Player Matchup

Ao Kuang
Ao Kuang
Silver I
Cantinhu
Ao Kuang
Silver I
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 103L
1,170 MMR
Solo
Bacchus
Bacchus
Silver I
Lil_Smiley_619
Bacchus
Silver I
Level 103
God Stats
1W - 3L
1,199 SR
Queue Stats
115W - 152L
1,166 MMR
Solo
Hachiman
Hachiman
Silver V
MustbeMK
Hachiman
Silver V
Level 45
God Stats
4W - 7L
1,177 SR
Queue Stats
13W - 22L
1,181 MMR
Solo
Osiris
Osiris
Silver III
Push Ezuji
Osiris
Silver III
Level 127
God Stats
5W - 6L
1,417 SR
Queue Stats
32W - 39L
1,165 MMR
Solo
Ra
Ra
Silver II
Rigby0307
Ra
Silver II
Level 171
God Stats
4W - 6L
1,415 SR
Queue Stats
336W - 372L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,342 SR
1,172 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,510 SR
1,172 MMR
Chaac
Chaac
Silver I
DaT Kid Reek
Chaac
Silver I
Level 159
God Stats
19W - 15L
1,365 SR
Queue Stats
145W - 149L
1,152 MMR
Solo
Sobek
Sobek
Silver II
GhostlyLife
Sobek
Silver II
Level 117
God Stats
59W - 52L
1,417 SR
Queue Stats
108W - 120L
1,176 MMR
Party 1
Medusa
Medusa
Silver II
JewishPickle
Medusa
Silver II
Level 125
God Stats
4W - 1L
1,712 SR
Queue Stats
108W - 120L
1,176 MMR
Party 1
Loki
Loki
Silver I
Obieob
Loki
Silver I
Level 108
God Stats
16W - 12L
1,555 SR
Queue Stats
153W - 160L
1,177 MMR
Solo
Kukulkan
Kukulkan
Silver III
Prof_Girth_PhD
Kukulkan
Silver III
Level 158
God Stats
11W - 8L
1,500 SR
Queue Stats
285W - 284L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cantinhu
Ao Kuang
13
2 / 3 / 0
6,766
520
5,667
12,413
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 0
5,481
422
4,461
7,096
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
MustbeMK
Hachiman
13
0 / 2 / 0
7,290
561
1,217
6,498
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
Push Ezuji
Osiris
13
0 / 1 / 0
7,553
581
7,837
12,686
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,518
578
5,686
6,229
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorAwilixAchilles

VS

Bans
ThanatosAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,805
600
10,314
13,441
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 0 / 3
7,500
577
1,840
9,988
8,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
2 / 0 / 1
7,938
611
3,491
3,348
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Obieob
Loki
13
5 / 2 / 1
7,618
586
7,352
9,805
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
14
2 / 1 / 4
8,108
624
4,930
7,194
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cantinhu
Ao Kuang
2
3
0
0.67
W
0
0
2
1
W
2
0
3
3.5
W
Medusa
2
0
1
2.5
L
1
3
0
0.33
L
Hachiman
MustbeMK
Hachiman
0
2
0
0
W
Loki
Obieob
Loki
5
2
1
2.75
W
Kukulkan
2
1
4
4
L
Osiris
Push Ezuji
Osiris
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
27,927
44,922
Taken
43,776
25,254
Mitigated
27,175
14,651
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cantinhu
Ao Kuang
5,667
1,195
0
6,203
12,413
4,620
0
1,963
10,450
47,211
0
W
10,314
2,226
0
6,701
13,441
10,694
0
1,397
11,311
0
65,470
W
1,840
296
0
3,972
9,988
8,350
0
4,035
5,612
20,196
0
W
Medusa
3,491
1,242
0
1,540
3,348
1,438
904
888
2,326
0
75,083
L
4,461
132
0
898
7,096
5,523
0
2,588
4,508
14,195
0
L
Hachiman
MustbeMK
Hachiman
1,217
330
0
2,005
6,498
2,354
760
276
6,222
0
56,619
W
Loki
Obieob
Loki
7,352
2,753
0
5,519
9,805
3,618
0
3,784
5,984
0
57,581
W
Kukulkan
4,930
782
0
1,533
7,194
3,075
0
5,438
1,394
80,124
539
L
Osiris
Push Ezuji
Osiris
7,837
3,815
0
3,896
12,686
10,325
0
0
12,686
0
61,756
L
5,686
229
174
1,475
6,229
2,432
0
1,881
4,348
70,000
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
38,969
481
Minions Killed
481
0
Camps Cleared
0
1,270,894
Distance Traveled
1,354,260
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,766
520
80
6
0
290,639
0
W
Chaac
7,805
600
105
8
0
232,549
0
W
Sobek
7,500
577
30
2
0
283,518
5
W
Medusa
7,938
611
124
10
0
273,729
0
L
Bacchus
5,481
422
31
2
0
216,377
5
L
Hachiman
7,290
561
105
8
0
238,972
1
W
Loki
7,618
586
90
7
0
301,435
0
W
Kukulkan
8,108
624
132
10
0
263,029
7
L
Osiris
7,553
581
118
9
0
255,729
0
L
Ra
7,518
578
147
11
0
269,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role