Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DirtMcgirtt
Lancelot
Level 129
God Stats
3W - 5L
1,375 SR
Queue Stats
136W - 111L
1,467 Elo+
Solo
Ra
Ra
Dramille
Ra
Level 62
God Stats
9W - 9L
1,460 SR
Queue Stats
26W - 14L
1,560 Elo+
Solo
Rama
Rama
Sagage
Rama
Level 109
God Stats
4W - 0L
1,639 SR
Queue Stats
28W - 21L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
TK-killa91
Xing Tian
Level 128
God Stats
3W - 6L
1,443 SR
Queue Stats
36W - 55L
1,365 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,483 Elo+

VS

Team Averages
Level 128
1,625 SR
1,529 Elo+
Xbalanque
Xbalanque
JRPrest2014
Xbalanque
Level 151
God Stats
1W - 1L
1,427 SR
Queue Stats
17W - 14L
1,599 Elo+
Party 1
Thor
Thor
Shmoosh18
Thor
Level 92
God Stats
24W - 9L
1,808 SR
Queue Stats
73W - 83L
1,413 Elo+
Solo
Zeus
Zeus
hey you03
Zeus
Level 134
God Stats
15W - 11L
1,547 SR
Queue Stats
27W - 26L
1,447 Elo+
Solo
Cthulhu
Cthulhu
rebornkraken
Cthulhu
Level 117
God Stats
1W - 2L
1,521 SR
Queue Stats
7W - 5L
1,567 Elo+
Solo
King Arthur
King Arthur
tastegoodbye
King Arthur
Level 147
God Stats
11W - 5L
1,823 SR
Queue Stats
26W - 16L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 4
8,141
814
12,426
10,560
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
DirtMcgirtt
Lancelot
14
1 / 0 / 4
7,635
764
3,824
10,536
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 0 / 6
8,720
872
6,727
6,590
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Sagage
Rama
15
3 / 1 / 5
8,383
838
6,885
8,325
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TK-killa91
Xing Tian
15
3 / 0 / 6
8,616
862
5,243
14,178
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JRPrest2014
Xbalanque
13
0 / 1 / 2
7,252
725
8,812
7,874
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
0 / 2 / 2
7,379
738
6,463
8,786
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
1 / 4 / 0
7,503
750
9,203
7,349
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
rebornkraken
Cthulhu
13
0 / 3 / 1
7,144
714
9,117
10,960
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
tastegoodbye
King Arthur
14
1 / 2 / 1
7,555
756
8,779
10,837
9,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
12
Kills
2
2
Deaths
12
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
4
6
W
Lancelot
DirtMcgirtt
Lancelot
1
0
4
3
W
1
0
6
4
L
Xbalanque
JRPrest2014
Xbalanque
0
1
2
1
W
Rama
Sagage
Rama
3
1
5
5.5
L
Thor
0
2
2
0.5
W
Xing Tian
TK-killa91
Xing Tian
3
0
6
6
L
Zeus
1
4
0
0.25
L
Cthulhu
rebornkraken
Cthulhu
0
3
1
0.17
L
King Arthur
tastegoodbye
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
42,374
50,189
Taken
45,806
36,020
Mitigated
28,455
13,849
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,426
3,367
0
2,121
10,560
7,936
96
2,862
7,618
340
16,819
W
Lancelot
DirtMcgirtt
Lancelot
3,824
510
0
856
10,536
7,620
0
2,507
7,981
0
15,593
W
6,727
303
2,196
2,956
6,590
3,276
256
2,916
3,366
41,179
449
L
Xbalanque
JRPrest2014
Xbalanque
8,812
3,064
0
1,138
7,874
3,183
0
2,125
5,702
0
22,710
W
Rama
Sagage
Rama
6,885
5,287
0
2,186
8,325
3,602
497
3,254
4,944
0
32,749
L
Thor
6,463
224
0
500
8,786
3,718
283
1,741
7,004
0
20,734
W
Xing Tian
TK-killa91
Xing Tian
5,243
437
0
3,534
14,178
13,586
0
5,964
7,960
9,886
2,291
L
Zeus
9,203
611
0
595
7,349
2,695
0
1,521
5,773
22,667
0
L
Cthulhu
rebornkraken
Cthulhu
9,117
417
104
970
10,960
9,242
108
3,909
6,867
18,915
0
L
King Arthur
tastegoodbye
King Arthur
8,779
527
250
628
10,837
9,617
0
2,180
8,352
0
25,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
36,833
230
Minions Killed
178
0
Camps Cleared
0
1,023,677
Distance Traveled
1,009,878
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,141
814
13
1
0
218,111
0
W
Lancelot
7,635
764
26
3
0
228,345
1
W
Ra
8,720
872
99
10
0
173,212
0
L
Xbalanque
7,252
725
41
4
0
217,407
0
W
Rama
8,383
838
76
8
0
182,699
0
L
Thor
7,379
738
33
3
0
205,087
0
W
Xing Tian
8,616
862
16
2
0
221,310
0
L
Zeus
7,503
750
38
4
0
171,738
0
L
Cthulhu
7,144
714
27
3
0
209,660
0
L
King Arthur
7,555
756
39
4
0
205,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role