Player Matchup

Ymir
Ymir
Dantopia7
Ymir
Level 66
God Stats
27W - 34L
1,456 SR
Queue Stats
474W - 447L
1,347 Elo+
Party 1
Chaac
Chaac
ErnstAndHung
Chaac
Level 15
God Stats
13W - 25L
1,305 SR
Queue Stats
13W - 30L
1,222 Elo+
Party 1
Izanami
Izanami
Flaky dust
Izanami
Level 60
God Stats
31W - 35L
1,510 SR
Queue Stats
200W - 193L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
Moxx974
Ratatoskr
Level 89
God Stats
43W - 31L
1,744 SR
Queue Stats
565W - 531L
1,521 Elo+
Solo
He Bo
He Bo
c6string
He Bo
Level 33
God Stats
0W - 1L
1,586 SR
Queue Stats
83W - 71L
1,308 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,370 Elo+

VS

Team Averages
Level 96
1,558 SR
1,416 Elo+
Bastet
Bastet
 
Bastet
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
NovaAD3
Kumbhakarna
Level 154
God Stats
2W - 1L
1,566 SR
Queue Stats
61W - 64L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
SadViolinNoise
Baba Yaga
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 24L
1,469 Elo+
Solo
Shiva
Shiva
Thonisito
Shiva
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,155 Elo+
Solo
Danzaburou
Danzaburou
Yonny9
Danzaburou
Level 123
God Stats
6W - 1L
1,726 SR
Queue Stats
36W - 27L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 5
7,620
476
5,892
10,806
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 7 / 0
6,943
434
2,122
11,990
6,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Flaky dust
Izanami
12
0 / 4 / 2
7,180
449
3,313
7,307
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Moxx974
Ratatoskr
16
10 / 2 / 2
9,658
604
12,362
14,252
6,326
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
c6string
He Bo
13
1 / 4 / 2
7,975
498
5,646
11,755
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 1 / 3
9,343
584
8,587
15,689
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
NovaAD3
Kumbhakarna
14
5 / 2 / 5
9,220
576
8,224
11,093
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
SadViolinNoise
Baba Yaga
13
2 / 5 / 0
7,721
483
6,823
11,049
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
Thonisito
Shiva
12
1 / 2 / 3
7,556
472
6,112
12,240
9,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Yonny9
Danzaburou
15
3 / 2 / 1
8,336
521
8,047
8,034
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
17
17
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
3
7.5
L
Ymir
1
0
5
3.5
L
0
7
0
0
L
Izanami
Flaky dust
Izanami
0
4
2
0.25
L
Ratatoskr
Moxx974
Ratatoskr
10
2
2
5.5
W
Kumbhakarna
NovaAD3
Kumbhakarna
5
2
5
3.75
W
Baba Yaga
SadViolinNoise
Baba Yaga
2
5
0
0.4
W
Shiva
Thonisito
Shiva
1
2
3
1.25
W
Danzaburou
Yonny9
Danzaburou
3
2
1
1.75
L
He Bo
c6string
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
37,793
56,110
Taken
58,105
30,836
Mitigated
30,794
14,021
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,587
3,224
0
3,287
15,689
7,667
556
1,775
13,914
252
80,741
L
Ymir
5,892
2,011
0
1,839
10,806
11,516
89
1,073
9,693
28,788
0
L
2,122
331
0
327
11,990
6,065
463
4,824
6,820
0
36,225
L
Izanami
Flaky dust
Izanami
3,313
1,978
0
2,190
7,307
2,514
220
314
6,966
0
46,752
L
Ratatoskr
Moxx974
Ratatoskr
12,362
3,385
0
5,920
14,252
6,326
0
1,990
12,145
0
68,947
W
Kumbhakarna
NovaAD3
Kumbhakarna
8,224
929
0
1,812
11,093
5,346
224
1,138
9,955
40,753
2,059
W
Baba Yaga
SadViolinNoise
Baba Yaga
6,823
74
0
2,949
11,049
4,901
57
4,181
6,868
48,212
3,477
W
Shiva
Thonisito
Shiva
6,112
769
0
2,171
12,240
9,676
0
2,674
9,566
0
37,420
W
Danzaburou
Yonny9
Danzaburou
8,047
2,493
0
3,300
8,034
3,204
649
1,651
6,383
0
75,156
L
He Bo
c6string
He Bo
5,646
148
0
3,745
11,755
4,415
184
6,291
5,456
44,411
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
42,176
371
Minions Killed
421
0
Camps Cleared
0
1,520,053
Distance Traveled
1,599,349
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,343
584
113
7
0
359,993
0
L
Ymir
7,620
476
30
2
0
324,430
2
L
Chaac
6,943
434
62
4
0
248,885
0
L
Izanami
7,180
449
97
6
0
296,968
8
L
Ratatoskr
9,658
604
104
7
0
358,985
1
W
Kumbhakarna
9,220
576
71
4
0
307,860
7
W
Baba Yaga
7,721
483
72
5
0
262,277
4
W
Shiva
7,556
472
56
4
0
345,453
0
W
Danzaburou
8,336
521
109
7
0
323,766
3
L
He Bo
7,975
498
78
5
0
290,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role