Player Matchup

Hachiman
Hachiman
Ecostyle007
Hachiman
Level 44
God Stats
34W - 33L
1,572 SR
Queue Stats
146W - 138L
1,486 Elo+
Party 2
Ravana
Ravana
Explotacito
Ravana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 319L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Kxmquat
Nu Wa
Level 69
God Stats
7W - 5L
1,412 SR
Queue Stats
156W - 164L
1,529 Elo+
Party 1
Raijin
Raijin
SungJhinWoo
Raijin
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
19W - 16L
1,598 Elo+
Party 1
Vamana
Vamana
Tinolon02pp
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 253L
1,425 Elo+
Party 2
Team Averages
Level 44
1,535 SR
1,509 Elo+

VS

Team Averages
Level 88
1,516 SR
1,534 Elo+
Cupid
Cupid
Nappyriq
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,512 Elo+
Party 3
Janus
Janus
R3cognition556
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,573 Elo+
Party 3
Surtr
Surtr
SimplySimpleIQ
Surtr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,492 Elo+
Party 3
Atlas
Atlas
TonyGunker
Atlas
Level 127
God Stats
6W - 6L
1,432 SR
Queue Stats
32W - 40L
1,507 Elo+
Party 3
Arachne
Arachne
Xulvens
Arachne
Level 104
God Stats
10W - 3L
1,651 SR
Queue Stats
22W - 13L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ecostyle007
Hachiman
11
0 / 2 / 0
6,665
476
4,316
8,591
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
15
1 / 1 / 0
7,431
531
5,500
5,339
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Kxmquat
Nu Wa
12
0 / 3 / 1
7,034
502
4,839
8,871
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
9
0 / 2 / 1
5,917
423
4,380
9,228
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
11
1 / 0 / 0
6,453
461
4,295
9,244
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nappyriq
Cupid
13
2 / 0 / 1
7,959
569
5,703
7,594
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 2
8,077
577
4,327
5,660
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 1 / 1
8,337
596
7,248
10,127
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
10
1 / 1 / 2
6,958
497
5,021
9,474
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Xulvens
Arachne
14
4 / 0 / 0
8,582
613
6,579
11,381
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ecostyle007
Hachiman
0
2
0
0
L
Ravana
1
1
0
1
L
Nu Wa
Kxmquat
Nu Wa
0
3
1
0.17
W
Cupid
Nappyriq
Cupid
2
0
1
2.5
W
1
0
2
2
W
0
1
1
0.5
L
Raijin
0
2
1
0.25
L
Vamana
1
0
0
1
W
Atlas
1
1
2
2
W
Arachne
Xulvens
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
28,878
41,273
Taken
44,236
21,677
Mitigated
24,430
8,473
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ecostyle007
Hachiman
4,316
2,125
0
1,832
8,591
3,297
434
745
7,846
0
50,358
L
Ravana
5,500
1,651
0
1,168
5,339
3,190
0
414
4,877
0
89,623
L
Nu Wa
Kxmquat
Nu Wa
4,839
1,726
0
1,871
8,871
3,159
0
4,492
4,091
48,171
1,228
W
Cupid
Nappyriq
Cupid
5,703
3,181
469
3,572
7,594
2,977
701
1,237
6,357
0
60,371
W
4,327
729
0
620
5,660
2,064
399
2,642
3,018
63,298
0
W
7,248
2,739
0
2,568
10,127
8,764
0
353
9,103
794
57,643
L
Raijin
4,380
987
0
625
9,228
3,075
0
3,506
5,633
28,019
1,372
L
Vamana
4,295
624
0
2,977
9,244
8,956
0
288
8,221
0
39,870
W
Atlas
5,021
1,991
0
3,430
9,474
5,608
423
3,135
6,339
17,208
0
W
Arachne
Xulvens
Arachne
6,579
4,786
124
3,884
11,381
5,017
69
1,168
10,125
0
67,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
39,913
456
Minions Killed
445
0
Camps Cleared
0
1,350,404
Distance Traveled
1,416,227
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,665
476
85
6
0
255,809
0
L
Ravana
7,431
531
149
11
0
332,082
0
L
Nu Wa
7,034
502
95
7
0
270,103
0
W
Cupid
7,959
569
112
8
0
273,965
0
W
Janus
8,077
577
125
9
0
256,659
3
W
Surtr
8,337
596
110
8
0
286,364
0
L
Raijin
5,917
423
63
5
0
256,302
0
L
Vamana
6,453
461
64
5
0
236,108
0
W
Atlas
6,958
497
8
1
0
289,627
6
W
Arachne
8,582
613
90
6
0
309,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role