Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Deriyx
Set
Level 105
God Stats
0W - 1L
1,582 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 2
Skadi
Skadi
FaV Cpt Cabbage
Skadi
Level 103
God Stats
1W - 1L
1,696 SR
Queue Stats
132W - 119L
1,577 Elo+
Solo
Ares
Ares
MainHerc
Ares
Level 109
God Stats
0W - 1L
1,654 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 2
Tyr
Tyr
NIKFXRRR
Tyr
Level 114
God Stats
1W - 1L
1,920 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 2
Team Averages
Level 104
1,671 SR
1,550 Elo+

VS

Team Averages
Level 92
1,541 SR
1,552 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Adlucas101
Chiron
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 42L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Official-BIGLET
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,500 Elo+
Solo
Arachne
Arachne
P4ndaTim
Arachne
Level 93
God Stats
8W - 3L
1,706 SR
Queue Stats
33W - 31L
1,624 Elo+
Party 1
Bake Kujira
Bake Kujira
Soldierboy909
Bake Kujira
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 107L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 1
5,942
540
6,623
9,199
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Set
Deriyx
Set
10
2 / 3 / 0
5,911
537
5,495
11,652
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,955
450
1,418
4,564
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
10
1 / 0 / 6
6,253
568
5,989
8,194
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 4 / 0
5,600
509
2,881
11,137
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 2 / 1
6,704
609
5,128
11,074
9,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Adlucas101
Chiron
13
2 / 1 / 1
7,190
654
4,579
5,703
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Official-BIGLET
Danzaburou
12
1 / 2 / 1
6,902
627
4,470
7,511
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Arachne
P4ndaTim
Arachne
12
0 / 2 / 4
6,220
565
7,758
9,174
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
Soldierboy909
Bake Kujira
11
3 / 1 / 1
6,979
634
8,328
9,576
10,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
10
10
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
1
2.25
W
Achilles
 
Achilles
4
2
1
2.25
W
Chiron
Adlucas101
Chiron
2
1
1
2.5
L
Set
Deriyx
Set
2
3
0
0.67
L
0
1
0
0
L
Ares
1
0
6
4
L
1
4
0
0.25
W
Danzaburou
Official-BIGLET
Danzaburou
1
2
1
0.75
W
Arachne
P4ndaTim
Arachne
0
2
4
1
W
Bake Kujira
Soldierboy909
Bake Kujira
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
30,263
44,746
Taken
43,038
23,580
Mitigated
30,120
9,754
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,623
4,216
0
2,897
9,199
3,909
0
0
9,199
0
35,420
W
Achilles
 
Achilles
5,128
1,843
0
2,217
11,074
9,791
0
2,219
8,855
0
21,233
W
Chiron
Adlucas101
Chiron
4,579
1,710
280
1,859
5,703
2,696
593
997
4,687
0
60,956
L
Set
Deriyx
Set
5,495
2,733
0
2,047
11,652
6,250
0
3,646
8,006
0
38,459
L
1,418
650
0
1,000
4,564
1,400
0
0
4,564
0
34,029
L
Ares
5,989
1,146
0
1,593
8,194
7,238
0
123
8,071
23,539
2,253
L
2,881
444
0
2,217
11,137
4,783
0
4,507
6,630
0
35,073
W
Danzaburou
Official-BIGLET
Danzaburou
4,470
1,759
0
3,057
7,511
2,840
675
846
6,665
0
46,662
W
Arachne
P4ndaTim
Arachne
7,758
6,381
0
1,552
9,174
4,322
22
493
8,681
0
48,312
W
Bake Kujira
Soldierboy909
Bake Kujira
8,328
4,228
0
1,210
9,576
10,471
0
1,358
8,218
51,680
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
33,995
281
Minions Killed
375
0
Camps Cleared
0
991,275
Distance Traveled
1,093,606
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,942
540
61
6
0
228,941
0
W
Achilles
6,704
609
18
2
0
238,336
0
W
Chiron
7,190
654
105
10
0
203,038
0
L
Set
5,911
537
73
7
0
210,491
0
L
Skadi
4,955
450
56
5
0
125,276
1
L
Ares
6,253
568
26
2
0
205,992
0
L
Tyr
5,600
509
65
6
0
220,575
0
W
Danzaburou
6,902
627
99
9
0
189,894
0
W
Arachne
6,220
565
80
7
0
242,421
1
W
Bake Kujira
6,979
634
73
7
0
219,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role