Player Matchup

Ra
Ra
JOHNWOOD4
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
jcsilvabelt
Ne Zha
Level 75
God Stats
5W - 3L
1,714 SR
Queue Stats
63W - 60L
1,329 Elo+
Solo
Bacchus
Bacchus
lop3z3
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,517 Elo+
Party 2
Team Averages
Level 88
1,571 SR
1,453 Elo+

VS

Team Averages
Level 60
1,377 SR
1,318 Elo+
Charon
Charon
ELHuaso9
Charon
Level 31
God Stats
4W - 6L
1,359 SR
Queue Stats
7W - 16L
1,197 Elo+
Party 1
Charybdis
Charybdis
mikeetoo96
Charybdis
Level 85
God Stats
1W - 1L
1,359 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
xBraddy-
Gilgamesh
Level 63
God Stats
31W - 36L
1,413 SR
Queue Stats
146W - 157L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,561
683
6,267
10,902
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
7
1 / 1 / 0
7,634
545
2,516
2,776
987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
lop3z3
Bacchus
14
0 / 0 / 2
8,617
616
11,644
17,109
20,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ELHuaso9
Charon
16
2 / 0 / 3
9,704
693
5,332
8,085
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
mikeetoo96
Charybdis
16
2 / 0 / 3
10,309
736
10,385
10,603
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xBraddy-
Gilgamesh
16
2 / 2 / 4
10,128
723
10,896
17,565
15,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
ELHuaso9
Charon
2
0
3
3.5
L
1
5
1
0.3
L
Ne Zha
1
1
0
1
L
Bacchus
lop3z3
Bacchus
0
0
2
1
W
Charybdis
mikeetoo96
Charybdis
2
0
3
3.5
W
Gilgamesh
xBraddy-
Gilgamesh
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
26,613
30,787
Taken
36,253
26,670
Mitigated
26,602
6,172
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ELHuaso9
Charon
5,332
1,100
0
2,698
8,085
5,576
287
4,475
3,354
26,144
1,072
L
6,267
813
1,045
1,375
10,902
5,412
201
1,654
8,812
47,357
0
L
Ne Zha
2,516
588
0
78
2,776
987
0
701
1,983
0
8,002
L
Bacchus
lop3z3
Bacchus
11,644
468
0
3,674
17,109
20,271
31
2,490
13,938
27,005
1,789
W
Charybdis
mikeetoo96
Charybdis
10,385
4,549
0
4,535
10,603
5,055
2,138
6,151
4,339
0
75,534
W
Gilgamesh
xBraddy-
Gilgamesh
10,896
1,425
147
2,887
17,565
15,971
400
6,395
11,030
0
35,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
30,141
138
Minions Killed
185
0
Camps Cleared
0
598,279
Distance Traveled
796,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,704
693
45
3
0
263,406
1
L
Ra
9,561
683
87
6
0
223,106
0
L
Ne Zha
7,634
545
17
1
0
100,492
0
L
Bacchus
8,617
616
34
2
0
274,681
0
W
Charybdis
10,309
736
89
6
0
264,356
0
W
Gilgamesh
10,128
723
51
4
0
268,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role