Player Matchup

Cerberus
Cerberus
HerrWednesday
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 131L
1,469 Elo+
Party 1
Vulcan
Vulcan
HiddenEpiphany
Vulcan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 46L
1,463 Elo+
Solo
Cernunnos
Cernunnos
QueenVoodooBauer
Cernunnos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
Silenttrinity26
Danzaburou
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
450W - 448L
1,522 Elo+
Solo
Nemesis
Nemesis
x_DarkFaLL_x
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,297 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,410 Elo+

VS

Team Averages
Level 108
1,500 SR
1,594 Elo+
Ares
Ares
DimplyRaindrop
Ares
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
307W - 283L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Dimplyraindrop
Zhong Kui
Level 152
God Stats
9W - 3L
1,500 SR
Queue Stats
512W - 505L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
SpartanxGaming
Xing Tian
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 161L
1,599 Elo+
Solo
The Morrigan
The Morrigan
moornrg
The Morrigan
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 294L
1,599 Elo+
Party 2
Apollo
Apollo
theBajaBlastMan
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HerrWednesday
Cerberus
16
2 / 5 / 17
9,843
820
8,649
23,285
21,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 13
10,889
907
21,374
9,303
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
16
3 / 5 / 18
10,056
838
12,956
11,667
5,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Silenttrinity26
Danzaburou
17
5 / 5 / 15
10,413
868
14,507
13,326
6,457
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
x_DarkFaLL_x
Nemesis
18
12 / 5 / 11
11,614
968
15,305
18,709
16,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
9,578
798
7,538
18,389
29,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Dimplyraindrop
Zhong Kui
17
5 / 6 / 12
10,435
870
15,437
15,536
11,893
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SpartanxGaming
Xing Tian
16
4 / 6 / 16
9,969
831
13,132
21,699
29,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
moornrg
The Morrigan
16
5 / 5 / 9
9,869
822
12,702
9,533
4,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 6 / 9
9,739
812
11,425
15,207
8,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
28
Kills
23
23
Deaths
28
74
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Zhong Kui
Dimplyraindrop
Zhong Kui
5
6
12
1.83
W
Cerberus
HerrWednesday
Cerberus
2
5
17
2.1
W
6
3
13
4.17
W
Cernunnos
3
5
18
2.4
W
Danzaburou
Silenttrinity26
Danzaburou
5
5
15
2.5
L
Xing Tian
SpartanxGaming
Xing Tian
4
6
16
2
L
The Morrigan
moornrg
The Morrigan
5
5
9
1.9
L
6
6
9
1.75
W
Nemesis
x_DarkFaLL_x
Nemesis
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,791
Damage
60,234
76,290
Taken
80,364
53,660
Mitigated
84,366
25,046
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,538
820
421
1,661
18,389
29,278
0
7,008
10,928
10,229
0
L
Zhong Kui
Dimplyraindrop
Zhong Kui
15,437
1,967
592
4,004
15,536
11,893
0
4,806
10,540
32,041
436
W
Cerberus
HerrWednesday
Cerberus
8,649
556
891
9,262
23,285
21,408
132
11,103
11,672
15,403
1,833
W
21,374
9,769
1,864
1,393
9,303
4,376
1,399
7,560
1,599
43,353
0
W
Cernunnos
12,956
5,672
0
1,736
11,667
5,049
2,324
9,320
2,267
0
30,689
W
Danzaburou
Silenttrinity26
Danzaburou
14,507
5,967
439
2,582
13,326
6,457
2,385
8,170
4,986
0
33,334
L
Xing Tian
SpartanxGaming
Xing Tian
13,132
755
3,021
3,228
21,699
29,930
83
7,360
14,041
15,791
2,799
L
The Morrigan
moornrg
The Morrigan
12,702
1,581
650
1,264
9,533
4,959
640
3,960
5,409
26,787
1,928
L
11,425
7,028
710
2,185
15,207
8,306
1,670
6,113
8,847
0
24,349
W
Nemesis
x_DarkFaLL_x
Nemesis
15,305
6,365
1,172
5,707
18,709
16,370
1,641
8,852
9,453
0
26,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
49,590
147
Minions Killed
140
0
Camps Cleared
0
1,099,113
Distance Traveled
988,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,578
798
2
0
0
196,913
0
L
Zhong Kui
10,435
870
51
4
0
187,074
0
W
Cerberus
9,843
820
26
2
0
238,290
0
W
Vulcan
10,889
907
40
3
0
243,970
0
W
Cernunnos
10,056
838
30
3
0
198,802
0
W
Danzaburou
10,413
868
35
3
0
186,406
0
L
Xing Tian
9,969
831
18
2
0
213,670
0
L
The Morrigan
9,869
822
45
4
0
190,605
0
L
Apollo
9,739
812
24
2
0
199,941
0
W
Nemesis
11,614
968
16
1
0
231,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role