Player Matchup

Medusa
Medusa
ChubbyBunny11
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,439 Elo+
Party 1
Surtr
Surtr
PHzinUwU
Surtr
Level 127
God Stats
2W - 1L
1,454 SR
Queue Stats
62W - 48L
1,543 Elo+
Party 2
Serqet
Serqet
SrJavierMilei
Serqet
Level 149
God Stats
2W - 1L
1,290 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
WolfBloodyMoon
Kukulkan
Level 138
God Stats
3W - 3L
1,587 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
oRobin6006
Ao Kuang
Level 38
God Stats
12W - 11L
1,611 SR
Queue Stats
75W - 64L
1,530 Elo+
Party 2
Team Averages
Level 94
1,488 SR
1,486 Elo+

VS

Team Averages
Level 93
1,490 SR
1,464 Elo+
Thoth
Thoth
MURILORZK
Thoth
Level 89
God Stats
7W - 4L
1,724 SR
Queue Stats
54W - 59L
1,487 Elo+
Party 3
Susano
Susano
VelhoBarreiro
Susano
Level 139
God Stats
9W - 10L
1,500 SR
Queue Stats
37W - 43L
1,498 Elo+
Solo
King Arthur
King Arthur
charlinboquetero
King Arthur
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 3
Maui
Maui
yMonster_YT
Maui
Level 57
God Stats
0W - 2L
1,090 SR
Queue Stats
19W - 20L
1,496 Elo+
Solo
Chernobog
Chernobog
ℓuckℓess
Chernobog
Level 157
God Stats
7W - 4L
1,633 SR
Queue Stats
200W - 184L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,645
510
5,220
9,591
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
PHzinUwU
Surtr
14
2 / 2 / 5
9,234
616
11,402
17,075
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 1
7,050
470
2,620
8,124
5,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
15
3 / 1 / 3
9,139
609
6,627
5,172
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
oRobin6006
Ao Kuang
16
5 / 0 / 2
9,143
610
5,412
10,694
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MURILORZK
Thoth
14
1 / 4 / 1
7,564
504
4,000
8,692
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
6,904
460
6,096
11,386
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
charlinboquetero
King Arthur
14
1 / 4 / 1
7,648
510
10,929
16,812
15,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 2
6,597
440
1,385
8,544
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
ℓuckℓess
Chernobog
9
1 / 0 / 2
6,134
409
2,832
5,196
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Thoth
MURILORZK
Thoth
1
4
1
0.38
W
Surtr
PHzinUwU
Surtr
2
2
5
2.25
W
0
0
1
0.5
L
3
2
0
1.5
W
Kukulkan
3
1
3
4.5
L
King Arthur
charlinboquetero
King Arthur
1
4
1
0.38
W
Ao Kuang
oRobin6006
Ao Kuang
5
0
2
6
L
0
0
2
1
L
Chernobog
ℓuckℓess
Chernobog
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
25,242
50,656
Taken
50,630
30,454
Mitigated
31,595
16,934
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
1,976
0
930
9,591
3,506
734
540
9,051
0
56,850
L
Thoth
MURILORZK
Thoth
4,000
250
0
1,140
8,692
3,238
0
4,979
3,434
65,958
0
W
Surtr
PHzinUwU
Surtr
11,402
4,830
0
5,652
17,075
14,708
16
1,887
15,188
2,192
63,376
W
2,620
386
0
2,629
8,124
5,243
0
1,032
7,092
0
26,330
L
6,096
1,166
0
6,278
11,386
4,502
0
1,941
9,302
0
54,745
W
Kukulkan
6,627
903
0
608
5,172
2,303
56
1,255
3,917
71,758
1,422
L
King Arthur
charlinboquetero
King Arthur
10,929
1,045
0
1,941
16,812
15,540
0
3,004
12,870
1,378
70,822
W
Ao Kuang
oRobin6006
Ao Kuang
5,412
1,612
0
7,115
10,694
4,694
166
756
9,938
48,607
23,184
L
1,385
455
1,229
724
8,544
6,428
0
2,325
6,219
19,537
341
L
Chernobog
ℓuckℓess
Chernobog
2,832
1,940
0
1,384
5,196
1,887
0
364
4,730
0
36,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
34,847
466
Minions Killed
403
0
Camps Cleared
0
1,475,557
Distance Traveled
1,314,914
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,645
510
87
6
0
278,641
0
L
Thoth
7,564
504
110
7
0
318,182
0
W
Surtr
9,234
616
118
8
0
264,577
4
W
Serqet
7,050
470
38
3
0
305,542
2
L
Susano
6,904
460
89
6
0
242,837
0
W
Kukulkan
9,139
609
122
8
0
307,669
4
L
King Arthur
7,648
510
112
7
0
297,367
0
W
Ao Kuang
9,143
610
101
7
0
319,128
0
L
Maui
6,597
440
31
2
0
299,143
0
L
Chernobog
6,134
409
61
4
0
157,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role