Player Matchup

He Bo
He Bo
Bigmur1013
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,572 Elo+
Solo
Nu Wa
Nu Wa
BustaCats
Nu Wa
Level 140
God Stats
1W - 1L
1,702 SR
Queue Stats
75W - 62L
1,548 Elo+
Party 2
Ganesha
Ganesha
RadDadDaKangBoio
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,377 Elo+
Solo
Rama
Rama
i B Flexinn
Rama
Level 122
God Stats
0W - 2L
1,273 SR
Queue Stats
72W - 62L
1,548 Elo+
Party 2
Chang'e
Chang'e
jademarth4
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,498 Elo+
Solo
Team Averages
Level 128
1,495 SR
1,508 Elo+

VS

Team Averages
Level 177
1,457 SR
1,665 Elo+
Cerberus
Cerberus
FRÅM
Cerberus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,859 Elo+
Party 1
Nike
Nike
SilentShot2014
Nike
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 88L
1,554 Elo+
Solo
Ishtar
Ishtar
Wizärd
Ishtar
Level 299
God Stats
1W - 3L
1,500 SR
Queue Stats
1,189W - 1,188L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
adrr1
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,918 Elo+
Party 1
Chang'e
Chang'e
silent snipe21
Chang'e
Level 147
God Stats
1W - 0L
1,286 SR
Queue Stats
61W - 55L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
1 / 4 / 4
6,728
748
7,764
8,838
3,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
BustaCats
Nu Wa
11
0 / 4 / 3
6,248
694
8,137
8,231
3,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 4
6,501
722
4,806
14,204
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 1
6,944
772
6,986
10,480
5,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jademarth4
Chang'e
12
2 / 4 / 2
7,280
809
6,582
12,196
5,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FRÅM
Cerberus
13
1 / 3 / 17
7,722
858
7,550
15,809
14,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 2 / 8
9,679
1,075
14,412
17,362
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Wizärd
Ishtar
15
4 / 1 / 14
8,811
979
11,768
9,491
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
adrr1
Zhong Kui
15
5 / 1 / 11
8,937
993
10,984
9,653
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 2 / 15
8,041
893
6,141
7,248
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
5
Kills
22
22
Deaths
9
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
4
4
0.75
L
Nu Wa
BustaCats
Nu Wa
0
4
3
0.38
W
Cerberus
FRÅM
Cerberus
1
3
17
3.17
L
0
5
4
0.4
W
11
2
8
7.5
W
Ishtar
Wizärd
Ishtar
4
1
14
11
W
Zhong Kui
adrr1
Zhong Kui
5
1
11
10.5
L
2
5
1
0.5
L
Chang'e
jademarth4
Chang'e
2
4
2
0.75
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
50,855
53,949
Taken
59,563
33,055
Mitigated
38,867
15,987
Healing
32,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,764
419
0
763
8,838
3,689
0
3,637
5,201
12,038
0
L
Nu Wa
BustaCats
Nu Wa
8,137
2,294
0
0
8,231
3,411
0
2,877
5,354
16,511
0
W
Cerberus
FRÅM
Cerberus
7,550
247
602
5,288
15,809
14,548
84
6,146
9,521
13,668
0
L
4,806
571
571
798
14,204
15,271
0
7,122
7,082
9,207
0
W
14,412
786
863
4,655
17,362
10,261
101
6,110
11,178
871
28,186
W
Ishtar
Wizärd
Ishtar
11,768
4,050
1,232
2,663
9,491
4,259
2,948
4,279
5,156
0
33,928
W
Zhong Kui
adrr1
Zhong Kui
10,984
724
475
3,660
9,653
7,004
2,399
6,137
3,468
22,828
1,714
L
6,986
5,404
168
321
10,480
5,437
0
3,745
6,735
0
16,805
L
Chang'e
jademarth4
Chang'e
6,582
719
7,817
5,549
12,196
5,247
0
6,860
5,336
11,923
0
W
6,141
365
9,690
3,758
7,248
2,795
1,742
4,220
2,951
14,725
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
43,190
65
Minions Killed
149
0
Camps Cleared
0
743,837
Distance Traveled
892,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,728
748
12
1
0
150,209
0
L
Nu Wa
6,248
694
14
2
0
140,828
0
W
Cerberus
7,722
858
21
2
0
176,468
0
L
Ganesha
6,501
722
1
0
0
143,567
0
W
Nike
9,679
1,075
26
3
0
197,813
0
W
Ishtar
8,811
979
44
5
0
166,883
0
W
Zhong Kui
8,937
993
37
4
0
177,300
0
L
Rama
6,944
772
23
3
0
147,046
0
L
Chang'e
7,280
809
15
2
0
162,187
0
W
Chang'e
8,041
893
21
2
0
173,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role