Player Matchup

Ix Chel
Ix Chel
StealthyBison
Ix Chel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,659 Elo+
Solo
Anhur
Anhur
Vegeta88
Anhur
Level 83
God Stats
198W - 183L
1,578 SR
Queue Stats
401W - 411L
1,588 Elo+
Party 2
Bacchus
Bacchus
blckhwke442
Bacchus
Level 117
God Stats
50W - 46L
1,567 SR
Queue Stats
264W - 288L
1,580 Elo+
Party 2
Team Averages
Level 118
1,548 SR
1,609 Elo+

VS

Team Averages
Level 115
1,644 SR
1,856 Elo+
Mulan
Mulan
AustinGiff
Mulan
Level 150
God Stats
0W - 2L
1,741 SR
Queue Stats
4W - 4L
1,925 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hendrix333
Kumbhakarna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,717 Elo+
Solo
Ra
Ra
Yoloswaggen420
Ra
Level 148
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 2L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
3 / 1 / 8
7,925
793
10,758
6,125
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
Vegeta88
Anhur
14
7 / 0 / 3
9,153
915
11,804
8,218
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
blckhwke442
Bacchus
11
1 / 0 / 10
7,341
734
6,059
7,679
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 3 / 0
5,989
599
6,619
11,648
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Hendrix333
Kumbhakarna
9
1 / 4 / 0
6,044
604
2,334
12,115
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 1
6,918
692
4,941
8,331
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
0
0
L
Kumbhakarna
Hendrix333
Kumbhakarna
1
4
0
0.25
W
Ix Chel
3
1
8
7
W
Anhur
Vegeta88
Anhur
7
0
3
8.5
L
0
4
1
0.13
W
Bacchus
blckhwke442
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
13,894
22,022
Taken
32,094
13,939
Mitigated
21,097
9,038
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,619
1,146
0
1,355
11,648
9,778
0
6,181
5,467
0
16,771
L
Kumbhakarna
Hendrix333
Kumbhakarna
2,334
403
0
500
12,115
7,943
0
5,772
6,332
6,336
0
W
Ix Chel
10,758
1,993
1,798
2,174
6,125
2,430
596
1,919
3,934
36,175
650
W
Anhur
Vegeta88
Anhur
11,804
8,144
0
3,425
8,218
3,483
2,357
2,832
5,187
0
44,409
L
4,941
762
550
1,362
8,331
3,376
0
4,852
3,462
36,732
0
W
Bacchus
blckhwke442
Bacchus
6,059
143
0
1,641
7,679
8,026
186
2,447
5,027
9,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
18,951
142
Minions Killed
109
0
Camps Cleared
0
542,175
Distance Traveled
496,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,989
599
28
3
0
175,238
0
L
Kumbhakarna
6,044
604
6
1
0
149,591
0
W
Ix Chel
7,925
793
42
4
0
179,508
0
W
Anhur
9,153
915
90
9
0
167,266
0
L
Ra
6,918
692
75
8
0
171,579
0
W
Bacchus
7,341
734
10
1
0
195,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role