Player Matchup

Cabrakan
Cabrakan
Gaypaapalouis
Cabrakan
Level 29
God Stats
2W - 1L
1,743 SR
Queue Stats
28W - 14L
1,659 Elo+
Party 2
Vulcan
Vulcan
MrMcSmurf
Vulcan
Level 33
God Stats
11W - 3L
1,500 SR
Queue Stats
144W - 123L
1,503 Elo+
Solo
Horus
Horus
The_killer379
Horus
Level 88
God Stats
2W - 1L
1,778 SR
Queue Stats
9W - 6L
1,533 Elo+
Party 2
Awilix
Awilix
gaymamou
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,646 Elo+
Party 2
Susano
Susano
shibby4izzy
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,365 Elo+
Solo
Team Averages
Level 60
1,604 SR
1,541 Elo+

VS

Team Averages
Level 26
1,382 SR
1,282 Elo+
Mulan
Mulan
DeezOfNutz
Mulan
Level 14
God Stats
0W - 2L
1,155 SR
Queue Stats
18W - 14L
1,604 Elo+
Solo
Tiamat
Tiamat
Dizzy Ghost1900
Tiamat
Level 27
God Stats
1W - 3L
1,719 SR
Queue Stats
135W - 144L
1,393 Elo+
Solo
Hera
Hera
MoonBinMath
Hera
Level 12
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 7L
1,135 Elo+
Solo
Mercury
Mercury
SEVNNoble
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,220 Elo+
Party 1
Cernunnos
Cernunnos
Zbeamer23
Cernunnos
Level 17
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 28L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gaypaapalouis
Cabrakan
14
1 / 1 / 14
8,026
803
4,778
7,575
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
MrMcSmurf
Vulcan
17
4 / 0 / 7
9,751
975
11,373
4,407
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 1 / 14
8,899
890
6,403
8,797
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
gaymamou
Awilix
17
12 / 0 / 6
9,853
985
15,562
8,554
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
3 / 1 / 7
8,216
822
6,631
6,780
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 4 / 0
8,033
803
6,466
11,116
8,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 2
7,748
775
4,195
10,496
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 3
7,565
757
6,399
7,752
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SEVNNoble
Mercury
13
0 / 8 / 3
7,318
732
3,074
11,863
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Zbeamer23
Cernunnos
12
0 / 3 / 0
7,117
712
2,835
8,352
3,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
24
Kills
3
3
Deaths
24
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
4
0
0.75
L
0
4
2
0.25
W
Cabrakan
Gaypaapalouis
Cabrakan
1
1
14
8
L
0
5
3
0.3
W
Vulcan
MrMcSmurf
Vulcan
4
0
7
7.5
L
Mercury
SEVNNoble
Mercury
0
8
3
0.19
W
4
1
14
11
L
Cernunnos
Zbeamer23
Cernunnos
0
3
0
0
W
Awilix
gaymamou
Awilix
12
0
6
15
W
Susano
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
22,969
36,113
Taken
49,579
29,163
Mitigated
23,300
4,861
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,466
521
34
679
11,116
8,697
0
5,715
4,832
725
20,078
L
4,195
521
0
1,019
10,496
4,956
0
4,403
5,638
23,877
305
W
Cabrakan
Gaypaapalouis
Cabrakan
4,778
453
0
537
7,575
9,770
80
2,518
5,057
8,779
0
L
6,399
1,775
0
0
7,752
2,544
0
1,702
5,704
23,107
0
W
Vulcan
MrMcSmurf
Vulcan
11,373
4,737
0
1,364
4,407
2,307
559
563
3,844
51,221
1,194
L
Mercury
SEVNNoble
Mercury
3,074
1,679
181
927
11,863
4,087
0
4,445
6,882
0
10,980
W
6,403
1,831
515
1,549
8,797
9,086
192
2,343
6,454
5,360
7,759
L
Cernunnos
Zbeamer23
Cernunnos
2,835
651
0
423
8,352
3,016
0
830
7,388
0
13,666
W
Awilix
gaymamou
Awilix
15,562
6,009
0
0
8,554
4,276
1,016
2,723
5,831
0
33,015
W
Susano
6,631
1,585
0
896
6,780
3,724
705
2,703
4,077
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
37,781
208
Minions Killed
177
0
Camps Cleared
0
1,076,825
Distance Traveled
930,697
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,033
803
35
4
0
164,702
0
L
Tiamat
7,748
775
57
6
0
193,028
0
W
Cabrakan
8,026
803
6
1
0
191,441
0
L
Hera
7,565
757
43
4
0
168,489
0
W
Vulcan
9,751
975
110
11
0
225,086
3
L
Mercury
7,318
732
18
2
0
196,019
0
W
Horus
8,899
890
19
2
0
214,945
0
L
Cernunnos
7,117
712
24
2
0
208,459
0
W
Awilix
9,853
985
47
5
0
220,315
0
W
Susano
8,216
822
26
3
0
225,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role