Player Matchup

Ymir
Ymir
PpG Approved
Ymir
Level 16
God Stats
1W - 1L
1,637 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 1
Chang'e
Chang'e
SethGideon
Chang'e
Level 155
God Stats
1W - 2L
1,367 SR
Queue Stats
99W - 102L
1,553 Elo+
Party 1
Charybdis
Charybdis
mxrksizz
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,583 Elo+
Party 1
Team Averages
Level 100
1,501 SR
1,483 Elo+

VS

Team Averages
Level 83
1,690 SR
1,648 Elo+
Surtr
Surtr
A7XJULIANB
Surtr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,670 Elo+
Party 2
Bastet
Bastet
Luchocore5329
Bastet
Level 68
God Stats
2W - 2L
1,568 SR
Queue Stats
21W - 17L
1,637 Elo+
Party 2
Freya
Freya
Sasube19
Freya
Level 155
God Stats
3W - 1L
2,002 SR
Queue Stats
21W - 17L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
7,385
671
3,910
12,497
12,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
SethGideon
Chang'e
16
6 / 0 / 5
9,980
907
9,921
10,075
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
mxrksizz
Charybdis
16
6 / 0 / 6
9,660
878
17,450
13,075
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 6 / 1
7,009
637
4,789
11,945
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,992
636
7,308
13,267
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Sasube19
Freya
13
1 / 2 / 1
7,254
659
12,120
12,606
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
2
2
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
6
1
0.25
L
0
4
2
0.25
W
0
2
4
1
L
Freya
Sasube19
Freya
1
2
1
0.75
W
Chang'e
SethGideon
Chang'e
6
0
5
8.5
W
Charybdis
mxrksizz
Charybdis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
24,217
35,647
Taken
37,818
21,901
Mitigated
23,517
17,767
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
4,789
1,324
0
1,883
11,945
11,017
0
4,935
6,947
225
11,441
L
7,308
1,602
0
3,579
13,267
6,725
0
4,892
8,312
0
22,179
W
3,910
182
0
0
12,497
12,368
0
4,089
7,905
10,487
501
L
Freya
Sasube19
Freya
12,120
4,489
0
4,214
12,606
5,775
0
3,409
9,142
37,272
5,322
W
Chang'e
SethGideon
Chang'e
9,921
971
5,723
6,860
10,075
3,928
743
2,549
7,033
45,905
2,368
W
Charybdis
mxrksizz
Charybdis
17,450
10,214
0
5,184
13,075
5,605
2,422
4,949
7,793
0
54,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
21,255
183
Minions Killed
109
0
Camps Cleared
0
595,157
Distance Traveled
581,235
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,009
637
21
2
0
179,157
0
L
Bastet
6,992
636
32
3
0
224,548
3
W
Ymir
7,385
671
11
1
0
197,306
0
L
Freya
7,254
659
56
5
0
177,530
0
W
Chang'e
9,980
907
98
9
0
204,988
0
W
Charybdis
9,660
878
74
7
0
192,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role