Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blasiito
Neith
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 96L
1,449 Elo+
Party 1
Hercules
Hercules
industrialarmy
Hercules
Level 126
God Stats
1W - 0L
1,511 SR
Queue Stats
50W - 37L
1,452 Elo+
Party 1
Rama
Rama
βeliall
Rama
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 96L
1,527 Elo+
Party 1
Team Averages
Level 131
1,502 SR
1,486 Elo+

VS

Team Averages
Level 147
1,610 SR
1,523 Elo+
Nu Wa
Nu Wa
Artiicuno
Nu Wa
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 177L
1,526 Elo+
Solo
Hades
Hades
Haseeo
Hades
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
334W - 182L
1,546 Elo+
Solo
Hachiman
Hachiman
KinGThekingGods
Hachiman
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
220W - 164L
1,547 Elo+
Solo
Jormungandr
Jormungandr
MiihLuz
Jormungandr
Level 126
God Stats
4W - 2L
1,848 SR
Queue Stats
244W - 271L
1,474 Elo+
Solo
Pele
Pele
Noturno9999
Pele
Level 159
God Stats
1W - 2L
1,702 SR
Queue Stats
206W - 224L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 2
5,498
1,100
2,211
2,733
2,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
 
Agni
8
0 / 0 / 2
5,200
1,040
1,264
1,655
540
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Blasiito
Neith
9
1 / 1 / 1
5,309
1,062
3,547
2,369
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
11
0 / 0 / 2
5,385
1,077
1,076
4,066
3,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
11
1 / 0 / 2
6,079
1,216
2,193
1,804
775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Artiicuno
Nu Wa
1
0 / 0 / 0
1,212
242
0
0
0
Hades
Haseeo
Hades
8
0 / 1 / 2
4,550
910
1,401
1,844
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
11
1 / 1 / 1
5,493
1,099
3,474
2,793
1,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MiihLuz
Jormungandr
12
1 / 0 / 1
5,759
1,152
2,030
3,855
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 1
4,782
956
1,368
2,992
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
3
Kills
2
2
Deaths
3
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Agni
 
Agni
0
0
2
1
L
Nu Wa
Artiicuno
Nu Wa
0
0
0
0
W
Neith
Blasiito
Neith
1
1
1
1.5
L
Hades
Haseeo
Hades
0
1
2
1
L
Hachiman
1
1
1
1.5
L
Jormungandr
MiihLuz
Jormungandr
1
0
1
1.5
L
0
1
1
0.5
W
Hercules
0
0
2
1
W
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,291
Damage
8,273
12,627
Taken
11,484
7,770
Mitigated
6,627
5,867
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,211
0
205
39
2,733
2,423
96
756
1,977
8,443
0
W
Agni
 
Agni
1,264
75
477
898
1,655
540
448
100
1,555
4,444
0
L
Nu Wa
Artiicuno
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Blasiito
Neith
3,547
1,136
433
468
2,369
966
777
803
1,566
0
8,272
L
Hades
Haseeo
Hades
1,401
0
618
241
1,844
963
0
732
1,112
1,994
0
L
Hachiman
3,474
2,124
317
629
2,793
1,076
0
483
2,310
0
9,177
L
Jormungandr
MiihLuz
Jormungandr
2,030
152
174
1,288
3,855
3,389
0
1,145
2,710
9,381
0
L
1,368
71
455
212
2,992
1,199
0
1,115
1,877
0
4,615
W
Hercules
1,076
146
61
2,787
4,066
3,066
0
956
3,110
0
2,706
W
Rama
2,193
1,627
0
499
1,804
775
601
816
988
0
8,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
21,796
51
Minions Killed
38
0
Camps Cleared
0
447,103
Distance Traveled
395,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,498
1,100
8
2
0
101,246
0
W
Agni
5,200
1,040
10
2
0
60,430
0
L
Nu Wa
1,212
242
0
0
0
0
0
W
Neith
5,309
1,062
7
1
0
83,975
0
L
Hades
4,550
910
0
0
0
98,593
0
L
Hachiman
5,493
1,099
15
3
0
93,777
0
L
Jormungandr
5,759
1,152
15
3
0
116,597
1
L
Pele
4,782
956
8
2
0
86,931
0
W
Hercules
5,385
1,077
4
1
0
111,457
0
W
Rama
6,079
1,216
22
4
0
89,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role