Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
F0RG0773NONE
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,349 Elo+
Solo
Neith
Neith
SulfuricCloud64
Neith
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
121W - 116L
1,557 Elo+
Solo
Fenrir
Fenrir
UNR3AL CHA0S
Fenrir
Level 135
God Stats
0W - 2L
1,254 SR
Queue Stats
150W - 155L
1,515 Elo+
Solo
Scylla
Scylla
nysouljahx
Scylla
Level 154
God Stats
1W - 2L
1,715 SR
Queue Stats
176W - 181L
1,492 Elo+
Solo
Team Averages
Level 136
1,537 SR
1,483 Elo+

VS

Team Averages
Level 121
1,547 SR
1,700 Elo+
Kuzenbo
Kuzenbo
Blurgus
Kuzenbo
Level 157
God Stats
2W - 0L
1,733 SR
Queue Stats
56W - 34L
1,688 Elo+
Solo
Ratatoskr
Ratatoskr
HKamazo
Ratatoskr
Level 51
God Stats
3W - 5L
1,500 SR
Queue Stats
345W - 360L
1,579 Elo+
Solo
Arachne
Arachne
Jdexdiaz
Arachne
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 128L
1,715 Elo+
Solo
Hou Yi
Hou Yi
Stickmàn
Hou Yi
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 21L
1,813 Elo+
Party 1
Fafnir
Fafnir
lethalg7201983
Fafnir
Level 94
God Stats
5W - 0L
1,500 SR
Queue Stats
417W - 135L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 5 / 10
10,053
628
8,808
20,190
21,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
F0RG0773NONE
Ah Puch
18
2 / 3 / 9
10,380
649
19,515
12,286
5,964
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 5
9,577
599
11,359
17,405
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
5 / 11 / 5
10,851
678
13,604
20,450
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
nysouljahx
Scylla
18
4 / 7 / 5
11,438
715
17,763
14,318
6,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blurgus
Kuzenbo
19
3 / 2 / 19
11,582
724
14,149
19,148
23,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
HKamazo
Ratatoskr
18
5 / 6 / 12
11,736
734
10,260
16,366
7,438
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arachne
Jdexdiaz
Arachne
19
3 / 3 / 14
11,834
740
10,715
21,768
21,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
Stickmàn
Hou Yi
20
15 / 1 / 11
14,130
883
27,882
14,933
7,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 21
13,362
835
13,834
21,493
29,202
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
13
Kills
31
31
Deaths
14
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
5
10
1.4
W
Kuzenbo
Blurgus
Kuzenbo
3
2
19
6.25
L
Ah Puch
F0RG0773NONE
Ah Puch
2
3
9
2.17
W
Ratatoskr
HKamazo
Ratatoskr
5
6
12
1.83
W
Arachne
Jdexdiaz
Arachne
3
3
14
3.33
W
Hou Yi
Stickmàn
Hou Yi
15
1
11
20.5
L
0
5
5
0.5
L
Fenrir
5
11
5
0.68
W
5
2
21
7.75
L
Scylla
nysouljahx
Scylla
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,049
Damage
76,840
84,649
Taken
93,708
52,565
Mitigated
89,645
18,216
Healing
31,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,808
4,890
0
3,671
20,190
21,685
0
6,845
13,114
0
17,165
W
Kuzenbo
Blurgus
Kuzenbo
14,149
3,410
2,592
2,441
19,148
23,192
477
8,733
9,635
27,556
2,553
L
Ah Puch
F0RG0773NONE
Ah Puch
19,515
1,063
1,080
4,376
12,286
5,964
0
5,027
7,221
47,215
1,220
W
Ratatoskr
HKamazo
Ratatoskr
10,260
1,164
3,100
3,466
16,366
7,438
1,617
3,850
12,366
0
28,285
W
Arachne
Jdexdiaz
Arachne
10,715
6,506
1,162
5,117
21,768
21,972
1,190
10,752
10,443
0
21,408
W
Hou Yi
Stickmàn
Hou Yi
27,882
13,712
1,605
3,209
14,933
7,841
4,256
5,751
9,028
0
66,224
L
11,359
2,607
977
5,149
17,405
8,381
0
4,193
13,164
0
33,932
L
Fenrir
13,604
2,417
250
825
20,450
10,299
0
6,843
13,383
0
21,430
W
13,834
4,813
3,786
5,158
21,493
29,202
875
7,682
13,671
27,450
959
L
Scylla
nysouljahx
Scylla
17,763
1,145
1,228
660
14,318
6,236
0
3,395
10,692
36,619
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
62,644
248
Minions Killed
221
0
Camps Cleared
0
1,306,716
Distance Traveled
1,585,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,053
628
49
3
0
258,215
0
W
Kuzenbo
11,582
724
42
3
0
325,331
0
L
Ah Puch
10,380
649
73
5
0
286,504
0
W
Ratatoskr
11,736
734
45
3
0
344,933
0
W
Arachne
11,834
740
29
2
0
330,453
0
W
Hou Yi
14,130
883
79
5
0
281,589
0
L
Neith
9,577
599
43
3
0
265,092
0
L
Fenrir
10,851
678
19
1
0
265,676
0
W
Fafnir
13,362
835
26
2
0
302,908
0
L
Scylla
11,438
715
64
4
0
231,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role