
6,170
825
3,192
8,952
0
75,191
L
Neith
tibetcik
Neith
12,904
6,158
0
3,169
11,311
4,911
0
4,501
6,758
0
61,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
38,053
416
Minions Killed
358
0
Camps Cleared
0
1,399,103
Distance Traveled
1,330,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,594
477
110
6
0
337,378
3
L
Ymir
7,399
411
61
3
0
297,811
0
W
Geb
9,681
538
46
3
0
383,961
0
W
Ao Kuang
9,899
550
107
6
0
406,250
0
W
Vamana
10,443
580
148
8
0
304,046
4
W
Scylla
5,052
281
0
0
0
0
0
L
Sol
8,306
461
96
5
0
307,252
0
L
Mercury
5,536
308
9
1
0
84,834
0
W
Medusa
9,168
509
115
6
0
304,846
0
L
Neith
8,218
457
82
5
0
302,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role