Player Matchup

Zeus
Zeus
AngLee27
Zeus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
DerpyTown
Cernunnos
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 18L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
keviinA
Cthulhu
Level 191
God Stats
25W - 17L
1,565 SR
Queue Stats
659W - 490L
1,722 Elo+
Solo
Team Averages
Level 150
1,522 SR
1,629 Elo+

VS

Team Averages
Level 147
1,361 SR
1,529 Elo+
Medusa
Medusa
Asphyrxx
Medusa
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo
Bacchus
Bacchus
OKAYBOOOMER
Bacchus
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
103W - 99L
1,576 Elo+
Solo
Tiamat
Tiamat
PetterThePanda
Tiamat
Level 158
God Stats
0W - 1L
1,297 SR
Queue Stats
12W - 12L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 1 / 4
10,136
724
8,667
7,944
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DerpyTown
Cernunnos
16
3 / 0 / 8
10,691
764
9,444
8,609
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
keviinA
Cthulhu
18
9 / 0 / 5
11,818
844
16,237
12,200
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asphyrxx
Medusa
12
0 / 5 / 1
8,050
575
2,958
10,725
4,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
OKAYBOOOMER
Bacchus
14
1 / 5 / 0
8,954
640
8,561
16,807
21,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 1
8,587
613
7,017
11,783
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
1
1
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
4
5
L
Medusa
Asphyrxx
Medusa
0
5
1
0.1
W
Cernunnos
DerpyTown
Cernunnos
3
0
8
7
L
Bacchus
OKAYBOOOMER
Bacchus
1
5
0
0.2
L
0
5
1
0.1
W
Cthulhu
keviinA
Cthulhu
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
18,536
28,753
Taken
39,315
21,506
Mitigated
33,707
9,290
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,667
824
0
2,205
7,944
3,763
294
5,968
1,976
34,120
234
L
Medusa
Asphyrxx
Medusa
2,958
936
0
548
10,725
4,809
0
6,748
3,735
0
24,935
W
Cernunnos
DerpyTown
Cernunnos
9,444
5,802
0
2,727
8,609
4,249
2,143
5,095
3,514
0
53,372
L
Bacchus
OKAYBOOOMER
Bacchus
8,561
1,039
0
1,226
16,807
21,186
0
7,884
8,058
27,124
325
L
7,017
566
0
1,212
11,783
7,712
0
6,967
4,313
37,694
0
W
Cthulhu
keviinA
Cthulhu
16,237
1,086
589
3,769
12,200
13,494
71
4,634
7,566
49,112
7,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
25,591
204
Minions Killed
153
0
Camps Cleared
0
770,070
Distance Traveled
724,195
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,136
724
62
4
0
248,916
0
L
Medusa
8,050
575
32
2
0
218,356
0
W
Cernunnos
10,691
764
71
5
0
241,659
10
L
Bacchus
8,954
640
36
3
0
245,397
0
L
Tiamat
8,587
613
85
6
0
260,442
0
W
Cthulhu
11,818
844
71
5
0
279,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role