Player Matchup

Jing Wei
Jing Wei
CleeOhFuzz
Jing Wei
Level 58
God Stats
3W - 4L
1,382 SR
Queue Stats
68W - 78L
1,481 Elo+
Solo
Scylla
Scylla
PACO7628
Scylla
Level 89
God Stats
1W - 2L
1,255 SR
Queue Stats
35W - 34L
1,440 Elo+
Solo
Maui
Maui
buzo-nuevo
Maui
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,523 Elo+
Solo
Osiris
Osiris
llDranzeRz
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,509 Elo+
Solo
Mercury
Mercury
yourender
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 78L
1,533 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,497 Elo+

VS

Team Averages
Level 127
1,398 SR
1,397 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AlphaLycanPup
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,114 Elo+
Solo
Martichoras
Martichoras
Laviathon10
Martichoras
Level 159
God Stats
2W - 3L
1,502 SR
Queue Stats
283W - 286L
1,407 Elo+
Solo
Thor
Thor
LuckyShotNick
Thor
Level 66
God Stats
2W - 2L
1,210 SR
Queue Stats
41W - 41L
1,575 Elo+
Solo
Bellona
Bellona
kelcey7
Bellona
Level 148
God Stats
5W - 6L
1,280 SR
Queue Stats
36W - 34L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CleeOhFuzz
Jing Wei
14
3 / 3 / 2
8,217
457
7,116
15,028
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
PACO7628
Scylla
7
0 / 1 / 1
6,212
345
2,642
4,066
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 6
9,322
518
4,605
8,782
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
llDranzeRz
Osiris
16
4 / 3 / 2
10,119
562
16,513
18,250
19,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
yourender
Mercury
17
3 / 5 / 2
9,659
537
8,302
21,709
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 2
8,383
466
14,246
13,493
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 1 / 4
8,780
488
5,911
12,542
11,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Laviathon10
Martichoras
15
3 / 3 / 3
8,688
483
11,984
13,043
6,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 4 / 2
8,623
479
5,425
14,740
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
kelcey7
Bellona
15
0 / 2 / 2
7,922
440
4,516
15,174
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
12
12
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
2
2
W
2
1
4
4
L
Jing Wei
CleeOhFuzz
Jing Wei
3
3
2
1.33
W
Martichoras
Laviathon10
Martichoras
3
3
3
1.5
W
4
4
2
1.25
L
Scylla
PACO7628
Scylla
0
1
1
0.5
L
1
0
6
4
W
Bellona
kelcey7
Bellona
0
2
2
0.5
L
Osiris
llDranzeRz
Osiris
4
3
2
1.67
L
Mercury
yourender
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
42,082
67,835
Taken
68,992
45,589
Mitigated
46,338
20,696
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,246
4,211
144
7,801
13,493
5,722
64
2,237
10,995
56,097
4,433
W
5,911
1,222
0
2,052
12,542
11,115
0
301
11,498
44,895
0
L
Jing Wei
CleeOhFuzz
Jing Wei
7,116
5,811
0
3,702
15,028
6,564
531
6,692
7,970
0
36,877
W
Martichoras
Laviathon10
Martichoras
11,984
3,044
0
3,120
13,043
6,828
0
2,298
10,694
0
71,142
W
5,425
370
0
2,816
14,740
7,023
0
1,018
13,532
0
58,720
L
Scylla
PACO7628
Scylla
2,642
164
0
1,186
4,066
990
0
0
4,066
18,486
1,303
L
4,605
797
350
1,372
8,782
9,068
123
3,896
4,649
46,530
0
W
Bellona
kelcey7
Bellona
4,516
933
0
5,410
15,174
15,650
0
1,388
13,636
0
64,335
L
Osiris
llDranzeRz
Osiris
16,513
5,832
0
4,516
18,250
19,517
44
6,650
11,084
0
84,039
L
Mercury
yourender
Mercury
8,302
2,519
0
9,570
21,709
9,450
0
1,649
19,903
0
97,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
42,396
413
Minions Killed
443
0
Camps Cleared
0
1,525,662
Distance Traveled
1,616,974
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,383
466
84
5
0
307,213
0
W
Athena
8,780
488
87
5
0
322,023
0
L
Jing Wei
8,217
457
54
3
0
370,746
2
W
Martichoras
8,688
483
91
5
0
285,400
4
W
Thor
8,623
479
94
5
0
374,426
0
L
Scylla
6,212
345
26
1
0
124,626
0
L
Maui
9,322
518
83
5
0
346,931
7
W
Bellona
7,922
440
87
5
0
327,912
0
L
Osiris
10,119
562
114
6
0
314,392
0
L
Mercury
9,659
537
136
8
0
368,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role