Player Matchup

Ix Chel
Ix Chel
Gold V
Blizetta
Ix Chel
Gold V
Level 151
God Stats
60W - 41L
1,794 SR
Queue Stats
340W - 340L
1,411 MMR
Solo
Athena
Athena
Bronze III
Chaoticthought
Athena
Bronze III
Level 106
God Stats
4W - 3L
1,748 SR
Queue Stats
14W - 16L
1,419 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Odeyu
Erlang Shen
Silver I
Level 143
God Stats
2W - 1L
1,830 SR
Queue Stats
35W - 31L
1,417 MMR
Solo
Susano
Susano
Silver II
WraP_DuTrava1lle
Susano
Silver II
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 94L
1,301 MMR
Party 1
Medusa
Medusa
Silver II
iAlphaMan
Medusa
Silver II
Level 157
God Stats
9W - 10L
1,657 SR
Queue Stats
36W - 43L
1,527 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,706 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,667 SR
1,415 MMR
Anubis
Anubis
Silver IV
EP1DEM1CRWBY
Anubis
Silver IV
Level 153
God Stats
4W - 2L
1,732 SR
Queue Stats
119W - 128L
1,411 MMR
Solo
Thoth
Thoth
Gold V
Holmessssssss
Thoth
Gold V
Level 140
God Stats
11W - 13L
1,720 SR
Queue Stats
452W - 438L
1,476 MMR
Party 2
Vamana
Vamana
Silver IV
TheGoodTouch03
Vamana
Silver IV
Level 106
God Stats
2W - 2L
1,789 SR
Queue Stats
34W - 37L
1,364 MMR
Party 2
Heimdallr
Heimdallr
Silver III
WiryMeat4553
Heimdallr
Silver III
Level 164
God Stats
11W - 15L
1,594 SR
Queue Stats
156W - 165L
1,409 MMR
Solo
Mercury
Mercury
Bronze III
lugiapower
Mercury
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blizetta
Ix Chel
15
5 / 0 / 0
8,288
638
5,064
5,373
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
7,114
547
3,098
10,782
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Odeyu
Erlang Shen
13
1 / 0 / 1
8,032
618
7,389
10,131
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 5
6,638
511
6,690
13,121
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
iAlphaMan
Medusa
15
5 / 1 / 4
8,480
652
9,867
9,152
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AwilixKukulkanMaman BrigitteBake Kujira

VS

Bans
BastetAo KuangCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 6 / 0
6,877
529
5,808
11,895
6,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 2 / 0
6,885
530
6,657
6,267
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 2
7,256
558
4,589
11,489
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
WiryMeat4553
Heimdallr
8
0 / 5 / 0
5,437
418
3,006
7,873
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
lugiapower
Mercury
13
2 / 1 / 0
6,865
528
7,883
11,414
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
5
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Blizetta
Ix Chel
5
0
0
5
W
2
1
6
5
L
Anubis
1
6
0
0.17
L
2
2
0
1
W
Erlang Shen
Odeyu
Erlang Shen
1
0
1
1.5
L
0
1
2
1
L
Heimdallr
WiryMeat4553
Heimdallr
0
5
0
0
W
2
3
5
1.5
W
Medusa
iAlphaMan
Medusa
5
1
4
7
L
Mercury
lugiapower
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
27,943
48,559
Taken
48,938
30,627
Mitigated
29,041
15,876
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Blizetta
Ix Chel
5,064
212
360
1,427
5,373
2,004
0
2,378
2,702
67,675
529
W
3,098
1,081
0
1,758
10,782
8,673
0
3,418
7,212
20,972
1,618
L
Anubis
5,808
392
0
2,811
11,895
6,504
0
2,531
9,245
34,882
604
L
6,657
170
0
1,112
6,267
2,259
0
2,619
3,588
47,031
0
W
Erlang Shen
Odeyu
Erlang Shen
7,389
3,594
0
2,933
10,131
10,342
0
1,545
8,051
0
60,876
L
4,589
2,722
0
3,708
11,489
11,952
18
338
10,402
0
52,302
L
Heimdallr
WiryMeat4553
Heimdallr
3,006
1,506
0
1,547
7,873
3,056
0
376
7,497
0
28,201
W
6,690
2,219
0
5,281
13,121
5,291
0
2,531
10,398
0
49,264
W
Medusa
iAlphaMan
Medusa
9,867
4,757
85
4,032
9,152
4,317
523
1,873
7,261
0
78,391
L
Mercury
lugiapower
Mercury
7,883
5,073
0
2,079
11,414
5,270
0
2,071
9,301
0
61,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
33,320
472
Minions Killed
383
0
Camps Cleared
0
1,374,725
Distance Traveled
1,237,170
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,288
638
126
10
0
282,284
2
W
Athena
7,114
547
32
2
0
292,984
5
L
Anubis
6,877
529
50
4
0
220,767
4
L
Thoth
6,885
530
100
8
0
279,404
2
W
Erlang Shen
8,032
618
111
9
0
248,602
1
L
Vamana
7,256
558
92
7
0
246,093
0
L
Heimdallr
5,437
418
41
3
0
168,083
0
W
Susano
6,638
511
80
6
0
291,865
1
W
Medusa
8,480
652
123
9
0
258,990
0
L
Mercury
6,865
528
100
8
0
322,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role