Player Matchup

Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ButtĈheekMcgee
Thor
Level 79
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 1
Freya
Freya
FxtedEclipse
Freya
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 142L
1,588 Elo+
Solo
Amaterasu
Amaterasu
Wobis
Amaterasu
Level 101
God Stats
0W - 1L
1,166 SR
Queue Stats
203W - 170L
1,628 Elo+
Solo
Tyr
Tyr
YouScreemiCream
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,638 Elo+
Party 1
Team Averages
Level 64
1,398 SR
1,582 Elo+

VS

Team Averages
Level 61
1,615 SR
1,667 Elo+
Anhur
Anhur
CathyWoods
Anhur
Level 128
God Stats
2W - 0L
1,795 SR
Queue Stats
57W - 23L
1,743 Elo+
Party 2
Ra
Ra
DarckCraack
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,643 Elo+
Party 3
Bellona
Bellona
Nintendo3DSXL
Bellona
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 12L
1,624 Elo+
Solo
Guan Yu
Guan Yu
Prodigy19
Guan Yu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,649 Elo+
Party 3
Sobek
Sobek
Shune1
Sobek
Level 36
God Stats
2W - 0L
1,778 SR
Queue Stats
61W - 42L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
5,391
539
4,406
6,868
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
4,985
499
2,588
9,818
2,883
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,026
503
3,164
6,982
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Wobis
Amaterasu
9
0 / 0 / 0
5,231
523
2,835
10,516
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 3 / 2
4,760
476
5,586
9,900
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 1 / 1
7,103
710
7,474
7,854
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,286
629
4,586
5,022
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
0 / 0 / 0
6,610
661
6,854
5,774
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Prodigy19
Guan Yu
11
2 / 0 / 2
5,680
568
6,719
9,494
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Shune1
Sobek
8
0 / 1 / 4
5,161
516
2,346
6,761
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
1
2
1
0.75
W
Anhur
5
1
1
5.5
W
3
0
0
3
L
1
3
0
0.33
W
Bellona
0
0
0
0
W
Guan Yu
Prodigy19
Guan Yu
2
0
2
3
W
Sobek
Shune1
Sobek
0
1
4
2
L
Amaterasu
Wobis
Amaterasu
0
0
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
27,979
44,084
Taken
34,905
21,052
Mitigated
20,242
12,557
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,406
414
247
1,987
6,868
2,488
0
2,332
4,480
39,737
0
L
2,588
646
0
3,626
9,818
2,883
0
717
9,063
0
33,373
W
Anhur
7,474
4,064
0
5,103
7,854
2,912
0
1,782
5,918
0
59,425
W
4,586
351
192
2,050
5,022
1,855
0
1,701
3,189
47,752
2,365
L
3,164
916
0
2,023
6,982
1,615
0
517
6,465
24,088
2,342
W
Bellona
6,854
2,681
0
1,645
5,774
5,425
0
0
5,215
0
53,022
W
Guan Yu
Prodigy19
Guan Yu
6,719
1,360
40
4,950
9,494
5,027
0
1,105
8,247
0
47,402
W
Sobek
Shune1
Sobek
2,346
406
0
2,549
6,761
5,023
0
2,155
4,226
10,020
0
L
Amaterasu
Wobis
Amaterasu
2,835
1,518
0
2,611
10,516
9,311
0
0
9,764
0
33,742
L
5,586
565
0
2,063
9,900
4,755
0
3,060
6,693
0
17,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
30,840
286
Minions Killed
389
0
Camps Cleared
0
1,017,671
Distance Traveled
1,105,582
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,391
539
87
9
0
215,320
1
L
Thor
4,985
499
58
6
0
211,758
0
W
Anhur
7,103
710
102
10
0
194,803
3
W
Ra
6,286
629
87
9
0
221,516
1
L
Freya
5,026
503
54
5
0
196,906
4
W
Bellona
6,610
661
113
11
0
209,422
1
W
Guan Yu
5,680
568
73
7
0
252,197
0
W
Sobek
5,161
516
14
1
0
227,644
3
L
Amaterasu
5,231
523
69
7
0
188,094
1
L
Tyr
4,760
476
18
2
0
205,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role