Player Matchup

Arachne
Arachne
Cytay
Arachne
Level 89
God Stats
3W - 6L
1,400 SR
Queue Stats
17W - 12L
1,613 Elo+
Party 4
Surtr
Surtr
Lordhighmonk
Surtr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 56L
1,463 Elo+
Party 3
Fenrir
Fenrir
Lyynkx
Fenrir
Level 125
God Stats
1W - 2L
1,611 SR
Queue Stats
65W - 58L
1,518 Elo+
Party 3
Martichoras
Martichoras
Thickness18
Martichoras
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,740 Elo+
Party 3
Chang'e
Chang'e
Vinstyx
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 4
Team Averages
Level 72
1,502 SR
1,603 Elo+

VS

Team Averages
Level 69
1,506 SR
1,490 Elo+
Ratatoskr
Ratatoskr
AfricanChance
Ratatoskr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,692 Elo+
Party 2
Sun Wukong
Sun Wukong
Kuuter
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 15L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RazerconPC
Jormungandr
Level 29
God Stats
5W - 1L
1,800 SR
Queue Stats
22W - 27L
1,486 Elo+
Party 1
Janus
Janus
XxmatyxX213
Janus
Level 86
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 22L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
aalpaca
Xbalanque
Level 56
God Stats
3W - 0L
1,447 SR
Queue Stats
26W - 38L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cytay
Arachne
15
3 / 5 / 0
9,280
516
7,223
18,437
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 6 / 0
8,980
499
11,723
18,535
12,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Lyynkx
Fenrir
12
2 / 8 / 3
7,923
440
7,536
20,340
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Thickness18
Martichoras
14
1 / 5 / 4
8,768
487
8,463
14,298
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Vinstyx
Chang'e
13
1 / 9 / 3
7,675
426
5,662
16,690
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AfricanChance
Ratatoskr
16
11 / 4 / 5
10,090
561
16,160
18,656
9,563
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Kuuter
Sun Wukong
15
1 / 1 / 4
9,489
527
8,350
12,579
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RazerconPC
Jormungandr
15
5 / 1 / 15
10,379
577
15,065
15,803
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 4 / 9
9,350
519
8,471
9,471
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
aalpaca
Xbalanque
17
11 / 2 / 10
11,075
615
16,291
11,691
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
11
Kills
33
33
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AfricanChance
Ratatoskr
11
4
5
3.38
L
Arachne
Cytay
Arachne
3
5
0
0.6
W
Sun Wukong
Kuuter
Sun Wukong
1
1
4
3
L
4
6
0
0.67
L
Fenrir
Lyynkx
Fenrir
2
8
3
0.44
W
Jormungandr
RazerconPC
Jormungandr
5
1
15
12.5
L
Martichoras
Thickness18
Martichoras
1
5
4
0.6
L
Chang'e
Vinstyx
Chang'e
1
9
3
0.28
W
5
4
9
2.38
W
Xbalanque
aalpaca
Xbalanque
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
64,337
88,300
Taken
68,200
52,915
Mitigated
53,098
13,510
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AfricanChance
Ratatoskr
16,160
8,454
0
1,326
18,656
9,563
0
2,822
15,815
0
69,100
L
Arachne
Cytay
Arachne
7,223
4,673
0
4,526
18,437
8,486
0
776
16,987
0
59,028
W
Sun Wukong
Kuuter
Sun Wukong
8,350
953
0
1,999
12,579
13,009
159
176
12,403
0
73,969
L
11,723
3,452
0
1,727
18,535
12,030
0
4,018
14,517
1,389
73,943
L
Fenrir
Lyynkx
Fenrir
7,536
1,380
694
2,248
20,340
17,697
0
6,442
13,898
0
24,406
W
Jormungandr
RazerconPC
Jormungandr
15,065
2,689
0
2,556
15,803
19,780
372
1,283
14,484
55,013
2,881
L
Martichoras
Thickness18
Martichoras
8,463
3,289
0
2,315
14,298
8,054
0
4,731
9,469
0
55,554
L
Chang'e
Vinstyx
Chang'e
5,662
631
560
1,440
16,690
6,648
612
6,699
9,940
31,503
1,858
W
8,471
228
0
223
9,471
4,512
715
1,349
8,122
62,432
1,081
W
Xbalanque
aalpaca
Xbalanque
16,291
10,778
0
2,510
11,691
6,234
2,409
426
11,265
0
78,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
50,383
375
Minions Killed
529
0
Camps Cleared
0
1,698,026
Distance Traveled
1,753,872
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,090
561
102
6
0
425,515
0
L
Arachne
9,280
516
107
6
0
351,148
2
W
Sun Wukong
9,489
527
131
7
0
360,373
0
L
Surtr
8,980
499
98
5
0
383,276
1
L
Fenrir
7,923
440
34
2
0
375,721
5
W
Jormungandr
10,379
577
72
4
0
319,723
0
L
Martichoras
8,768
487
82
5
0
305,653
0
L
Chang'e
7,675
426
54
3
0
282,228
0
W
Janus
9,350
519
88
5
0
316,713
0
W
Xbalanque
11,075
615
136
8
0
331,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role